My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Skvelé!

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Info Žiadna lacná cycle karta.

Pokiaľ má tvoj deck len drahé jednotky, bude to ťažké reagovať rýchlo na rýchle jednotky. Taktiež lacné karty na cyklus vám pomôžu vyhrať. Umožňujú vám hrať častejšie, a tým uľahčiť výhru. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Royal Recruits Bowler Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Hogs

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Royal Recruits Royal Hogs

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Recruits Royal Hogs
Giant Snowball
Archers Goblin Gang Royal Recruits Royal Hogs
Zap
Archers Goblin Gang Royal Hogs
Barbarian Barrel
Archers Goblin Gang Royal Recruits Royal Hogs Electro Wizard
The Log
Archers Goblin Gang Royal Recruits Royal Hogs
Earthquake
Archers Goblin Gang Royal Hogs
Arrows
Archers Goblin Gang Royal Recruits Royal Hogs
Royal Delivery
Archers Goblin Gang Royal Recruits Royal Hogs Bowler Electro Wizard
Fireball
Archers Goblin Gang Royal Hogs Bowler Electro Wizard
Poison
Archers Goblin Gang Royal Recruits Royal Hogs Electro Wizard
Lightning
Bowler Electro Wizard
Rocket
Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Bowler

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Royal Recruits Bowler

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Skvelé!

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Earthquake Electro Wizard Royal Hogs Bowler Royal Recruits

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Gang Earthquake

Attack Synergies 2 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Archers
Arrows Royal Recruits Royal Hogs Bowler
Arrows
Royal Hogs Archers Earthquake Bowler
Goblin Gang
Royal Recruits Royal Hogs Bowler
Royal Recruits
Archers Goblin Gang Royal Hogs Electro Wizard
Earthquake
Royal Hogs Arrows
Royal Hogs
Arrows Earthquake Archers Goblin Gang Royal Recruits Bowler Electro Wizard
Bowler
Archers Arrows Goblin Gang Royal Hogs Electro Wizard
Electro Wizard
Royal Recruits Royal Hogs Bowler

Defense Synergies 0 8

Archers
Goblin Gang Royal Recruits Bowler Electro Wizard
Arrows
Bowler
Goblin Gang
Archers Royal Recruits Electro Wizard
Royal Recruits
Archers Goblin Gang
Earthquake
Royal Hogs
Bowler
Archers Arrows Electro Wizard
Electro Wizard
Archers Goblin Gang Bowler

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Electro Wizard
Goblin Gang Bowler Archers Royal Recruits Electro Wizard
Royal Recruits Goblin Gang Bowler Electro Wizard
Arrows Royal Recruits Earthquake Bowler
Arrows Goblin Gang Bowler Archers Earthquake Electro Wizard
Electro Wizard Archers Arrows Goblin Gang
Earthquake Bowler Arrows Royal Recruits Electro Wizard
Goblin Gang Royal Recruits
Goblin Gang Archers Royal Recruits Bowler Electro Wizard
Archers Goblin Gang Electro Wizard Arrows Royal Recruits Earthquake Bowler
Arrows Archers Goblin Gang Electro Wizard
Royal Recruits Bowler Goblin Gang Earthquake Electro Wizard
Bowler Arrows Goblin Gang Royal Recruits Earthquake Electro Wizard
Royal Recruits Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Bowler Electro Wizard
Arrows Goblin Gang Royal Recruits Bowler Electro Wizard
Arrows Archers Goblin Gang Royal Recruits Bowler Electro Wizard
Arrows Earthquake Archers Royal Recruits Bowler Electro Wizard
Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Bowler Archers Arrows Earthquake Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Archers Bowler Electro Wizard
Electro Wizard Archers Arrows Goblin Gang Bowler
Goblin Gang Royal Recruits Bowler Electro Wizard
Goblin Gang Royal Recruits Bowler Electro Wizard
Royal Recruits Goblin Gang Bowler
Arrows Archers Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Archers Bowler Electro Wizard
Royal Recruits
Royal Recruits Electro Wizard
Royal Recruits Goblin Gang
Royal Recruits Bowler
Royal Recruits Arrows Bowler Electro Wizard
Royal Recruits Bowler Goblin Gang
Royal Recruits Archers Bowler
Goblin Gang Royal Recruits Electro Wizard Archers Bowler
Arrows Bowler Archers Royal Recruits Earthquake Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Royal Recruits
Arrows Bowler Electro Wizard
Earthquake Arrows
Earthquake Arrows Royal Recruits
Arrows Earthquake Bowler
Arrows
Archers Arrows Earthquake Bowler
Arrows Earthquake Bowler
Arrows
Goblin Gang Bowler Electro Wizard
Arrows Royal Recruits Earthquake Bowler Electro Wizard
Archers Arrows
Earthquake Bowler
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows Bowler
Earthquake Arrows Royal Recruits Bowler
Arrows Earthquake
Archers Arrows Earthquake Bowler Electro Wizard
Arrows Earthquake Bowler
Earthquake Bowler
Arrows
Bowler
Earthquake Arrows Royal Recruits
Arrows Earthquake Bowler
Arrows Earthquake Bowler Electro Wizard
Arrows Bowler
Arrows
Archers Arrows Electro Wizard
Electro Wizard
Bowler
Arrows Earthquake
Arrows Electro Wizard
Arrows Earthquake Bowler
Earthquake Electro Wizard Archers Goblin Gang Royal Recruits
Archers Arrows Electro Wizard
Arrows
Goblin Gang Bowler Electro Wizard
Arrows Earthquake Bowler
Arrows
Royal Recruits
Goblin Gang Royal Recruits Bowler Electro Wizard
Electro Wizard
Royal Recruits Bowler Electro Wizard
Bowler

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