My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Firecracker Elixir Golem Electro Dragon Fisherman Phoenix

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Elixir Golem

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Elixir Golem

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Elixir Golem Battle Healer Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Fisherman Phoenix
Giant Snowball
Skeletons Electro Dragon Fisherman
Zap
Skeletons Firecracker Fisherman
Barbarian Barrel
Skeletons Firecracker Elixir Golem
The Log
Skeletons Firecracker Elixir Golem Fisherman
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elixir Golem Battle Healer Electro Dragon Fisherman
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon Fisherman
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon Fisherman Phoenix
Lightning
Battle Healer Electro Dragon Fisherman Phoenix
Rocket
Battle Healer Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Elixir Golem Battle Healer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Elixir Golem Fisherman Battle Healer Phoenix Electro Dragon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Elixir Golem

Attack Synergies 3 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Firecracker
Elixir Golem Battle Healer Fisherman
Elixir Golem
Firecracker Battle Healer Electro Dragon The Log
Battle Healer
Elixir Golem Electro Dragon Firecracker Fisherman
Electro Dragon
Battle Healer Elixir Golem Fisherman
The Log
Elixir Golem Fisherman
Fisherman
Firecracker Battle Healer Electro Dragon The Log
Phoenix

Defense Synergies 3 14

Skeletons
Fisherman Firecracker Battle Healer Electro Dragon The Log Phoenix
Firecracker
The Log Skeletons Battle Healer Electro Dragon Fisherman
Elixir Golem
Battle Healer
Electro Dragon Skeletons Firecracker The Log Fisherman Phoenix
Electro Dragon
Battle Healer Skeletons Firecracker The Log Fisherman
The Log
Firecracker Skeletons Battle Healer Electro Dragon Fisherman
Fisherman
Skeletons Firecracker Battle Healer Electro Dragon The Log
Phoenix
Skeletons Battle Healer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Skeletons Firecracker Battle Healer Electro Dragon The Log Fisherman Phoenix
Fisherman Skeletons Electro Dragon
Skeletons Firecracker Electro Dragon Fisherman Phoenix
Firecracker Battle Healer The Log
The Log Skeletons Firecracker Electro Dragon
Firecracker Electro Dragon Phoenix
Battle Healer Electro Dragon The Log Phoenix
Skeletons Fisherman Phoenix
Skeletons Firecracker Battle Healer Fisherman Phoenix
Skeletons Firecracker Electro Dragon The Log Fisherman
Firecracker Electro Dragon Phoenix
Skeletons Battle Healer Electro Dragon The Log
Firecracker Electro Dragon The Log
Phoenix
The Log Fisherman
Skeletons Firecracker Electro Dragon Fisherman
Firecracker Battle Healer Electro Dragon The Log Fisherman
The Log Firecracker Battle Healer Electro Dragon Fisherman
Fisherman Phoenix
Firecracker Battle Healer Electro Dragon The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Battle Healer Fisherman
Firecracker Battle Healer Electro Dragon The Log Fisherman Phoenix
Skeletons Battle Healer Electro Dragon The Log Fisherman
Battle Healer The Log Fisherman Phoenix
Skeletons Battle Healer Fisherman Phoenix
Firecracker Skeletons Electro Dragon
Skeletons Battle Healer Phoenix
Battle Healer Fisherman Phoenix
Electro Dragon Skeletons Firecracker The Log Phoenix
Skeletons Phoenix
Electro Dragon Phoenix
The Log Phoenix
Skeletons
Firecracker Electro Dragon
Electro Dragon Phoenix Skeletons Firecracker Battle Healer The Log Fisherman
Firecracker Battle Healer Electro Dragon The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log Fisherman
Electro Dragon The Log
Firecracker The Log
Firecracker The Log
Firecracker Electro Dragon
Firecracker The Log
The Log Firecracker Electro Dragon
The Log Firecracker Electro Dragon Fisherman
Electro Dragon Fisherman
Firecracker Electro Dragon The Log Fisherman
Firecracker Electro Dragon
Firecracker The Log Fisherman
Firecracker Electro Dragon Fisherman
Firecracker The Log Fisherman
Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log
Fisherman
Firecracker Electro Dragon The Log Fisherman
Firecracker Electro Dragon The Log
The Log
The Log Fisherman
Electro Dragon The Log
Firecracker The Log Electro Dragon
Fisherman
Firecracker The Log Electro Dragon Fisherman
Electro Dragon The Log Fisherman
Firecracker The Log Fisherman
Firecracker Electro Dragon
Electro Dragon Firecracker
Electro Dragon The Log
Firecracker Electro Dragon
Firecracker The Log
Electro Dragon
Firecracker Electro Dragon
The Log
Firecracker Electro Dragon
The Log Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon

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