My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Skvelé!
Versatility
Skvelé!
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram P.E.K.K.A Bandit Electro Wizard Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Battle Ram P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Electro Spirit Battle Ram Bandit Electro Wizard Magic Archer
The Log
Electro Spirit Battle Ram Bandit
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Battle Ram P.E.K.K.A Bandit Electro Wizard Magic Archer
Fireball
Battle Ram Bandit Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Battle Ram Bandit Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Poison Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Battle Ram Poison P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Bandit Battle Ram Poison Electro Wizard Magic Archer P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Bandit Battle Ram

Attack Synergies 9 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Zap Battle Ram P.E.K.K.A Bandit
Zap
Battle Ram P.E.K.K.A Electro Wizard Electro Spirit Poison Bandit Magic Archer
Battle Ram
Zap Poison Bandit Magic Archer Electro Spirit P.E.K.K.A Electro Wizard
Poison
Battle Ram P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Electro Spirit Battle Ram
Bandit
Battle Ram Electro Spirit Zap Electro Wizard Magic Archer
Electro Wizard
Zap P.E.K.K.A Battle Ram Bandit Magic Archer
Magic Archer
Battle Ram P.E.K.K.A Zap Bandit Electro Wizard

Defense Synergies 1 11

Electro Spirit
Zap Electro Wizard
Zap
Electro Wizard Electro Spirit Poison P.E.K.K.A Bandit Magic Archer
Battle Ram
Poison
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard
Bandit
Zap Electro Wizard Magic Archer
Electro Wizard
Zap Electro Spirit Poison P.E.K.K.A Bandit Magic Archer
Magic Archer
Zap Bandit Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard Magic Archer
P.E.K.K.A Zap Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Poison P.E.K.K.A
Electro Spirit Zap Bandit Electro Wizard Magic Archer
Electro Wizard Electro Spirit Zap Poison Magic Archer
Electro Spirit Zap Poison P.E.K.K.A Bandit Electro Wizard Magic Archer
P.E.K.K.A
Bandit Electro Wizard
Poison Electro Wizard Electro Spirit Zap Bandit Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A Zap Bandit Electro Wizard
Electro Spirit Zap Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Bandit Electro Wizard
Zap P.E.K.K.A Bandit Electro Wizard
Poison P.E.K.K.A Electro Wizard
Electro Spirit Zap Bandit Electro Wizard Magic Archer
Zap Poison Electro Spirit Bandit Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Electro Spirit Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit Electro Wizard
Poison Bandit Electro Wizard Zap Magic Archer
P.E.K.K.A Bandit Zap Electro Wizard
P.E.K.K.A Zap Bandit Electro Wizard
P.E.K.K.A Bandit
Poison Electro Spirit Zap Electro Wizard Magic Archer
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Electro Spirit Poison Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Bandit
Magic Archer
Electro Wizard Electro Spirit Zap Poison P.E.K.K.A Magic Archer
Poison Electro Spirit Zap P.E.K.K.A Electro Wizard Magic Archer
Electro Spirit Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Bandit
Poison Zap Bandit Electro Wizard Magic Archer
Poison Bandit Magic Archer
Poison
Poison Zap Magic Archer
Poison Electro Spirit Zap Magic Archer
Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Bandit
Poison Electro Wizard
Poison Zap Bandit Electro Wizard Magic Archer
Poison Zap Magic Archer
Poison Bandit Magic Archer
Poison Bandit Magic Archer
Zap Poison Magic Archer
Zap Poison Bandit Magic Archer
Magic Archer Poison Bandit
Poison
Zap Poison Bandit Electro Wizard Magic Archer
Zap Poison Magic Archer
Poison Magic Archer
Poison
Zap Poison
Zap Poison Electro Spirit Magic Archer
Poison Zap Bandit Electro Wizard Magic Archer
Zap Poison Bandit Magic Archer
Poison Zap Bandit Magic Archer
Poison Zap Electro Wizard Magic Archer
Zap Electro Wizard Electro Spirit Poison
Poison Zap Bandit Magic Archer
Zap Electro Spirit Poison Electro Wizard Magic Archer
P.E.K.K.A
Poison Magic Archer
Zap Electro Wizard Electro Spirit Bandit Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Electro Wizard Magic Archer
Zap Poison Magic Archer
Zap Poison
P.E.K.K.A
Zap Electro Spirit Poison Electro Wizard Magic Archer
Zap Poison Electro Wizard Magic Archer
Poison Zap Bandit Electro Wizard Magic Archer
P.E.K.K.A

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