My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Elite Barbarians Valkyrie Witch Electro Wizard
The Log
Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Witch Electro Wizard
Fireball
Elite Barbarians Hog Rider Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Elite Barbarians Valkyrie Witch Electro Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Hog Rider Electro Wizard Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Hog Rider

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Electro Wizard Valkyrie Witch The Log Mega Knight
Elite Barbarians
Zap Valkyrie Hog Rider The Log Mega Knight
Valkyrie
Elite Barbarians Hog Rider Zap Witch Electro Wizard
Hog Rider
Zap Valkyrie The Log Elite Barbarians Witch Electro Wizard Mega Knight
Witch
Zap Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Zap Elite Barbarians Mega Knight
Electro Wizard
Zap Valkyrie Hog Rider Mega Knight
Mega Knight
Zap Elite Barbarians Hog Rider Witch The Log Electro Wizard

Defense Synergies 3 15

Zap
Electro Wizard Mega Knight Elite Barbarians Valkyrie Witch The Log
Elite Barbarians
Valkyrie Zap The Log Mega Knight
Valkyrie
Elite Barbarians Zap Witch The Log Electro Wizard
Hog Rider
Witch
Zap Valkyrie The Log Electro Wizard Mega Knight
The Log
Zap Elite Barbarians Valkyrie Witch Electro Wizard Mega Knight
Electro Wizard
Zap Valkyrie Witch The Log Mega Knight
Mega Knight
Zap Elite Barbarians Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log Electro Wizard
Elite Barbarians Zap Valkyrie Witch The Log Electro Wizard Mega Knight
Witch Mega Knight Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Witch Valkyrie Electro Wizard Mega Knight
Elite Barbarians Valkyrie The Log Mega Knight
The Log Zap Valkyrie Electro Wizard Mega Knight
Electro Wizard Zap Witch
Zap Valkyrie The Log Electro Wizard Mega Knight
Witch Elite Barbarians
Elite Barbarians Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Zap The Log Mega Knight
Zap Witch Electro Wizard
Mega Knight Zap Elite Barbarians Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight Zap Witch The Log Electro Wizard
Elite Barbarians Electro Wizard Mega Knight
Zap Elite Barbarians The Log Electro Wizard Mega Knight
Mega Knight Elite Barbarians Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Zap Elite Barbarians Witch The Log Electro Wizard
Zap Valkyrie Witch The Log Electro Wizard Mega Knight
Elite Barbarians Electro Wizard
Valkyrie Mega Knight Elite Barbarians Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Elite Barbarians Witch Electro Wizard
Electro Wizard Zap Elite Barbarians Valkyrie The Log Mega Knight
Mega Knight Zap Elite Barbarians Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Valkyrie Witch Mega Knight
Zap Witch Electro Wizard
Elite Barbarians Valkyrie Witch Electro Wizard
Mega Knight Elite Barbarians Valkyrie
Zap Electro Wizard Mega Knight Elite Barbarians Valkyrie Witch The Log
Witch
Mega Knight Elite Barbarians Valkyrie Witch
Mega Knight Zap Elite Barbarians Valkyrie The Log Electro Wizard
Elite Barbarians Mega Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Elite Barbarians Witch Electro Wizard Zap Valkyrie The Log
Valkyrie Mega Knight Zap Elite Barbarians Witch The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log Electro Wizard
The Log
Valkyrie The Log
Zap Valkyrie The Log Mega Knight
Zap Witch
Witch The Log
The Log Zap
The Log Zap
Elite Barbarians Electro Wizard
Zap Valkyrie The Log Electro Wizard
Zap
Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap Witch The Log
The Log Mega Knight
Zap The Log Electro Wizard Mega Knight
Zap Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Valkyrie Witch Mega Knight
Witch
The Log Zap Witch Electro Wizard
Zap Witch The Log Mega Knight
Zap The Log
Elite Barbarians Zap Witch Electro Wizard
Zap Electro Wizard Witch
Elite Barbarians
Zap The Log Mega Knight
Zap Electro Wizard
Mega Knight
The Log
Zap Electro Wizard Witch
Zap Witch Electro Wizard
The Log
Valkyrie Electro Wizard Mega Knight
The Log Zap
Zap
Elite Barbarians Mega Knight
Zap Elite Barbarians Witch The Log Electro Wizard
Zap Witch Electro Wizard
Zap Witch The Log Electro Wizard Mega Knight
Mega Knight

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