My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Prince Electro Wizard Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Mortar Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince Skeleton King
Giant Snowball
Archers Cannon Skeleton King
Zap
Archers Cannon Mortar Prince Skeleton King
Barbarian Barrel
Archers Cannon Mortar Electro Wizard Skeleton King
The Log
Archers Cannon Prince Skeleton King
Earthquake
Archers Cannon Mortar Skeleton King
Arrows
Archers Skeleton King
Royal Delivery
Archers Prince Electro Wizard Skeleton King
Fireball
Archers Cannon Mortar Electro Wizard Skeleton King
Poison
Archers Cannon Mortar Electro Wizard Skeleton King
Lightning
Cannon Mortar Prince Electro Wizard Skeleton King
Rocket
Mortar Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log Skeleton King

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Prince

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Cannon Mortar Fireball Electro Wizard Skeleton King Prince

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Cannon Mortar

Attack Synergies 0 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Archers
Mortar Prince
Cannon
Mortar
Archers Fireball The Log Skeleton King
Fireball
Mortar The Log Electro Wizard Skeleton King
Prince
Archers The Log Electro Wizard
The Log
Mortar Fireball Prince
Electro Wizard
Fireball Prince
Skeleton King
Mortar Fireball

Defense Synergies 3 15

Archers
Cannon Mortar The Log Electro Wizard Skeleton King
Cannon
The Log Archers Fireball Prince Electro Wizard
Mortar
Archers Fireball The Log Electro Wizard Skeleton King
Fireball
The Log Cannon Mortar Electro Wizard
Prince
The Log Cannon Electro Wizard
The Log
Cannon Fireball Prince Archers Mortar Electro Wizard
Electro Wizard
Archers Cannon Mortar Fireball Prince The Log
Skeleton King
Archers Mortar

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Fireball The Log Electro Wizard
Cannon Mortar Prince The Log Electro Wizard
Cannon Mortar Prince Archers Electro Wizard
Cannon Prince Mortar Electro Wizard Skeleton King
Fireball Prince The Log
Fireball The Log Archers Cannon Electro Wizard
Electro Wizard Archers Cannon Mortar Fireball
Cannon Fireball The Log Electro Wizard
Cannon Mortar Prince Skeleton King
Archers Cannon Prince Electro Wizard
Archers Electro Wizard Cannon Fireball The Log Skeleton King
Archers Fireball Electro Wizard
Cannon Mortar Prince Fireball The Log Electro Wizard
Fireball Cannon Mortar Prince The Log Electro Wizard Skeleton King
Cannon Mortar Prince Electro Wizard Skeleton King
Cannon Mortar Fireball Prince The Log Electro Wizard
Cannon Mortar Fireball Prince Electro Wizard
Cannon Mortar Fireball Archers Prince The Log Electro Wizard
Mortar The Log Archers Cannon Fireball Electro Wizard
Cannon Mortar Prince Electro Wizard
Archers Cannon Fireball Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Prince Electro Wizard
Fireball Electro Wizard Archers Mortar Prince The Log
Prince The Log Electro Wizard
Prince Fireball The Log Electro Wizard
Cannon Prince
Fireball Archers Electro Wizard
Prince Archers Fireball Electro Wizard
Prince
Electro Wizard Mortar Fireball Prince The Log
Cannon
Prince
Fireball Prince The Log Electro Wizard
Prince Cannon Fireball Skeleton King
Archers Cannon Fireball
Electro Wizard Archers Mortar Fireball Prince The Log Skeleton King
Archers Cannon Fireball The Log Electro Wizard Skeleton King
Cannon Mortar Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball The Log Electro Wizard
Fireball The Log
Fireball Prince The Log
Fireball Mortar The Log
Fireball
Archers Mortar The Log
Fireball The Log
Fireball The Log Mortar
Fireball Prince Electro Wizard
Mortar Fireball Prince The Log Electro Wizard
Fireball Archers
Mortar Fireball The Log
Mortar Fireball
Mortar Fireball Prince The Log
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball
Archers Mortar Fireball Prince The Log Electro Wizard
Mortar Fireball The Log
Fireball Prince The Log
Fireball
Prince The Log
Mortar Fireball The Log
The Log Mortar Fireball
Mortar Fireball The Log Electro Wizard
Fireball Mortar Prince The Log
Fireball Mortar The Log
Archers Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Mortar Fireball The Log
Fireball Electro Wizard
Prince
Fireball The Log
Electro Wizard Archers Fireball Prince
Fireball Archers Electro Wizard
The Log Fireball
Fireball Prince Electro Wizard
The Log Mortar Fireball Skeleton King
Fireball
Prince
Fireball The Log Electro Wizard Skeleton King
Fireball Electro Wizard
Mortar Fireball Prince The Log Electro Wizard
Prince
Fireball Mortar

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