My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Skvelé!
Versatility
Dobré
F2P skóre
Dobré

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Knight Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Rage

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker Electro Wizard
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Knight Rage P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Knight Firecracker Earthquake Hog Rider Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Knight Firecracker

Attack Synergies 9 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Knight Hog Rider P.E.K.K.A Firecracker
Knight
Ice Spirit Firecracker Hog Rider Earthquake Electro Wizard
Firecracker
Knight Hog Rider Ice Spirit Earthquake P.E.K.K.A
Earthquake
Hog Rider Knight Firecracker P.E.K.K.A
Hog Rider
Ice Spirit Knight Firecracker Earthquake Rage Electro Wizard
Rage
Hog Rider Electro Wizard
P.E.K.K.A
Ice Spirit Electro Wizard Firecracker Earthquake
Electro Wizard
P.E.K.K.A Knight Hog Rider Rage

Defense Synergies 2 10

Ice Spirit
Knight Firecracker Earthquake P.E.K.K.A Electro Wizard
Knight
Firecracker Electro Wizard Ice Spirit Earthquake
Firecracker
Knight Ice Spirit Earthquake P.E.K.K.A Electro Wizard
Earthquake
Ice Spirit Knight Firecracker
Hog Rider
Rage
P.E.K.K.A
Ice Spirit Firecracker Electro Wizard
Electro Wizard
Knight Ice Spirit Firecracker P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Knight Firecracker Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Firecracker Electro Wizard
Firecracker Earthquake P.E.K.K.A
Firecracker Earthquake Electro Wizard
Electro Wizard Ice Spirit Firecracker
Earthquake P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Ice Spirit Firecracker Electro Wizard
Electro Wizard Knight Firecracker Earthquake
Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Knight Earthquake Electro Wizard
Ice Spirit Firecracker Earthquake P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Knight Firecracker P.E.K.K.A Electro Wizard
Ice Spirit Knight Firecracker Electro Wizard
Earthquake Ice Spirit Knight Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Knight Firecracker Earthquake P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A Electro Wizard
Electro Wizard Knight Firecracker
P.E.K.K.A Ice Spirit Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
Firecracker Ice Spirit Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Ice Spirit Knight Firecracker
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A Knight
Firecracker
Electro Wizard Ice Spirit Knight Firecracker P.E.K.K.A
Firecracker Earthquake P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker
Firecracker Electro Wizard
Earthquake
Earthquake Knight Firecracker
Firecracker Earthquake
Firecracker Ice Spirit
Firecracker Earthquake
Earthquake Ice Spirit Firecracker
Firecracker
Electro Wizard
Firecracker Knight Earthquake Electro Wizard
Firecracker
Earthquake Knight Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake
Firecracker Earthquake Electro Wizard
Firecracker Earthquake
Earthquake
Earthquake
Firecracker Earthquake Ice Spirit
Firecracker Earthquake Electro Wizard
Firecracker
Firecracker Electro Wizard
Electro Wizard Ice Spirit Firecracker
Earthquake
Ice Spirit Firecracker Electro Wizard
P.E.K.K.A
Firecracker Earthquake
Earthquake Electro Wizard Ice Spirit
Firecracker Electro Wizard
Knight Firecracker Electro Wizard
Firecracker Earthquake
Firecracker P.E.K.K.A
Ice Spirit Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard
P.E.K.K.A
Firecracker

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