My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Skeleton Barrel Hunter Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Skeleton Barrel

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Rocket

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Skeleton Barrel

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Rocket

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Skeleton Barrel Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton
Giant Snowball
Skeleton Barrel Barbarians Electro Dragon
Zap
Skeleton Barrel
Barbarian Barrel
Knight Skeleton Barrel Barbarians Hunter Giant Skeleton
The Log
Skeleton Barrel Barbarians Hunter Giant Skeleton
Earthquake
Barbarians
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Barbarians Hunter Electro Dragon Giant Skeleton
Fireball
Skeleton Barrel Barbarians Hunter Electro Dragon
Poison
Skeleton Barrel Barbarians Hunter Electro Dragon
Lightning
Knight Hunter Electro Dragon
Rocket
Barbarians Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Hunter Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight Skeleton Barrel Rocket Giant Skeleton

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Barbarians

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Barrel Hunter Barbarians Electro Dragon Rocket Giant Skeleton

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Skeleton Barrel Hunter

Attack Synergies 1 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Knight Skeleton Barrel Hunter Electro Dragon Giant Skeleton
Knight
Skeleton Barrel Zap Hunter Electro Dragon
Skeleton Barrel
Knight Zap Giant Skeleton
Barbarians
Rocket
Hunter
Zap Knight Giant Skeleton
Electro Dragon
Zap Knight Giant Skeleton
Giant Skeleton
Zap Skeleton Barrel Hunter Electro Dragon

Defense Synergies 2 8

Zap
Knight Skeleton Barrel Barbarians Hunter Electro Dragon Giant Skeleton
Knight
Hunter Electro Dragon Zap
Skeleton Barrel
Zap
Barbarians
Zap
Rocket
Hunter
Knight Zap Giant Skeleton
Electro Dragon
Knight Zap Giant Skeleton
Giant Skeleton
Zap Hunter Electro Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Skeleton Barrel Electro Dragon
Barbarians Hunter Zap Knight Electro Dragon
Barbarians Rocket Hunter Knight Electro Dragon Giant Skeleton
Barbarians Hunter Knight Electro Dragon
Barbarians Rocket Giant Skeleton
Zap Hunter Electro Dragon
Rocket Hunter Zap Electro Dragon
Rocket Zap Skeleton Barrel Barbarians Electro Dragon Giant Skeleton
Barbarians Hunter
Knight Barbarians Hunter Giant Skeleton
Barbarians Zap Knight Hunter Electro Dragon Giant Skeleton
Hunter Zap Electro Dragon
Barbarians Hunter Zap Knight Rocket Electro Dragon Giant Skeleton
Rocket Zap Barbarians Hunter Electro Dragon
Barbarians Knight Hunter
Barbarians Rocket Zap Hunter
Barbarians Knight Hunter Electro Dragon
Zap Knight Barbarians Hunter Electro Dragon
Zap Hunter Knight Barbarians Electro Dragon Giant Skeleton
Barbarians Hunter
Knight Barbarians Hunter Electro Dragon Giant Skeleton
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Giant Skeleton
Zap Knight Skeleton Barrel Rocket Hunter Electro Dragon
Barbarians Giant Skeleton Zap Knight Rocket Hunter Electro Dragon
Rocket Hunter Giant Skeleton Zap Knight Barbarians
Barbarians Giant Skeleton Knight Hunter
Rocket Zap Skeleton Barrel Hunter Electro Dragon
Rocket Knight Barbarians Hunter Giant Skeleton
Giant Skeleton Knight Barbarians Hunter
Zap Rocket Electro Dragon Giant Skeleton Knight Barbarians
Barbarians
Knight Barbarians Hunter Electro Dragon Giant Skeleton
Rocket Zap Barbarians Giant Skeleton
Barbarians Rocket Giant Skeleton Knight Hunter
Barbarians Electro Dragon
Barbarians Electro Dragon Zap Knight Rocket Hunter Giant Skeleton
Zap Barbarians Hunter Electro Dragon Giant Skeleton
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Rocket Electro Dragon Giant Skeleton
Zap Skeleton Barrel Electro Dragon
Rocket Skeleton Barrel Electro Dragon Giant Skeleton
Knight Skeleton Barrel Barbarians Rocket Giant Skeleton
Rocket Zap
Zap Skeleton Barrel Rocket Hunter Electro Dragon
Zap Skeleton Barrel Hunter Electro Dragon
Zap Skeleton Barrel Electro Dragon
Rocket Electro Dragon
Rocket Zap Knight Skeleton Barrel Electro Dragon
Zap Rocket Electro Dragon
Rocket Knight Skeleton Barrel Hunter
Skeleton Barrel Rocket Electro Dragon
Zap Skeleton Barrel
Rocket Zap Skeleton Barrel Hunter Electro Dragon
Skeleton Barrel Rocket Electro Dragon
Rocket
Rocket
Rocket Zap Skeleton Barrel Hunter Electro Dragon
Rocket Zap Skeleton Barrel Electro Dragon
Rocket Giant Skeleton
Rocket
Rocket
Rocket Zap Skeleton Barrel Barbarians Electro Dragon
Zap Hunter Electro Dragon
Zap Skeleton Barrel Hunter Electro Dragon
Zap Skeleton Barrel Electro Dragon
Rocket Zap Skeleton Barrel
Zap Hunter Electro Dragon
Zap Rocket Electro Dragon Skeleton Barrel
Zap Rocket Hunter Electro Dragon
Zap Rocket Electro Dragon
Giant Skeleton
Rocket
Zap Skeleton Barrel Barbarians Rocket Electro Dragon
Rocket Zap Hunter Electro Dragon
Knight Rocket Hunter Electro Dragon
Zap Skeleton Barrel Electro Dragon
Rocket Zap Giant Skeleton
Electro Dragon
Zap Electro Dragon Rocket Giant Skeleton
Zap Rocket Electro Dragon
Electro Dragon Zap Skeleton Barrel Rocket Giant Skeleton
Rocket Electro Dragon

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