My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Podpriemer

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Cannon
Zap
Cannon Prince
Barbarian Barrel
Cannon Wizard Electro Wizard
The Log
Cannon Prince
Earthquake
Cannon
Arrows
Royal Delivery
Wizard Prince P.E.K.K.A Electro Wizard
Fireball
Cannon Wizard Electro Wizard
Poison
Cannon Wizard Electro Wizard
Lightning
Cannon Wizard Prince Electro Wizard
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Prince P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Fireball Electro Wizard Wizard Prince P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Cannon Fireball

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Fireball P.E.K.K.A Prince
Cannon
Fireball
Arrows The Log Electro Wizard
Wizard
Prince P.E.K.K.A
Prince
Arrows Wizard The Log Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Wizard The Log
The Log
Fireball Prince P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Prince

Defense Synergies 4 16

Arrows
Cannon Fireball Prince P.E.K.K.A
Cannon
The Log Arrows Fireball Wizard Prince Electro Wizard
Fireball
The Log Arrows Cannon Electro Wizard
Wizard
Cannon Prince P.E.K.K.A The Log Electro Wizard
Prince
The Log Arrows Cannon Wizard Electro Wizard
P.E.K.K.A
The Log Arrows Wizard Electro Wizard
The Log
Cannon Fireball Prince P.E.K.K.A Wizard Electro Wizard
Electro Wizard
Cannon Fireball Wizard Prince P.E.K.K.A The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Wizard The Log Electro Wizard
P.E.K.K.A Cannon Prince The Log Electro Wizard
Cannon Prince P.E.K.K.A Electro Wizard
Cannon Prince P.E.K.K.A Electro Wizard
Arrows Fireball Prince P.E.K.K.A The Log
Arrows Fireball The Log Cannon Electro Wizard
Electro Wizard Arrows Cannon Fireball Wizard
Arrows Cannon Fireball P.E.K.K.A The Log Electro Wizard
Cannon P.E.K.K.A Prince
Cannon Prince Electro Wizard
Electro Wizard Arrows Cannon Fireball Wizard The Log
Arrows Fireball Wizard Electro Wizard
Cannon Prince P.E.K.K.A Fireball Wizard The Log Electro Wizard
Fireball Wizard Arrows Cannon Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon Prince Electro Wizard
Cannon Fireball Prince P.E.K.K.A The Log Electro Wizard
Wizard Arrows Cannon Fireball Prince P.E.K.K.A Electro Wizard
Arrows Cannon Fireball Wizard Prince The Log Electro Wizard
Arrows Wizard The Log Cannon Fireball Electro Wizard
P.E.K.K.A Cannon Prince Electro Wizard
Wizard Arrows Cannon Fireball Prince P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Wizard Prince The Log
P.E.K.K.A Prince The Log Electro Wizard
Prince P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Cannon Prince
Arrows Fireball Wizard Electro Wizard
Prince P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Prince
P.E.K.K.A Electro Wizard Fireball Prince The Log
P.E.K.K.A Cannon
P.E.K.K.A Prince
P.E.K.K.A Arrows Fireball Prince The Log Electro Wizard
Prince P.E.K.K.A Cannon Fireball Wizard
Wizard Cannon Fireball
Electro Wizard Fireball Prince P.E.K.K.A The Log
Arrows Cannon Fireball Wizard P.E.K.K.A The Log Electro Wizard
Arrows Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log Electro Wizard
Arrows Fireball The Log
Arrows Fireball Prince The Log
Fireball Wizard Arrows The Log
Arrows Fireball Wizard
Arrows Wizard The Log
Arrows Fireball The Log Wizard
Arrows Fireball The Log Wizard
Fireball Prince Electro Wizard
Arrows Fireball Wizard Prince The Log Electro Wizard
Fireball Arrows Wizard
Fireball The Log
Arrows Fireball
Arrows Fireball Prince The Log
Arrows Fireball Wizard The Log
Arrows Fireball Wizard The Log
Arrows Fireball
Arrows Fireball Wizard Prince The Log Electro Wizard
Arrows Fireball Wizard The Log
Fireball Prince The Log
Arrows Fireball Wizard
Prince The Log
Arrows Fireball The Log
Arrows The Log Fireball Wizard
Arrows Fireball The Log Wizard Electro Wizard
Fireball Arrows Wizard Prince The Log
Fireball Arrows The Log
Arrows Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Arrows Fireball Wizard The Log
Arrows Fireball Electro Wizard
P.E.K.K.A Prince
Arrows Fireball Wizard The Log
Electro Wizard Fireball Prince
Fireball Arrows Wizard Electro Wizard
Arrows The Log Fireball
Fireball Wizard Prince Electro Wizard
Arrows The Log Fireball Wizard
Arrows Fireball
Prince P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Prince The Log Electro Wizard
Prince P.E.K.K.A
Fireball Wizard

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