My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
Dobré

Prečo?

Karty chýbajúce v tvojej kolekcii

Goblin Curse Goblin Machine

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Royal Giant Musketeer Bowler Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant Goblin Barrel

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Royal Giant Goblin Barrel

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball Goblin Barrel

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Goblin Gang Musketeer Goblin Barrel
Zap
Goblin Gang Royal Giant Goblin Barrel
Barbarian Barrel
Goblin Gang Musketeer Goblin Barrel Electro Wizard
The Log
Goblin Gang Royal Giant Musketeer Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Musketeer Goblin Barrel Bowler Electro Wizard
Fireball
Goblin Gang Musketeer Goblin Barrel Bowler Electro Wizard
Poison
Goblin Gang Musketeer Electro Wizard
Lightning
Musketeer Bowler Electro Wizard
Rocket
Musketeer Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Bowler

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bowler

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Fireball Goblin Barrel

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Fireball Musketeer Goblin Barrel Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Fireball Musketeer Electro Wizard Bowler Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Goblin Barrel Fireball

Attack Synergies 5 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Electro Wizard Royal Giant Musketeer Bowler
Goblin Gang
Goblin Barrel Royal Giant Bowler
Royal Giant
Fireball Goblin Barrel Zap Goblin Gang Musketeer Bowler Electro Wizard
Fireball
Zap Royal Giant Electro Wizard
Musketeer
Zap Royal Giant Bowler
Goblin Barrel
Goblin Gang Royal Giant Bowler
Bowler
Zap Goblin Gang Royal Giant Musketeer Goblin Barrel Electro Wizard
Electro Wizard
Zap Royal Giant Fireball Bowler

Defense Synergies 3 9

Zap
Fireball Electro Wizard Goblin Gang Musketeer Bowler
Goblin Gang
Musketeer Zap Electro Wizard
Royal Giant
Fireball
Zap Musketeer Electro Wizard
Musketeer
Goblin Gang Zap Fireball Bowler Electro Wizard
Goblin Barrel
Bowler
Zap Musketeer Electro Wizard
Electro Wizard
Zap Goblin Gang Fireball Musketeer Bowler

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Musketeer Electro Wizard
Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang Bowler Musketeer Electro Wizard
Goblin Gang Musketeer Bowler Electro Wizard
Fireball Bowler
Goblin Gang Fireball Bowler Zap Musketeer Electro Wizard
Musketeer Electro Wizard Zap Goblin Gang Fireball
Bowler Zap Fireball Musketeer Electro Wizard
Goblin Gang Musketeer
Goblin Gang Musketeer Bowler Electro Wizard
Goblin Gang Electro Wizard Zap Fireball Musketeer Bowler
Musketeer Zap Goblin Gang Fireball Electro Wizard
Bowler Zap Goblin Gang Fireball Musketeer Electro Wizard
Fireball Bowler Zap Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Zap Goblin Gang Fireball Bowler Electro Wizard
Goblin Gang Fireball Musketeer Bowler Electro Wizard
Fireball Zap Goblin Gang Musketeer Bowler Electro Wizard
Zap Fireball Musketeer Bowler Electro Wizard
Musketeer Electro Wizard
Goblin Gang Bowler Fireball Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Bowler Electro Wizard
Fireball Electro Wizard Zap Goblin Gang Musketeer Bowler
Goblin Gang Zap Musketeer Bowler Electro Wizard
Goblin Gang Bowler Zap Fireball Musketeer Electro Wizard
Goblin Gang Musketeer Bowler
Fireball Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang Fireball Musketeer Bowler Electro Wizard
Zap Electro Wizard Fireball
Goblin Gang Musketeer
Musketeer Bowler
Zap Fireball Bowler Electro Wizard
Bowler Goblin Gang Fireball
Fireball Musketeer Bowler
Goblin Gang Electro Wizard Zap Fireball Musketeer Bowler
Bowler Zap Fireball Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer Bowler Electro Wizard
Fireball
Fireball Musketeer
Fireball Zap Bowler
Fireball Zap Musketeer
Musketeer Bowler
Fireball Zap Bowler
Fireball Zap
Goblin Gang Fireball Musketeer Bowler Electro Wizard
Zap Fireball Musketeer Bowler Electro Wizard
Fireball Zap Musketeer
Fireball Musketeer Bowler
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Bowler
Fireball Musketeer Bowler
Fireball
Zap Fireball Musketeer Bowler Electro Wizard
Zap Fireball Bowler
Fireball Musketeer Bowler
Fireball
Musketeer Bowler
Zap Fireball Musketeer
Zap Fireball Bowler
Fireball Zap Musketeer Bowler Electro Wizard
Fireball Zap Musketeer Bowler
Fireball Zap Musketeer
Zap Fireball Musketeer Electro Wizard
Zap Electro Wizard Fireball Musketeer
Fireball Bowler
Zap Fireball Musketeer
Zap Fireball Electro Wizard
Fireball Bowler
Zap Electro Wizard Goblin Gang Fireball Musketeer
Fireball Zap Musketeer Electro Wizard
Fireball
Fireball Goblin Gang Musketeer Bowler Electro Wizard
Zap Fireball Musketeer Bowler
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer Bowler Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Bowler Electro Wizard

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