My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
RIP
Versatility
Dobré
F2P skóre
Zlé

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Firecracker Goblin Hut Inferno Dragon Golden Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Golden Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Goblin Hut Inferno Dragon
Zap
Firecracker Goblin Hut Inferno Dragon
Barbarian Barrel
Electro Spirit Firecracker Goblin Hut
The Log
Electro Spirit Firecracker Goblin Hut
Earthquake
Firecracker Goblin Hut
Arrows
Electro Spirit Firecracker Goblin Hut
Royal Delivery
Electro Spirit Firecracker Goblin Hut Inferno Dragon
Fireball
Firecracker Goblin Hut Inferno Dragon
Poison
Firecracker Goblin Hut
Lightning
Goblin Hut Inferno Dragon
Rocket
Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Earthquake The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Inferno Dragon

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Arrows Firecracker Earthquake Inferno Dragon Golden Knight Goblin Hut

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Arrows Firecracker

Attack Synergies 0 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Arrows
Earthquake
Firecracker
Earthquake Goblin Hut Inferno Dragon
Earthquake
Arrows Firecracker Goblin Hut The Log
Goblin Hut
Firecracker Earthquake The Log Golden Knight
The Log
Earthquake Goblin Hut
Inferno Dragon
Firecracker
Golden Knight
Goblin Hut

Defense Synergies 1 11

Electro Spirit
The Log Golden Knight
Arrows
Goblin Hut Golden Knight
Firecracker
The Log Earthquake Goblin Hut Golden Knight
Earthquake
Firecracker Goblin Hut The Log
Goblin Hut
Arrows Firecracker Earthquake
The Log
Firecracker Electro Spirit Earthquake Inferno Dragon Golden Knight
Inferno Dragon
The Log
Golden Knight
Electro Spirit Arrows Firecracker The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Goblin Hut The Log Golden Knight
Inferno Dragon Firecracker Goblin Hut The Log
Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon Firecracker
Arrows Firecracker Earthquake The Log
Arrows The Log Electro Spirit Firecracker Earthquake
Inferno Dragon Electro Spirit Arrows Firecracker Goblin Hut
Earthquake Electro Spirit Arrows The Log Golden Knight
Inferno Dragon Goblin Hut
Firecracker
Electro Spirit Arrows Firecracker Earthquake Goblin Hut The Log
Arrows Inferno Dragon Firecracker Goblin Hut
Goblin Hut Earthquake The Log
Electro Spirit Arrows Firecracker Earthquake Goblin Hut The Log Golden Knight
Inferno Dragon Goblin Hut
Goblin Hut The Log Inferno Dragon
Arrows Firecracker Goblin Hut
Arrows Electro Spirit Firecracker Goblin Hut The Log Golden Knight
Arrows Earthquake The Log Electro Spirit Firecracker Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Electro Spirit Arrows Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut
Arrows Firecracker The Log Inferno Dragon
Goblin Hut The Log Golden Knight
The Log
Goblin Hut Inferno Dragon
Arrows Firecracker Electro Spirit Goblin Hut
Goblin Hut
Inferno Dragon
Electro Spirit Firecracker Goblin Hut The Log Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Golden Knight
Arrows The Log
Golden Knight
Firecracker
Goblin Hut Electro Spirit Firecracker The Log Inferno Dragon Golden Knight
Arrows Electro Spirit Firecracker Earthquake Goblin Hut The Log Inferno Dragon Golden Knight
Electro Spirit Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker The Log Golden Knight
Arrows Firecracker The Log Golden Knight
Earthquake Arrows Goblin Hut The Log
Earthquake Arrows Firecracker The Log
Arrows Firecracker Earthquake The Log
Arrows Firecracker Electro Spirit
Arrows Firecracker Earthquake The Log
Arrows Earthquake The Log Firecracker
Arrows The Log Firecracker Golden Knight
Firecracker Arrows Earthquake The Log Golden Knight
Arrows Firecracker
Earthquake Firecracker Goblin Hut The Log Golden Knight
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker Goblin Hut The Log
Earthquake Arrows Firecracker Goblin Hut The Log Golden Knight
Earthquake Arrows Firecracker Goblin Hut The Log
Arrows Earthquake
Arrows Firecracker Earthquake The Log
Arrows Firecracker Earthquake The Log Golden Knight
Earthquake The Log
Arrows
The Log
Earthquake Arrows The Log
Arrows Firecracker Earthquake The Log Electro Spirit
Inferno Dragon
Arrows Firecracker The Log Earthquake Golden Knight
Arrows The Log Golden Knight
Arrows Firecracker The Log Golden Knight
Arrows Firecracker
Electro Spirit Firecracker Goblin Hut
Arrows Earthquake The Log
Electro Spirit Arrows Firecracker
Arrows Firecracker Earthquake The Log
Earthquake Electro Spirit Goblin Hut
Arrows Firecracker
Arrows The Log
Firecracker
Arrows The Log Firecracker Earthquake
Arrows
Firecracker
Electro Spirit Firecracker The Log Golden Knight
Firecracker
Firecracker The Log Golden Knight
Inferno Dragon
Firecracker

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