My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
RIP

2 warnings Prečo?

Karty chýbajúce v tvojej kolekcii

Goblin Curse Bandit Fisherman Electro Wizard Phoenix Monk

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Firecracker Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Firecracker Tesla Electro Dragon Golem Bandit Fisherman

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Golem

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit Fisherman
Giant Snowball
Archers Electro Dragon Fisherman
Zap
Archers Firecracker Bandit Fisherman
Barbarian Barrel
Archers Firecracker Tesla Bandit
The Log
Archers Firecracker Bandit Fisherman
Earthquake
Archers Firecracker Tesla
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Electro Dragon Bandit Fisherman
Fireball
Archers Firecracker Tesla Electro Dragon Bandit Fisherman
Poison
Archers Firecracker Electro Dragon Fisherman
Lightning
Tesla Electro Dragon Bandit Fisherman
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Golem

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Firecracker Bandit Fisherman Tesla Electro Dragon Golem

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Firecracker Bandit

Attack Synergies 1 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Archers
Electro Dragon Golem Bandit Fisherman
Firecracker
Golem Bandit Fisherman
Tesla
Electro Dragon
Golem Archers Fisherman
Golem
Electro Dragon Archers Firecracker The Log Bandit
The Log
Golem Bandit Fisherman
Bandit
Archers Firecracker Golem The Log
Fisherman
Archers Firecracker Electro Dragon The Log

Defense Synergies 2 14

Archers
Firecracker Tesla The Log Bandit Fisherman
Firecracker
The Log Archers Tesla Electro Dragon Bandit Fisherman
Tesla
The Log Archers Firecracker
Electro Dragon
Firecracker The Log Fisherman
Golem
The Log
Firecracker Tesla Archers Electro Dragon Bandit Fisherman
Bandit
Archers Firecracker The Log Fisherman
Fisherman
Archers Firecracker Electro Dragon The Log Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Dragon The Log
Firecracker Tesla Electro Dragon The Log Bandit Fisherman
Tesla Fisherman Archers Electro Dragon Bandit
Tesla Firecracker Electro Dragon Bandit Fisherman
Firecracker The Log
The Log Archers Firecracker Tesla Electro Dragon Bandit
Tesla Archers Firecracker Electro Dragon
Tesla Electro Dragon The Log Bandit
Tesla Fisherman
Archers Firecracker Tesla Bandit Fisherman
Archers Firecracker Tesla Electro Dragon The Log Bandit Fisherman
Tesla Archers Firecracker Electro Dragon
Tesla Electro Dragon The Log Bandit
Firecracker Tesla Electro Dragon The Log
Tesla Bandit
Tesla The Log Bandit Fisherman
Tesla Firecracker Electro Dragon Fisherman
Tesla Archers Firecracker Electro Dragon The Log Bandit Fisherman
The Log Archers Firecracker Tesla Electro Dragon Bandit Fisherman
Tesla Fisherman
Archers Firecracker Tesla Electro Dragon The Log Bandit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Bandit Fisherman
Bandit Archers Firecracker Tesla Electro Dragon The Log Fisherman
Bandit Electro Dragon The Log Fisherman
Tesla The Log Bandit Fisherman
Tesla Bandit Fisherman
Firecracker Archers Tesla Electro Dragon
Archers Tesla Bandit
Tesla Fisherman
Electro Dragon Firecracker The Log Bandit
Tesla
Tesla Electro Dragon
The Log
Tesla Bandit
Archers Firecracker Tesla Electro Dragon
Tesla Electro Dragon Archers Firecracker The Log Fisherman
Archers Firecracker Tesla Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit Fisherman
Electro Dragon The Log Bandit
Firecracker The Log
Firecracker The Log
Firecracker Electro Dragon
Archers Firecracker The Log
The Log Firecracker Electro Dragon
The Log Firecracker Electro Dragon Bandit Fisherman
Electro Dragon Fisherman
Firecracker Electro Dragon The Log Bandit Fisherman
Archers Firecracker Electro Dragon
Firecracker The Log Bandit Fisherman
Firecracker Electro Dragon Bandit Fisherman
Firecracker The Log Fisherman
Firecracker Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit
Fisherman
Archers Firecracker Electro Dragon The Log Bandit Fisherman
Firecracker Electro Dragon The Log
The Log
The Log Fisherman
Electro Dragon The Log
Firecracker The Log Electro Dragon
Fisherman
Firecracker The Log Electro Dragon Bandit Fisherman
Electro Dragon The Log Bandit Fisherman
Firecracker The Log Bandit Fisherman
Archers Firecracker Electro Dragon
Electro Dragon Firecracker
Electro Dragon The Log Bandit
Firecracker Electro Dragon
Firecracker The Log
Archers Electro Dragon Bandit
Archers Firecracker Electro Dragon
The Log
Firecracker Electro Dragon
The Log Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon
Electro Dragon Firecracker The Log Bandit

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