My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Zlé
Versatility
Skvelé!
F2P skóre
Podpriemer

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiaden low-damage spell.

Veľa krát na konci hry ostane na súperovej veži len pár HP. Nemáš žiadne lacné spelly ktoré by mohli zničiť poškodenú vežu. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Flying Machine Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram Flying Machine Wizard Electro Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Goblin Drill

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Void

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Void Goblin Drill

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Barbarians Heal Spirit Battle Ram Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Drill
Giant Snowball
Barbarians Battle Ram Flying Machine Goblin Drill Electro Dragon
Zap
Battle Ram Flying Machine Goblin Drill
Barbarian Barrel
Barbarians Heal Spirit Battle Ram Wizard Goblin Drill
The Log
Barbarians Heal Spirit Battle Ram Goblin Drill
Earthquake
Barbarians Goblin Drill
Arrows
Heal Spirit Flying Machine Goblin Drill
Royal Delivery
Barbarians Heal Spirit Battle Ram Flying Machine Wizard Goblin Drill Electro Dragon
Fireball
Barbarians Battle Ram Flying Machine Wizard Goblin Drill Electro Dragon
Poison
Barbarians Flying Machine Wizard Goblin Drill Electro Dragon
Lightning
Battle Ram Wizard Electro Dragon
Rocket
Barbarians Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Heal Spirit Battle Ram Goblin Drill

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Barbarians Heal Spirit Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Void Battle Ram Flying Machine Goblin Drill Barbarians Wizard Electro Dragon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Void Battle Ram Flying Machine

Attack Synergies 0 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Barbarians
Heal Spirit
Heal Spirit
Barbarians Battle Ram Wizard Goblin Drill Electro Dragon
Battle Ram
Heal Spirit Flying Machine
Flying Machine
Battle Ram Goblin Drill Electro Dragon
Wizard
Heal Spirit
Void
Goblin Drill
Heal Spirit Flying Machine
Electro Dragon
Heal Spirit Flying Machine

Defense Synergies 0 3

Barbarians
Heal Spirit
Battle Ram
Flying Machine
Goblin Drill Electro Dragon
Wizard
Void
Goblin Drill
Flying Machine Electro Dragon
Electro Dragon
Flying Machine Goblin Drill

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Wizard Void Electro Dragon
Barbarians Flying Machine Goblin Drill Electro Dragon
Barbarians Void Goblin Drill Electro Dragon
Barbarians Goblin Drill Electro Dragon
Barbarians
Flying Machine Electro Dragon
Flying Machine Wizard Void Electro Dragon
Barbarians Flying Machine Void Electro Dragon
Barbarians Goblin Drill
Barbarians
Barbarians Flying Machine Wizard Goblin Drill Electro Dragon
Flying Machine Wizard Electro Dragon
Barbarians Goblin Drill Flying Machine Wizard Electro Dragon
Wizard Barbarians Goblin Drill Electro Dragon
Barbarians Goblin Drill
Barbarians Goblin Drill
Barbarians Wizard Goblin Drill Electro Dragon
Barbarians Flying Machine Wizard Goblin Drill Electro Dragon
Wizard Goblin Drill Barbarians Flying Machine Electro Dragon
Barbarians Goblin Drill
Wizard Barbarians Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Void
Void Flying Machine Wizard Electro Dragon
Barbarians Electro Dragon
Barbarians
Barbarians Goblin Drill
Wizard Flying Machine Electro Dragon
Barbarians Flying Machine Void
Barbarians
Void Electro Dragon Barbarians Flying Machine
Barbarians Goblin Drill
Barbarians Flying Machine Electro Dragon
Barbarians Void
Barbarians Wizard
Wizard Barbarians Flying Machine Electro Dragon
Barbarians Electro Dragon Flying Machine Goblin Drill
Barbarians Flying Machine Wizard Electro Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Flying Machine Goblin Drill Electro Dragon
Void Flying Machine Electro Dragon
Flying Machine Void Goblin Drill Electro Dragon
Barbarians Flying Machine Void
Wizard
Wizard Flying Machine Electro Dragon
Flying Machine Wizard
Flying Machine Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Void Electro Dragon
Void Flying Machine Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Flying Machine Void
Flying Machine Void Electro Dragon
Flying Machine
Flying Machine Wizard Goblin Drill Electro Dragon
Flying Machine Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Flying Machine Wizard Void Electro Dragon
Void
Wizard Void
Void
Barbarians Flying Machine Void Goblin Drill Electro Dragon
Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Void
Flying Machine Wizard Void Electro Dragon
Electro Dragon Flying Machine Wizard Void
Void
Void Wizard Electro Dragon
Void Electro Dragon
Wizard
Barbarians Flying Machine Void Electro Dragon
Flying Machine Wizard Electro Dragon
Void Flying Machine Wizard Electro Dragon
Flying Machine Wizard Electro Dragon
Void
Flying Machine Electro Dragon
Electro Dragon Flying Machine
Flying Machine Void Electro Dragon
Void Electro Dragon Flying Machine
Wizard Void Electro Dragon
Void

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