My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Dobré
F2P skóre
Zlé

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Electro Wizard Magic Archer Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Tornado

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Cannon Hog Rider Skeleton King
Zap
Cannon Skeleton King
Barbarian Barrel
Electro Spirit Cannon Electro Wizard Magic Archer Skeleton King
The Log
Electro Spirit Cannon Hog Rider Skeleton King
Earthquake
Cannon Hog Rider Skeleton King
Arrows
Electro Spirit Skeleton King
Royal Delivery
Electro Spirit Hog Rider Electro Wizard Magic Archer Skeleton King
Fireball
Cannon Hog Rider Electro Wizard Magic Archer Skeleton King
Poison
Cannon Electro Wizard Magic Archer Skeleton King
Lightning
Cannon Electro Wizard Magic Archer Skeleton King
Rocket
Hog Rider Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Tornado Magic Archer Skeleton King

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Tornado

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Cannon Earthquake Tornado Hog Rider Electro Wizard Magic Archer Skeleton King

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Cannon Earthquake Tornado

Attack Synergies 2 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Hog Rider
Cannon
Earthquake
Hog Rider Tornado
Hog Rider
Earthquake Electro Spirit Tornado Electro Wizard Magic Archer
Tornado
Magic Archer Earthquake Hog Rider
Electro Wizard
Hog Rider Magic Archer
Magic Archer
Tornado Hog Rider Electro Wizard
Skeleton King

Defense Synergies 1 8

Electro Spirit
Electro Wizard
Cannon
Earthquake Electro Wizard Magic Archer
Earthquake
Cannon Tornado
Hog Rider
Tornado
Magic Archer Earthquake Electro Wizard Skeleton King
Electro Wizard
Electro Spirit Cannon Tornado Magic Archer
Magic Archer
Tornado Cannon Electro Wizard
Skeleton King
Tornado

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Electro Wizard Magic Archer
Cannon Electro Wizard
Cannon Tornado Electro Wizard
Cannon Electro Wizard Skeleton King
Earthquake Tornado
Tornado Electro Spirit Cannon Earthquake Electro Wizard Magic Archer
Tornado Electro Wizard Electro Spirit Cannon Magic Archer
Earthquake Electro Spirit Cannon Electro Wizard Magic Archer
Cannon Tornado Skeleton King
Tornado Cannon Electro Wizard
Electro Wizard Electro Spirit Cannon Earthquake Tornado Magic Archer Skeleton King
Tornado Electro Wizard Magic Archer
Cannon Earthquake Electro Wizard
Electro Spirit Cannon Earthquake Tornado Electro Wizard Magic Archer Skeleton King
Cannon Electro Wizard Skeleton King
Tornado Cannon Electro Wizard
Cannon Tornado Electro Wizard
Cannon Electro Spirit Tornado Electro Wizard Magic Archer
Earthquake Tornado Electro Spirit Cannon Electro Wizard Magic Archer
Cannon Tornado Electro Wizard
Electro Spirit Cannon Earthquake Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Wizard
Electro Wizard Magic Archer
Electro Wizard
Tornado Electro Wizard
Cannon
Electro Spirit Tornado Electro Wizard Magic Archer
Electro Wizard
Electro Wizard Electro Spirit Tornado Magic Archer
Cannon
Tornado Electro Wizard
Cannon Skeleton King
Cannon Magic Archer
Electro Wizard Electro Spirit Tornado Magic Archer Skeleton King
Electro Spirit Cannon Earthquake Electro Wizard Magic Archer Skeleton King
Electro Spirit Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer
Tornado Electro Wizard Magic Archer
Earthquake Magic Archer
Earthquake
Earthquake Magic Archer
Electro Spirit Tornado Magic Archer
Earthquake Tornado Magic Archer
Earthquake Tornado Magic Archer
Tornado
Tornado Electro Wizard
Earthquake Tornado Electro Wizard Magic Archer
Tornado Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Tornado
Earthquake Electro Wizard Magic Archer
Earthquake Tornado Magic Archer
Earthquake Magic Archer
Tornado
Tornado
Earthquake
Earthquake Tornado Electro Spirit Magic Archer
Earthquake Tornado Electro Wizard Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Electro Wizard Magic Archer
Electro Wizard Electro Spirit
Earthquake Magic Archer
Electro Spirit Electro Wizard Magic Archer
Earthquake Magic Archer
Earthquake Electro Wizard Electro Spirit Magic Archer
Tornado Electro Wizard Magic Archer
Electro Wizard Magic Archer
Earthquake Magic Archer Skeleton King
Tornado
Electro Spirit Tornado Electro Wizard Magic Archer Skeleton King
Tornado Electro Wizard Magic Archer
Tornado Electro Wizard Magic Archer

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