My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Podpriemer

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Goblin Cage Prince Electro Giant Mother Witch

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Prince Electro Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Prince Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Zap
Prince
Barbarian Barrel
Ice Spirit Goblin Cage
The Log
Ice Spirit Goblin Cage Prince
Earthquake
Goblin Cage
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Goblin Cage Prince Mother Witch
Fireball
Goblin Cage Mother Witch
Poison
Goblin Cage Mother Witch
Lightning
Goblin Cage Prince Mother Witch
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Earthquake Electro Giant The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Prince Electro Giant Mother Witch

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Earthquake Goblin Cage Mother Witch Prince Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Earthquake

Attack Synergies 4 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Zap Goblin Cage Prince
Zap
Ice Spirit Earthquake Prince Goblin Cage The Log Mother Witch
Earthquake
Zap Prince Electro Giant The Log Mother Witch
Goblin Cage
Ice Spirit Zap The Log
Prince
Zap Ice Spirit Earthquake Electro Giant The Log
Electro Giant
Earthquake Prince Mother Witch
The Log
Zap Earthquake Goblin Cage Prince
Mother Witch
Zap Earthquake Electro Giant

Defense Synergies 3 16

Ice Spirit
Zap Goblin Cage Earthquake Prince The Log
Zap
Ice Spirit Earthquake Goblin Cage Prince The Log Mother Witch
Earthquake
Ice Spirit Zap Goblin Cage The Log
Goblin Cage
Ice Spirit Zap Earthquake Prince Electro Giant The Log Mother Witch
Prince
The Log Ice Spirit Zap Goblin Cage Electro Giant
Electro Giant
Goblin Cage Prince
The Log
Prince Ice Spirit Zap Earthquake Goblin Cage Mother Witch
Mother Witch
Zap Goblin Cage The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Goblin Cage The Log
Ice Spirit Zap Goblin Cage Prince The Log
Goblin Cage Prince
Goblin Cage Prince
Earthquake Goblin Cage Prince The Log
The Log Zap Earthquake Mother Witch
Ice Spirit Zap Goblin Cage
Earthquake Zap Goblin Cage Electro Giant The Log
Goblin Cage Prince
Ice Spirit Prince
Mother Witch Zap Earthquake Electro Giant The Log
Zap
Goblin Cage Prince Ice Spirit Zap Earthquake The Log
Ice Spirit Zap Earthquake Goblin Cage Prince The Log
Goblin Cage Prince
Ice Spirit Zap Goblin Cage Prince Electro Giant The Log
Goblin Cage Prince
Ice Spirit Goblin Cage Zap Prince The Log
Zap Earthquake Goblin Cage The Log Ice Spirit Mother Witch
Goblin Cage Prince
Earthquake Prince Electro Giant The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage Prince Electro Giant
Zap Prince The Log
Ice Spirit Zap Goblin Cage Prince The Log
Prince Zap Goblin Cage The Log
Goblin Cage Prince
Electro Giant Mother Witch Ice Spirit Zap
Prince Goblin Cage
Goblin Cage Prince
Zap Goblin Cage Ice Spirit Prince The Log
Goblin Cage
Goblin Cage Prince
Zap Goblin Cage Prince Electro Giant The Log
Prince Goblin Cage
Goblin Cage Electro Giant
Electro Giant Ice Spirit Zap Goblin Cage Prince The Log
Zap Earthquake Goblin Cage Electro Giant The Log Mother Witch
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log
Zap The Log
Earthquake The Log
Earthquake Prince The Log
Zap Earthquake The Log
Electro Giant Mother Witch Ice Spirit Zap
Earthquake The Log
Earthquake The Log Ice Spirit Zap
The Log Zap
Prince
Zap Earthquake Prince The Log
Zap
Earthquake The Log
Earthquake
Earthquake Zap Prince The Log
Earthquake Zap The Log
Earthquake The Log
Earthquake
Zap Earthquake Prince The Log
Zap Earthquake Electro Giant The Log Mother Witch
Earthquake Prince The Log
Prince The Log
Earthquake Zap The Log
Zap Earthquake Electro Giant The Log Mother Witch Ice Spirit
The Log Zap Earthquake
Zap Prince The Log
Zap The Log
Zap Electro Giant Mother Witch
Zap Ice Spirit Electro Giant
Zap Earthquake The Log
Zap Ice Spirit
Prince
Earthquake The Log
Zap Earthquake Ice Spirit Prince
Zap
The Log
Prince
The Log Zap Earthquake
Zap Electro Giant
Prince
Zap Electro Giant Ice Spirit The Log
Zap
Zap Prince Electro Giant The Log
Prince

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