My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Zlé

Prečo?

Karty chýbajúce v tvojej kolekcii

Phoenix Little Prince

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Royal Ghost

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Wizard Royal Ghost Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Wizard P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Hog Rider Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard The Log Royal Ghost

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows P.E.K.K.A Royal Ghost

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Royal Ghost Fireball Hog Rider Electro Wizard Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Royal Ghost Fireball

Attack Synergies 6 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Fireball Hog Rider P.E.K.K.A
Fireball
Arrows Hog Rider The Log Electro Wizard
Hog Rider
Arrows Fireball The Log Wizard Electro Wizard
Wizard
Hog Rider P.E.K.K.A Royal Ghost
P.E.K.K.A
Arrows Electro Wizard Wizard The Log
The Log
Hog Rider Fireball P.E.K.K.A
Royal Ghost
Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Hog Rider Royal Ghost

Defense Synergies 2 11

Arrows
Fireball P.E.K.K.A
Fireball
The Log Arrows Electro Wizard
Hog Rider
Wizard
P.E.K.K.A The Log Royal Ghost Electro Wizard
P.E.K.K.A
The Log Arrows Wizard Electro Wizard
The Log
Fireball P.E.K.K.A Wizard Royal Ghost Electro Wizard
Royal Ghost
Wizard The Log Electro Wizard
Electro Wizard
Fireball Wizard P.E.K.K.A The Log Royal Ghost

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log Electro Wizard
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Fireball P.E.K.K.A The Log
Arrows Fireball The Log Royal Ghost Electro Wizard
Electro Wizard Arrows Fireball Wizard
Arrows Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Royal Ghost Electro Wizard
Electro Wizard Arrows Fireball Wizard The Log Royal Ghost
Arrows Fireball Wizard Electro Wizard
P.E.K.K.A Fireball Wizard The Log Electro Wizard
Fireball Wizard Arrows P.E.K.K.A The Log Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Wizard Arrows Fireball P.E.K.K.A Electro Wizard
Arrows Fireball Wizard The Log Royal Ghost Electro Wizard
Arrows Wizard The Log Fireball Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Royal Ghost Arrows Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Royal Ghost Electro Wizard
Fireball Electro Wizard Arrows Wizard The Log Royal Ghost
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A
Arrows Fireball Wizard Electro Wizard
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Fireball The Log Electro Wizard
P.E.K.K.A Fireball Wizard
Wizard Fireball
Electro Wizard Fireball P.E.K.K.A The Log
Arrows Fireball Wizard P.E.K.K.A The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log Royal Ghost
Arrows Fireball The Log Royal Ghost Electro Wizard
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Wizard Arrows The Log
Arrows Fireball Wizard
Arrows Wizard The Log
Arrows Fireball The Log Wizard
Arrows Fireball The Log Wizard
Fireball Electro Wizard
Arrows Fireball Wizard The Log Electro Wizard
Fireball Arrows Wizard
Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball Wizard The Log
Arrows Fireball Wizard The Log
Arrows Fireball
Arrows Fireball Wizard The Log Electro Wizard
Arrows Fireball Wizard The Log
Fireball The Log
Arrows Fireball Wizard
The Log
Arrows Fireball The Log
Arrows The Log Fireball Wizard
Arrows Fireball The Log Wizard Royal Ghost Electro Wizard
Fireball Arrows Wizard The Log
Fireball Arrows The Log
Arrows Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Arrows Fireball Wizard The Log
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball Wizard The Log
Electro Wizard Fireball
Fireball Arrows Wizard Electro Wizard
Arrows The Log Fireball
Fireball Wizard Electro Wizard
Arrows The Log Fireball Wizard
Arrows Fireball
P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Royal Ghost Electro Wizard

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