My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Zlé
Versatility
Dobré
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Electro Dragon Giant Skeleton Magic Archer Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Rage Void

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Void

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Giant Skeleton Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Giant Skeleton Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton Ram Rider
Giant Snowball
Guards Electro Dragon Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Electro Spirit Guards Giant Skeleton Magic Archer
The Log
Electro Spirit Guards Giant Skeleton Ram Rider
Earthquake
Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Guards Electro Dragon Giant Skeleton Magic Archer Ram Rider
Fireball
Electro Dragon Magic Archer Ram Rider
Poison
Guards Electro Dragon Magic Archer
Lightning
Electro Dragon Magic Archer Ram Rider
Rocket
Electro Dragon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Electro Dragon Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Rage Guards Giant Skeleton

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Guards Void Magic Archer Electro Dragon Ram Rider Giant Skeleton

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Guards Void

Attack Synergies 1 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Giant Skeleton Ram Rider
Rage
Electro Dragon Giant Skeleton
Guards
Ram Rider
Void
Electro Dragon
Rage Giant Skeleton Magic Archer
Giant Skeleton
Electro Spirit Rage Electro Dragon Magic Archer
Magic Archer
Ram Rider Electro Dragon Giant Skeleton
Ram Rider
Magic Archer Electro Spirit Guards

Defense Synergies 0 6

Electro Spirit
Rage
Guards
Electro Dragon Giant Skeleton Magic Archer
Void
Electro Dragon
Guards Giant Skeleton
Giant Skeleton
Guards Electro Dragon Magic Archer
Magic Archer
Guards Giant Skeleton Ram Rider
Ram Rider
Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Electro Dragon Magic Archer Ram Rider
Electro Dragon Ram Rider
Ram Rider Void Electro Dragon Giant Skeleton
Guards Electro Dragon Ram Rider
Giant Skeleton
Electro Spirit Guards Electro Dragon Magic Archer
Ram Rider Electro Spirit Void Electro Dragon Magic Archer
Electro Spirit Void Electro Dragon Giant Skeleton Magic Archer Ram Rider
Guards Giant Skeleton
Guards Electro Spirit Electro Dragon Giant Skeleton Magic Archer Ram Rider
Electro Dragon Magic Archer Ram Rider
Guards Electro Dragon Giant Skeleton Ram Rider
Electro Spirit Guards Electro Dragon Magic Archer
Ram Rider
Ram Rider
Electro Dragon
Electro Spirit Guards Electro Dragon Magic Archer Ram Rider
Electro Spirit Guards Electro Dragon Giant Skeleton Magic Archer Ram Rider
Ram Rider
Electro Spirit Guards Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void Giant Skeleton
Void Electro Dragon Magic Archer
Guards Giant Skeleton Electro Dragon Ram Rider
Guards Giant Skeleton Ram Rider
Giant Skeleton Guards Ram Rider
Electro Spirit Electro Dragon Magic Archer Ram Rider
Guards Void Giant Skeleton Ram Rider
Giant Skeleton
Void Electro Dragon Giant Skeleton Electro Spirit Magic Archer
Guards
Guards Electro Dragon Giant Skeleton
Guards Void Giant Skeleton
Giant Skeleton Guards Ram Rider
Electro Dragon Magic Archer
Guards Electro Dragon Electro Spirit Giant Skeleton Magic Archer
Electro Spirit Electro Dragon Giant Skeleton Magic Archer
Electro Spirit Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Guards Electro Dragon Giant Skeleton
Void Electro Dragon Magic Archer Ram Rider
Void Electro Dragon Giant Skeleton Magic Archer
Guards Void Giant Skeleton
Magic Archer
Electro Spirit Electro Dragon Magic Archer Ram Rider
Magic Archer
Electro Dragon Magic Archer Ram Rider
Void Electro Dragon Ram Rider
Guards Void Electro Dragon
Void Electro Dragon Magic Archer Ram Rider
Void Electro Dragon Magic Archer
Void Magic Archer
Void Electro Dragon Magic Archer
Magic Archer
Electro Dragon Magic Archer
Magic Archer Electro Dragon
Void Electro Dragon Magic Archer
Void Electro Dragon Magic Archer
Void Giant Skeleton Magic Archer
Void
Void
Void Electro Dragon
Electro Spirit Electro Dragon Magic Archer
Void Electro Dragon Magic Archer Ram Rider
Void Electro Dragon Magic Archer Ram Rider
Void Magic Archer
Void Electro Dragon Magic Archer
Electro Dragon Electro Spirit Guards Void
Void
Void Electro Dragon Magic Archer
Void Electro Spirit Electro Dragon Magic Archer
Giant Skeleton
Magic Archer
Electro Spirit Guards Void Electro Dragon Magic Archer
Electro Dragon Magic Archer Ram Rider
Void Electro Dragon Magic Archer
Electro Dragon Magic Archer
Void Giant Skeleton
Electro Dragon
Electro Dragon Electro Spirit Guards Giant Skeleton Magic Archer
Void Electro Dragon Magic Archer
Void Electro Dragon Giant Skeleton Magic Archer
Void Electro Dragon
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89