My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Podpriemer
F2P skóre
Podpriemer

1 problems Prečo?

Karty chýbajúce v tvojej kolekcii

Goblin Demolisher Goblin Curse Night Witch Goblin Machine Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Knight Electro Wizard Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Knight Cannon Electro Wizard Magic Archer
The Log
Skeletons Cannon Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Knight Hog Rider Electro Wizard Magic Archer
Fireball
Cannon Hog Rider Electro Wizard Magic Archer
Poison
Cannon Electro Wizard Magic Archer
Lightning
Knight Cannon Electro Wizard Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Cannon Earthquake Hog Rider Electro Wizard Magic Archer

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Cannon

Attack Synergies 3 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Knight
Hog Rider Earthquake The Log Electro Wizard Magic Archer
Cannon
Earthquake
Hog Rider Knight The Log
Hog Rider
Knight Earthquake The Log Electro Wizard Magic Archer
The Log
Hog Rider Knight Earthquake Magic Archer
Electro Wizard
Knight Hog Rider Magic Archer
Magic Archer
Knight Hog Rider The Log Electro Wizard

Defense Synergies 5 14

Skeletons
Cannon Knight Earthquake The Log Electro Wizard Magic Archer
Knight
Cannon Electro Wizard Magic Archer Skeletons Earthquake The Log
Cannon
Skeletons Knight The Log Earthquake Electro Wizard Magic Archer
Earthquake
Skeletons Knight Cannon The Log
Hog Rider
The Log
Cannon Skeletons Knight Earthquake Electro Wizard Magic Archer
Electro Wizard
Knight Skeletons Cannon The Log Magic Archer
Magic Archer
Knight Skeletons Cannon The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon The Log Electro Wizard Magic Archer
Skeletons Knight Cannon The Log Electro Wizard
Cannon Skeletons Knight Electro Wizard
Cannon Skeletons Knight Electro Wizard
Earthquake The Log
The Log Skeletons Cannon Earthquake Electro Wizard Magic Archer
Electro Wizard Cannon Magic Archer
Earthquake Cannon The Log Electro Wizard Magic Archer
Cannon Skeletons
Knight Skeletons Cannon Electro Wizard
Electro Wizard Skeletons Knight Cannon Earthquake The Log Magic Archer
Electro Wizard Magic Archer
Cannon Skeletons Knight Earthquake The Log Electro Wizard
Cannon Earthquake The Log Electro Wizard Magic Archer
Knight Cannon Electro Wizard
Cannon The Log Electro Wizard
Skeletons Knight Cannon Electro Wizard
Cannon Knight The Log Electro Wizard Magic Archer
Earthquake The Log Knight Cannon Electro Wizard Magic Archer
Cannon Electro Wizard
Knight Cannon Earthquake The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Electro Wizard
Electro Wizard Knight The Log Magic Archer
Skeletons Knight The Log Electro Wizard
Knight The Log Electro Wizard
Skeletons Knight Cannon
Skeletons Electro Wizard Magic Archer
Skeletons Knight Electro Wizard
Knight
Electro Wizard Skeletons Knight The Log Magic Archer
Skeletons Cannon
Knight
The Log Electro Wizard
Skeletons Knight Cannon
Cannon Magic Archer
Electro Wizard Skeletons Knight The Log Magic Archer
Cannon Earthquake The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Knight The Log
The Log Electro Wizard Magic Archer
Earthquake The Log Magic Archer
Earthquake Knight The Log
Earthquake The Log Magic Archer
Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log
Electro Wizard
Knight Earthquake The Log Electro Wizard Magic Archer
Magic Archer
Earthquake Knight The Log Magic Archer
Earthquake Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
Earthquake Magic Archer The Log
Earthquake
Earthquake The Log Electro Wizard Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log
Earthquake The Log
Earthquake The Log Magic Archer
The Log Earthquake Electro Wizard Magic Archer
The Log Magic Archer
The Log Magic Archer
Electro Wizard Magic Archer
Electro Wizard
Earthquake The Log Magic Archer
Electro Wizard Magic Archer
Earthquake The Log Magic Archer
Earthquake Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log
Knight Electro Wizard Magic Archer
The Log Earthquake Magic Archer
The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer

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