My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Dobré
Synergie
Zlé
Versatility
Podpriemer
F2P skóre
Podpriemer

2 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Nemáš silnú jednotku proti zemi!

Nemáš žiadnu jednotku, čo útočí silne na zem. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Spear Goblins Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Spear Goblins Battle Ram Flying Machine Rune Giant Electro Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Rune Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Spear Goblins Battle Ram Flying Machine Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Spear Goblins Battle Ram Flying Machine Electro Dragon
Zap
Spear Goblins Battle Ram Flying Machine
Barbarian Barrel
Spear Goblins Battle Ram
The Log
Spear Goblins Battle Ram
Earthquake
Spear Goblins
Arrows
Spear Goblins Flying Machine
Royal Delivery
Spear Goblins Battle Ram Flying Machine Electro Dragon
Fireball
Battle Ram Flying Machine Electro Dragon
Poison
Spear Goblins Flying Machine Electro Dragon
Lightning
Battle Ram Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon The Log Goblin Machine

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Spear Goblins Arrows Battle Ram Rune Giant Goblin Machine

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Battle Ram Flying Machine Rune Giant Electro Dragon Goblin Machine

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Arrows Battle Ram

Attack Synergies 1 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Spear Goblins
Battle Ram Flying Machine Rune Giant
Arrows
Battle Ram
Battle Ram
The Log Spear Goblins Arrows Flying Machine
Flying Machine
Spear Goblins Battle Ram Electro Dragon
Rune Giant
Spear Goblins
Electro Dragon
Flying Machine
The Log
Battle Ram
Goblin Machine

Defense Synergies 0 7

Spear Goblins
Arrows Flying Machine Electro Dragon The Log
Arrows
Spear Goblins
Battle Ram
Flying Machine
Spear Goblins Electro Dragon The Log
Rune Giant
Electro Dragon
Spear Goblins Flying Machine The Log
The Log
Spear Goblins Flying Machine Electro Dragon
Goblin Machine

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Flying Machine Electro Dragon The Log
Flying Machine Electro Dragon The Log
Electro Dragon
Electro Dragon
Arrows The Log
Arrows The Log Spear Goblins Flying Machine Electro Dragon
Spear Goblins Arrows Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon The Log
Spear Goblins
Spear Goblins Arrows Flying Machine Electro Dragon The Log
Arrows Spear Goblins Flying Machine Electro Dragon
Flying Machine Electro Dragon The Log
Arrows Electro Dragon The Log
The Log
Arrows Electro Dragon
Arrows Spear Goblins Flying Machine Electro Dragon The Log
Arrows The Log Spear Goblins Flying Machine Electro Dragon
Spear Goblins Arrows Flying Machine Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins
Arrows Flying Machine Electro Dragon The Log
Spear Goblins Electro Dragon The Log
The Log
Arrows Flying Machine Electro Dragon
Spear Goblins Flying Machine
Electro Dragon Spear Goblins Flying Machine The Log
Flying Machine Electro Dragon
Arrows The Log
Flying Machine Electro Dragon
Electro Dragon Spear Goblins Flying Machine The Log
Arrows Flying Machine Electro Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine The Log
Arrows The Log
Arrows Spear Goblins Flying Machine Electro Dragon Goblin Machine
Arrows Flying Machine The Log
Arrows The Log Flying Machine Electro Dragon
Arrows The Log Flying Machine Electro Dragon
Electro Dragon
Arrows Flying Machine Electro Dragon The Log Goblin Machine
Arrows Flying Machine Electro Dragon
Flying Machine The Log
Arrows Flying Machine Electro Dragon
Arrows Flying Machine The Log
Spear Goblins Arrows Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows
Arrows Flying Machine Electro Dragon The Log Goblin Machine
Arrows Flying Machine Electro Dragon The Log Goblin Machine
The Log
Arrows
The Log
Arrows Flying Machine Electro Dragon The Log
Arrows The Log Electro Dragon Goblin Machine
Arrows The Log Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon The Log
Arrows The Log
Arrows Flying Machine Electro Dragon
Electro Dragon Flying Machine
Arrows Electro Dragon The Log
Arrows Electro Dragon
Arrows The Log
Spear Goblins Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Arrows The Log
Flying Machine Electro Dragon
Arrows The Log Flying Machine Electro Dragon
Arrows
Flying Machine Electro Dragon
Electro Dragon Flying Machine The Log
Flying Machine Electro Dragon
Electro Dragon Flying Machine The Log
Electro Dragon

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