My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Skvelé!
Synergie
Skvelé!
Versatility
Božský
F2P skóre
Božský

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Ice Spirit Knight Musketeer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Musketeer Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Knight Cannon Musketeer
The Log
Skeletons Ice Spirit Cannon Musketeer Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Knight Musketeer Hog Rider
Fireball
Cannon Musketeer Hog Rider
Poison
Cannon Musketeer
Lightning
Knight Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Earthquake

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Arrows Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Božský

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Knight Cannon Earthquake Musketeer Hog Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Knight

Attack Synergies 7 4

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Ice Spirit
Knight Hog Rider Musketeer
Arrows
Hog Rider Knight Earthquake
Knight
Ice Spirit Musketeer Hog Rider Arrows Earthquake
Cannon
Earthquake
Hog Rider Arrows Knight
Musketeer
Knight Hog Rider Ice Spirit
Hog Rider
Ice Spirit Arrows Knight Earthquake Musketeer

Defense Synergies 6 10

Skeletons
Cannon Musketeer Ice Spirit Knight Earthquake
Ice Spirit
Musketeer Skeletons Knight Cannon Earthquake
Arrows
Knight Cannon
Knight
Cannon Musketeer Skeletons Ice Spirit Arrows Earthquake
Cannon
Skeletons Knight Musketeer Ice Spirit Arrows Earthquake
Earthquake
Skeletons Ice Spirit Knight Cannon
Musketeer
Skeletons Ice Spirit Knight Cannon
Hog Rider

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon Musketeer
Skeletons Ice Spirit Knight Cannon Musketeer
Cannon Skeletons Knight Musketeer
Cannon Skeletons Knight Musketeer
Arrows Earthquake
Arrows Skeletons Cannon Earthquake Musketeer
Musketeer Ice Spirit Arrows Cannon
Earthquake Arrows Cannon Musketeer
Cannon Skeletons Musketeer
Knight Skeletons Ice Spirit Cannon Musketeer
Skeletons Arrows Knight Cannon Earthquake Musketeer
Arrows Musketeer
Cannon Skeletons Ice Spirit Knight Earthquake Musketeer
Ice Spirit Arrows Cannon Earthquake
Knight Cannon
Ice Spirit Cannon
Skeletons Arrows Knight Cannon Musketeer
Ice Spirit Arrows Cannon Knight Musketeer
Arrows Earthquake Ice Spirit Knight Cannon Musketeer
Cannon Musketeer
Arrows Knight Cannon Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Arrows Knight Musketeer
Skeletons Ice Spirit Knight Musketeer
Knight Musketeer
Skeletons Knight Cannon Musketeer
Arrows Skeletons Ice Spirit Musketeer
Skeletons Knight Musketeer
Knight
Skeletons Ice Spirit Knight
Skeletons Cannon Musketeer
Knight Musketeer
Arrows
Skeletons Knight Cannon
Cannon Musketeer
Skeletons Ice Spirit Knight Musketeer
Arrows Cannon Earthquake Musketeer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Musketeer
Arrows Musketeer
Earthquake Arrows
Earthquake Arrows Knight Musketeer
Arrows Earthquake
Arrows Ice Spirit Musketeer
Arrows Earthquake Musketeer
Arrows Earthquake Ice Spirit
Arrows
Musketeer
Arrows Knight Earthquake Musketeer
Arrows Musketeer
Earthquake Knight Musketeer
Earthquake Arrows Musketeer
Earthquake Arrows Musketeer
Earthquake Arrows Musketeer
Earthquake Arrows Musketeer
Arrows Earthquake
Arrows Earthquake Musketeer
Arrows Earthquake
Earthquake Musketeer
Arrows
Musketeer
Earthquake Arrows Musketeer
Arrows Earthquake Ice Spirit
Arrows Earthquake Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Ice Spirit Musketeer
Arrows Earthquake Musketeer
Ice Spirit Arrows
Arrows Earthquake
Earthquake Ice Spirit Musketeer
Arrows Musketeer
Arrows
Knight Musketeer
Arrows Earthquake Musketeer
Arrows
Musketeer
Ice Spirit Musketeer
Musketeer
Musketeer

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