My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
Dobré

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Knight Musketeer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Musketeer Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Electro Spirit Knight Musketeer Bomb Tower
The Log
Skeletons Electro Spirit Musketeer Hog Rider
Earthquake
Skeletons Bomb Tower Hog Rider
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Knight Musketeer Hog Rider
Fireball
Musketeer Bomb Tower Hog Rider
Poison
Musketeer Bomb Tower
Lightning
Knight Musketeer Bomb Tower
Rocket
Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Bomb Tower The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Knight Fireball Musketeer Bomb Tower Hog Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Knight

Attack Synergies 5 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Electro Spirit
Fireball Hog Rider
Knight
Musketeer Hog Rider Fireball The Log
Fireball
Hog Rider Electro Spirit Knight The Log
Musketeer
Knight Hog Rider The Log
Bomb Tower
Hog Rider
Knight Fireball Musketeer The Log Electro Spirit
The Log
Hog Rider Knight Fireball Musketeer

Defense Synergies 6 10

Skeletons
Musketeer Electro Spirit Knight Bomb Tower The Log
Electro Spirit
Skeletons The Log
Knight
Musketeer Bomb Tower Skeletons Fireball The Log
Fireball
The Log Knight Musketeer Bomb Tower
Musketeer
Skeletons Knight The Log Fireball Bomb Tower
Bomb Tower
Knight The Log Skeletons Fireball Musketeer
Hog Rider
The Log
Fireball Musketeer Bomb Tower Skeletons Electro Spirit Knight

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer The Log
Bomb Tower Skeletons Knight Musketeer The Log
Bomb Tower Skeletons Knight Musketeer
Bomb Tower Skeletons Knight Musketeer
Fireball Bomb Tower The Log
Fireball The Log Skeletons Electro Spirit Musketeer Bomb Tower
Musketeer Electro Spirit Fireball Bomb Tower
Electro Spirit Fireball Musketeer Bomb Tower The Log
Skeletons Musketeer Bomb Tower
Knight Skeletons Musketeer
Skeletons Electro Spirit Knight Fireball Musketeer Bomb Tower The Log
Musketeer Fireball
Bomb Tower Skeletons Knight Fireball Musketeer The Log
Fireball Bomb Tower Electro Spirit The Log
Knight Bomb Tower
Bomb Tower Fireball The Log
Bomb Tower Skeletons Knight Fireball Musketeer
Fireball Bomb Tower Electro Spirit Knight Musketeer The Log
Bomb Tower The Log Electro Spirit Knight Fireball Musketeer
Musketeer Bomb Tower
Electro Spirit Knight Fireball Musketeer Bomb Tower The Log
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball
Fireball Knight Musketeer Bomb Tower The Log
Skeletons Knight Musketeer Bomb Tower The Log
Knight Fireball Musketeer The Log
Skeletons Knight Musketeer
Fireball Skeletons Electro Spirit Musketeer Bomb Tower
Skeletons Knight Fireball Musketeer Bomb Tower
Knight Bomb Tower
Skeletons Electro Spirit Knight Fireball Bomb Tower The Log
Skeletons Musketeer
Knight Musketeer Bomb Tower
Fireball The Log
Skeletons Knight Fireball Bomb Tower
Fireball Musketeer Bomb Tower
Skeletons Electro Spirit Knight Fireball Musketeer Bomb Tower The Log
Electro Spirit Fireball Musketeer Bomb Tower The Log
Electro Spirit Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer The Log
Fireball Musketeer The Log
Fireball The Log
Knight Fireball Musketeer The Log
Fireball The Log
Fireball Electro Spirit Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log
Fireball Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Electro Spirit Fireball
Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer
Electro Spirit Fireball Musketeer
Fireball
Fireball Musketeer The Log
Electro Spirit Fireball
Fireball The Log
Electro Spirit Fireball Musketeer
Fireball Musketeer
The Log Fireball
Fireball Knight Musketeer
The Log Fireball Musketeer
Fireball
Musketeer
Electro Spirit Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball

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