My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
RIP

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Info Žiadna lacná cycle karta.

Pokiaľ má tvoj deck len drahé jednotky, bude to ťažké reagovať rýchlo na rýchle jednotky. Taktiež lacné karty na cyklus vám pomôžu vyhrať. Umožňujú vám hrať častejšie, a tým uľahčiť výhru. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard P.E.K.K.A Fisherman Electro Wizard Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman Ram Rider
Giant Snowball
Guards Fisherman Ram Rider
Zap
Guards Fisherman Ram Rider
Barbarian Barrel
Wizard Guards Electro Wizard
The Log
Guards Fisherman Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Wizard Guards P.E.K.K.A Fisherman Electro Wizard Ram Rider
Fireball
Wizard Fisherman Electro Wizard Ram Rider
Poison
Wizard Guards Fisherman Electro Wizard
Lightning
Wizard Fisherman Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Guards P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Fisherman Electro Wizard Wizard Ram Rider Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Fisherman Electro Wizard

Attack Synergies 3 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
P.E.K.K.A Lightning Ram Rider
Wizard
P.E.K.K.A Ram Rider
Guards
Ram Rider
Lightning
Ram Rider Arrows
P.E.K.K.A
Arrows Electro Wizard Wizard Fisherman Ram Rider
Fisherman
P.E.K.K.A Ram Rider
Electro Wizard
P.E.K.K.A Ram Rider
Ram Rider
Lightning Arrows Wizard Guards P.E.K.K.A Fisherman Electro Wizard

Defense Synergies 1 10

Arrows
Lightning P.E.K.K.A
Wizard
Guards P.E.K.K.A Electro Wizard
Guards
Fisherman Wizard Electro Wizard
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Fisherman Electro Wizard
Fisherman
Guards P.E.K.K.A Ram Rider
Electro Wizard
Wizard Guards P.E.K.K.A Ram Rider
Ram Rider
Fisherman Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Electro Wizard Ram Rider
P.E.K.K.A Fisherman Electro Wizard Ram Rider
P.E.K.K.A Fisherman Ram Rider Lightning Electro Wizard
P.E.K.K.A Guards Fisherman Electro Wizard Ram Rider
Lightning Arrows P.E.K.K.A
Arrows Guards Electro Wizard
Lightning Electro Wizard Ram Rider Arrows Wizard
Lightning Arrows P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Fisherman
Guards Fisherman Electro Wizard
Guards Electro Wizard Arrows Wizard Fisherman Ram Rider
Arrows Wizard Electro Wizard Ram Rider
P.E.K.K.A Wizard Guards Lightning Electro Wizard Ram Rider
Wizard Arrows Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Lightning P.E.K.K.A Fisherman Electro Wizard Ram Rider
Wizard Arrows P.E.K.K.A Fisherman Electro Wizard
Arrows Wizard Guards Fisherman Electro Wizard Ram Rider
Arrows Wizard Guards Fisherman Electro Wizard Ram Rider
P.E.K.K.A Fisherman Electro Wizard Ram Rider
Wizard Arrows Guards P.E.K.K.A Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Fisherman Electro Wizard
Electro Wizard Arrows Wizard Lightning Fisherman
Guards P.E.K.K.A Lightning Fisherman Electro Wizard Ram Rider
Guards Lightning P.E.K.K.A Fisherman Electro Wizard Ram Rider
P.E.K.K.A Guards Fisherman Ram Rider
Arrows Wizard Electro Wizard Ram Rider
Guards P.E.K.K.A Lightning Electro Wizard Ram Rider
P.E.K.K.A Fisherman
Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Guards
P.E.K.K.A Guards
Lightning P.E.K.K.A Arrows Guards Electro Wizard
Lightning P.E.K.K.A Wizard Guards Ram Rider
Wizard
Guards Electro Wizard Lightning P.E.K.K.A Fisherman
Arrows Wizard P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards
Arrows Fisherman Electro Wizard Ram Rider
Lightning Arrows
Lightning Arrows Guards
Wizard Arrows
Arrows Wizard Ram Rider
Arrows Wizard
Arrows Wizard Lightning Ram Rider
Arrows Wizard Lightning Fisherman Ram Rider
Lightning Guards Fisherman Electro Wizard
Lightning Arrows Wizard Fisherman Electro Wizard Ram Rider
Lightning Arrows Wizard
Lightning Fisherman
Lightning Arrows Fisherman
Lightning Arrows Fisherman
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows
Lightning Fisherman
Lightning Arrows Wizard Fisherman Electro Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows Wizard
Lightning Fisherman
Lightning Arrows
Arrows Wizard
Fisherman
Arrows Wizard Lightning Fisherman Electro Wizard Ram Rider
Lightning Arrows Wizard Fisherman Ram Rider
Lightning Arrows Fisherman
Lightning Arrows Wizard Electro Wizard
Lightning Electro Wizard Wizard Guards
Lightning
Lightning Arrows Wizard
Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Wizard Lightning
Lightning Electro Wizard Guards
Lightning Arrows Wizard Electro Wizard Ram Rider
Arrows
Lightning Wizard Electro Wizard
Arrows Wizard Lightning
Lightning Arrows
P.E.K.K.A
Guards Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard
P.E.K.K.A
Lightning Wizard

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