My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Three Musketeers Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Royal Hogs Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Royal Hogs Three Musketeers Skeleton Army Prince
Giant Snowball
Royal Recruits Royal Hogs Three Musketeers Skeleton Army
Zap
Royal Hogs Three Musketeers Skeleton Army Prince
Barbarian Barrel
Elite Barbarians Royal Recruits Royal Hogs Three Musketeers Skeleton Army
The Log
Elite Barbarians Royal Recruits Royal Hogs Three Musketeers Skeleton Army Prince
Earthquake
Royal Hogs Skeleton Army
Arrows
Royal Recruits Royal Hogs Skeleton Army
Royal Delivery
Elite Barbarians Royal Recruits Royal Hogs Three Musketeers Skeleton Army Prince
Fireball
Elite Barbarians Royal Hogs Three Musketeers Skeleton Army
Poison
Royal Recruits Royal Hogs Three Musketeers Skeleton Army
Lightning
Elite Barbarians Three Musketeers Prince
Rocket
Elite Barbarians Royal Hogs Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Royal Hogs Prince Elite Barbarians Lightning Royal Recruits Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Skeleton Army Royal Hogs Prince Elite Barbarians

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Three Musketeers Mega Knight
Royal Recruits
Royal Hogs
Royal Hogs
Royal Recruits Three Musketeers Lightning Mega Knight
Three Musketeers
Elite Barbarians Royal Hogs
Skeleton Army
Prince
Mega Knight Lightning
Lightning
Royal Hogs Prince
Mega Knight
Prince Elite Barbarians Royal Hogs

Defense Synergies 0 3

Elite Barbarians
Mega Knight
Royal Recruits
Skeleton Army
Royal Hogs
Three Musketeers
Skeleton Army
Royal Recruits Prince
Prince
Skeleton Army
Lightning
Mega Knight
Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits
Elite Barbarians Skeleton Army Royal Recruits Three Musketeers Prince Mega Knight
Three Musketeers Skeleton Army Prince Mega Knight Elite Barbarians Royal Recruits Lightning
Elite Barbarians Royal Recruits Three Musketeers Skeleton Army Prince Mega Knight
Lightning Elite Barbarians Royal Recruits Skeleton Army Prince Mega Knight
Skeleton Army Mega Knight
Three Musketeers Lightning
Lightning Royal Recruits Mega Knight
Three Musketeers Elite Barbarians Royal Recruits Skeleton Army Prince
Elite Barbarians Skeleton Army Royal Recruits Prince Mega Knight
Skeleton Army Royal Recruits Mega Knight
Three Musketeers
Royal Recruits Skeleton Army Prince Mega Knight Elite Barbarians Three Musketeers Lightning
Three Musketeers Skeleton Army Mega Knight Royal Recruits Prince
Elite Barbarians Royal Recruits Skeleton Army Three Musketeers Prince Mega Knight
Skeleton Army Elite Barbarians Royal Recruits Three Musketeers Prince Lightning Mega Knight
Three Musketeers Mega Knight Elite Barbarians Royal Recruits Skeleton Army Prince
Mega Knight Elite Barbarians Royal Recruits Three Musketeers Skeleton Army Prince
Royal Recruits Mega Knight
Elite Barbarians Royal Recruits Three Musketeers Prince
Royal Recruits Skeleton Army Mega Knight Elite Barbarians Prince
Elite Barbarians Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Mega Knight Elite Barbarians Prince
Elite Barbarians Prince Lightning Mega Knight
Royal Recruits Skeleton Army Mega Knight Elite Barbarians Prince Lightning
Royal Recruits Skeleton Army Prince Lightning Mega Knight Elite Barbarians
Royal Recruits Elite Barbarians Three Musketeers Skeleton Army Prince Mega Knight
Three Musketeers
Royal Recruits Skeleton Army Prince Elite Barbarians Lightning
Mega Knight Elite Barbarians Royal Recruits Skeleton Army Prince
Royal Recruits Lightning Mega Knight Elite Barbarians Skeleton Army Prince
Royal Recruits Three Musketeers Skeleton Army
Mega Knight Elite Barbarians Royal Recruits Prince
Royal Recruits Skeleton Army Lightning Mega Knight Elite Barbarians Prince
Elite Barbarians Royal Recruits Skeleton Army Prince Lightning Mega Knight Three Musketeers
Royal Recruits Three Musketeers Skeleton Army Mega Knight
Elite Barbarians Royal Recruits Skeleton Army Three Musketeers Prince Lightning
Mega Knight Elite Barbarians Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits
Lightning
Lightning Royal Recruits Prince
Mega Knight
Lightning
Lightning
Lightning Elite Barbarians Three Musketeers Prince
Lightning Royal Recruits Prince
Lightning
Lightning Elite Barbarians Three Musketeers
Lightning
Lightning Elite Barbarians Prince
Lightning Three Musketeers
Lightning Royal Recruits Three Musketeers Mega Knight
Lightning Three Musketeers
Lightning
Lightning Three Musketeers Prince Mega Knight
Lightning Mega Knight
Lightning Prince Mega Knight
Lightning
Prince Lightning
Lightning Royal Recruits
Mega Knight
Lightning
Lightning Prince Mega Knight
Lightning
Elite Barbarians Lightning
Lightning
Lightning Elite Barbarians
Lightning Mega Knight
Lightning
Prince Mega Knight
Lightning
Lightning Royal Recruits Skeleton Army Prince
Lightning Three Musketeers
Lightning Three Musketeers Prince Mega Knight
Lightning
Lightning
Elite Barbarians Royal Recruits Three Musketeers Prince Mega Knight
Elite Barbarians Royal Recruits Lightning
Lightning
Lightning Royal Recruits Prince Mega Knight
Prince
Lightning Mega Knight

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