My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Dobré
F2P skóre
RIP

1 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bomber Electro Dragon P.E.K.K.A Fisherman Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Rage

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Fisherman Ram Rider
Giant Snowball
Bomber Guards Electro Dragon Fisherman Ram Rider
Zap
Bomber Guards Fisherman Ram Rider
Barbarian Barrel
Bomber Guards
The Log
Bomber Guards Fisherman Ram Rider
Earthquake
Bomber Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Guards Electro Dragon P.E.K.K.A Fisherman Ram Rider
Fireball
Bomber Electro Dragon Fisherman Ram Rider
Poison
Bomber Guards Electro Dragon Fisherman
Lightning
Electro Dragon Fisherman Ram Rider
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Rage Guards P.E.K.K.A

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Guards Fisherman Electro Dragon Ram Rider P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Guards

Attack Synergies 1 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bomber
P.E.K.K.A Ram Rider
Arrows
P.E.K.K.A Ram Rider
Rage
Electro Dragon
Guards
Ram Rider
Electro Dragon
Rage P.E.K.K.A Fisherman
P.E.K.K.A
Arrows Bomber Electro Dragon Fisherman Ram Rider
Fisherman
Electro Dragon P.E.K.K.A Ram Rider
Ram Rider
Bomber Arrows Guards P.E.K.K.A Fisherman

Defense Synergies 1 8

Bomber
Guards P.E.K.K.A Fisherman
Arrows
P.E.K.K.A
Rage
Guards
Fisherman Bomber Electro Dragon
Electro Dragon
Guards Fisherman
P.E.K.K.A
Bomber Arrows Fisherman
Fisherman
Guards Bomber Electro Dragon P.E.K.K.A Ram Rider
Ram Rider
Fisherman

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Dragon Ram Rider
P.E.K.K.A Electro Dragon Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider Bomber Electro Dragon
P.E.K.K.A Guards Electro Dragon Fisherman Ram Rider
Bomber Arrows P.E.K.K.A
Arrows Bomber Guards Electro Dragon
Ram Rider Arrows Electro Dragon
Arrows Electro Dragon P.E.K.K.A Ram Rider
P.E.K.K.A Fisherman
Guards Bomber Fisherman
Guards Bomber Arrows Electro Dragon Fisherman Ram Rider
Arrows Electro Dragon Ram Rider
P.E.K.K.A Bomber Guards Electro Dragon Ram Rider
Bomber Arrows Guards Electro Dragon P.E.K.K.A
P.E.K.K.A Ram Rider
P.E.K.K.A Fisherman Ram Rider
Bomber Arrows Electro Dragon P.E.K.K.A Fisherman
Arrows Bomber Guards Electro Dragon Fisherman Ram Rider
Arrows Bomber Guards Electro Dragon Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider
Bomber Arrows Guards Electro Dragon P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Fisherman
Bomber Arrows Electro Dragon Fisherman
Guards P.E.K.K.A Electro Dragon Fisherman Ram Rider
Guards P.E.K.K.A Fisherman Ram Rider
P.E.K.K.A Guards Fisherman Ram Rider
Arrows Electro Dragon Ram Rider
Guards P.E.K.K.A Ram Rider
P.E.K.K.A Fisherman
Electro Dragon P.E.K.K.A
P.E.K.K.A Guards
P.E.K.K.A Guards Electro Dragon
P.E.K.K.A Arrows Guards
P.E.K.K.A Guards Ram Rider
Bomber Electro Dragon
Guards Electro Dragon Bomber P.E.K.K.A Fisherman
Arrows Bomber Electro Dragon P.E.K.K.A
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Electro Dragon
Arrows Electro Dragon Fisherman Ram Rider
Arrows Electro Dragon
Arrows Guards
Bomber Arrows
Arrows Electro Dragon Ram Rider
Bomber Arrows
Arrows Electro Dragon Ram Rider
Arrows Electro Dragon Fisherman Ram Rider
Guards Electro Dragon Fisherman
Arrows Electro Dragon Fisherman Ram Rider
Arrows Electro Dragon
Fisherman
Arrows Electro Dragon Fisherman
Arrows Fisherman
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Fisherman
Bomber Arrows Electro Dragon Fisherman
Bomber Arrows Electro Dragon
Arrows
Fisherman
Arrows Electro Dragon
Arrows Bomber Electro Dragon
Fisherman
Arrows Electro Dragon Fisherman Ram Rider
Arrows Electro Dragon Fisherman Ram Rider
Arrows Fisherman
Arrows Electro Dragon
Electro Dragon Guards
Bomber Arrows Electro Dragon
Arrows Electro Dragon
P.E.K.K.A
Arrows
Guards Electro Dragon
Arrows Electro Dragon Ram Rider
Arrows
Electro Dragon
Arrows Bomber Electro Dragon
Arrows
Electro Dragon P.E.K.K.A
Electro Dragon Guards
Electro Dragon
Electro Dragon
P.E.K.K.A
Electro Dragon

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