My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Dobré

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš žiaden spôsob potrestania súpera za míňanie elixíru.

Ak tvoj súper zahrá drahú jednotku (6 alebo viac) vzadu, musíš ho potrestať. Najlepšie zaútočiť na druhú vežu preto aby nepostavil na tej jednej až tak veľký push.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Knight Electro Dragon Golem Inferno Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Golem

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Arrows Earthquake

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Electro Dragon Inferno Dragon
Zap
Archers Inferno Dragon
Barbarian Barrel
Archers Knight
The Log
Archers
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Knight Electro Dragon Inferno Dragon
Fireball
Archers Electro Dragon Inferno Dragon
Poison
Archers Electro Dragon
Lightning
Knight Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Earthquake Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Knight Golem Inferno Dragon

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Earthquake Inferno Dragon Electro Dragon Golem

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 6 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Arrows Earthquake Archers Knight Electro Dragon Golem
Archers
Knight Zap Arrows Electro Dragon Golem Inferno Dragon
Arrows
Zap Golem Archers Knight Earthquake
Knight
Archers Zap Arrows Earthquake Electro Dragon
Earthquake
Zap Golem Arrows Knight
Electro Dragon
Golem Zap Archers Knight Inferno Dragon
Golem
Arrows Earthquake Electro Dragon Zap Archers
Inferno Dragon
Archers Electro Dragon

Defense Synergies 2 9

Zap
Archers Arrows Knight Earthquake Electro Dragon Inferno Dragon
Archers
Knight Zap
Arrows
Zap Knight
Knight
Archers Electro Dragon Zap Arrows Earthquake
Earthquake
Zap Knight
Electro Dragon
Knight Zap Inferno Dragon
Golem
Inferno Dragon
Zap Electro Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Knight Electro Dragon
Inferno Dragon Zap Knight Electro Dragon
Archers Knight Electro Dragon Inferno Dragon
Inferno Dragon Knight Electro Dragon
Arrows Earthquake
Arrows Zap Archers Earthquake Electro Dragon
Inferno Dragon Zap Archers Arrows Electro Dragon
Earthquake Zap Arrows Electro Dragon
Inferno Dragon
Knight Archers
Archers Zap Arrows Knight Earthquake Electro Dragon
Arrows Inferno Dragon Zap Archers Electro Dragon
Zap Knight Earthquake Electro Dragon
Zap Arrows Earthquake Electro Dragon
Inferno Dragon Knight
Zap Inferno Dragon
Arrows Knight Electro Dragon
Arrows Zap Archers Knight Electro Dragon
Zap Arrows Earthquake Archers Knight Electro Dragon Inferno Dragon
Inferno Dragon
Archers Arrows Knight Earthquake Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers
Zap Archers Arrows Knight Electro Dragon Inferno Dragon
Zap Knight Electro Dragon
Zap Knight
Knight Inferno Dragon
Arrows Zap Archers Electro Dragon
Archers Knight
Knight Inferno Dragon
Zap Electro Dragon Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Electro Dragon
Zap Arrows
Knight
Archers Electro Dragon
Electro Dragon Zap Archers Knight Inferno Dragon
Arrows Zap Archers Earthquake Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Electro Dragon
Arrows Zap Electro Dragon
Earthquake Arrows Electro Dragon
Earthquake Arrows Knight
Zap Arrows Earthquake
Arrows Zap Electro Dragon
Archers Arrows Earthquake
Arrows Earthquake Zap Electro Dragon
Arrows Zap Electro Dragon
Electro Dragon
Zap Arrows Knight Earthquake Electro Dragon
Zap Archers Arrows Electro Dragon
Earthquake Knight
Earthquake Arrows Electro Dragon
Earthquake Zap Arrows
Earthquake Zap Arrows Electro Dragon
Earthquake Arrows Electro Dragon
Arrows Earthquake
Zap Archers Arrows Earthquake Electro Dragon
Zap Arrows Earthquake Electro Dragon
Earthquake
Arrows
Earthquake Zap Arrows Electro Dragon
Zap Arrows Earthquake Electro Dragon
Inferno Dragon
Arrows Zap Earthquake Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows
Zap Archers Arrows Electro Dragon
Zap Electro Dragon
Zap Arrows Earthquake Electro Dragon
Zap Arrows Electro Dragon
Arrows Earthquake
Zap Earthquake Archers Electro Dragon
Zap Archers Arrows Electro Dragon
Arrows
Knight Electro Dragon
Arrows Zap Earthquake Electro Dragon
Zap Arrows
Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Electro Dragon Zap

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