My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Inferno Dragon
Giant Snowball
Royal Hogs Baby Dragon Inferno Dragon
Zap
Royal Hogs Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Royal Hogs Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs Baby Dragon Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Royal Hogs Baby Dragon Electro Wizard Inferno Dragon
Poison
Royal Hogs Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Valkyrie Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Inferno Dragon Royal Hogs Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Mega Knight
Mini P.E.K.K.A
Valkyrie Royal Hogs Baby Dragon Electro Wizard Mega Knight
Valkyrie
Elite Barbarians Mini P.E.K.K.A Royal Hogs Baby Dragon Electro Wizard
Royal Hogs
Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Baby Dragon
Mini P.E.K.K.A Valkyrie Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Royal Hogs Baby Dragon Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Mega Knight
Inferno Dragon Elite Barbarians Mini P.E.K.K.A Royal Hogs Baby Dragon Electro Wizard

Defense Synergies 2 11

Elite Barbarians
Valkyrie Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Electro Wizard Elite Barbarians Valkyrie Baby Dragon
Valkyrie
Elite Barbarians Mini P.E.K.K.A Baby Dragon Electro Wizard
Royal Hogs
Baby Dragon
Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Inferno Dragon
Baby Dragon Electro Wizard Mega Knight
Mega Knight
Elite Barbarians Baby Dragon Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Electro Wizard
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Electro Wizard Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Valkyrie Electro Wizard Mega Knight
Elite Barbarians Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Baby Dragon
Valkyrie Baby Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Dragon Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard Baby Dragon Mega Knight
Inferno Dragon Baby Dragon Electro Wizard
Mini P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Electro Wizard
Valkyrie Mega Knight Mini P.E.K.K.A Baby Dragon Electro Wizard
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Electro Wizard Mega Knight
Elite Barbarians Mini P.E.K.K.A Electro Wizard Inferno Dragon Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard
Mega Knight Elite Barbarians Valkyrie Baby Dragon Electro Wizard
Valkyrie Baby Dragon Electro Wizard Inferno Dragon Mega Knight
Mini P.E.K.K.A Elite Barbarians Electro Wizard Inferno Dragon
Valkyrie Mega Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Inferno Dragon Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Baby Dragon Electro Wizard
Mini P.E.K.K.A Elite Barbarians Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Inferno Dragon
Electro Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Elite Barbarians Mini P.E.K.K.A Valkyrie
Mega Knight Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight Valkyrie
Valkyrie Baby Dragon Mega Knight
Elite Barbarians Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Inferno Dragon
Valkyrie Mega Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Baby Dragon
Valkyrie
Valkyrie Baby Dragon Mega Knight
Baby Dragon
Baby Dragon
Baby Dragon
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Valkyrie Electro Wizard
Baby Dragon
Elite Barbarians Baby Dragon
Baby Dragon
Elite Barbarians Baby Dragon
Baby Dragon
Baby Dragon Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Electro Wizard Mega Knight
Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Valkyrie Baby Dragon Mega Knight
Inferno Dragon
Baby Dragon Electro Wizard
Baby Dragon Mega Knight
Baby Dragon
Elite Barbarians Baby Dragon Electro Wizard
Electro Wizard
Elite Barbarians Mini P.E.K.K.A
Mega Knight
Electro Wizard
Mega Knight
Electro Wizard
Baby Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Mega Knight
Baby Dragon
Elite Barbarians Mega Knight
Elite Barbarians Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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