My Best Clash Royale Deck

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Útok
Podpriemer
Obrana
Božský
Synergie
RIP
Versatility
Dobré
F2P skóre
Zlé

1 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Suspicious Bush Electro Dragon Bowler Bandit

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Barbarian Barrel Tornado

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Barbarian Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Electro Dragon
Zap
Bats Bandit
Barbarian Barrel
Bandit
The Log
Suspicious Bush Bandit
Earthquake
Arrows
Bats Suspicious Bush
Royal Delivery
Bats Electro Dragon Bowler Bandit
Fireball
Suspicious Bush Electro Dragon Bowler Bandit
Poison
Bats Suspicious Bush Electro Dragon
Lightning
Electro Dragon Bowler Bandit
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Tornado Electro Dragon Bowler

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Arrows Suspicious Bush Tornado Bowler

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Suspicious Bush Barbarian Barrel Arrows Tornado Bandit Electro Dragon Bowler

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Suspicious Bush Barbarian Barrel Arrows

Attack Synergies 0 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Barbarian Barrel Bowler Bandit
Arrows
Bowler Bandit
Suspicious Bush
Barbarian Barrel
Bats Tornado Electro Dragon Bowler Bandit
Tornado
Barbarian Barrel Electro Dragon Bowler
Electro Dragon
Barbarian Barrel Tornado Bowler
Bowler
Bats Arrows Barbarian Barrel Tornado Electro Dragon
Bandit
Bats Arrows Barbarian Barrel

Defense Synergies 1 14

Bats
Barbarian Barrel Bowler Bandit
Arrows
Barbarian Barrel Tornado Bowler Bandit
Suspicious Bush
Barbarian Barrel
Bats Arrows Tornado Electro Dragon Bowler Bandit
Tornado
Bowler Arrows Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel Tornado Bowler
Bowler
Tornado Bats Arrows Barbarian Barrel Electro Dragon Bandit
Bandit
Bats Arrows Barbarian Barrel Bowler

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Barbarian Barrel Electro Dragon
Bats Electro Dragon Bandit
Tornado Bowler Bats Electro Dragon Bandit
Bats Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Tornado Bowler
Arrows Barbarian Barrel Tornado Bowler Bats Electro Dragon Bandit
Bats Tornado Arrows Electro Dragon
Bowler Arrows Barbarian Barrel Electro Dragon Bandit
Tornado
Tornado Barbarian Barrel Bowler Bandit
Bats Arrows Barbarian Barrel Tornado Electro Dragon Bowler Bandit
Arrows Bats Tornado Electro Dragon
Bowler Bats Electro Dragon Bandit
Bowler Bats Arrows Barbarian Barrel Tornado Electro Dragon
Bandit
Tornado Bowler Bandit
Bats Arrows Tornado Electro Dragon Bowler
Arrows Bats Barbarian Barrel Tornado Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Tornado Bats Electro Dragon Bowler Bandit
Tornado
Bowler Bats Arrows Barbarian Barrel Electro Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Bowler Bandit
Bandit Arrows Barbarian Barrel Electro Dragon Bowler
Bandit Bats Electro Dragon Bowler
Bowler Bats Barbarian Barrel Tornado Bandit
Bowler Bandit
Arrows Bats Tornado Electro Dragon
Bats Bowler Bandit
Electro Dragon Bats Barbarian Barrel Tornado Bandit
Bats Electro Dragon Bowler
Arrows Tornado Bowler
Bowler Bandit
Electro Dragon Bowler
Electro Dragon Bats Barbarian Barrel Tornado Bowler
Bats Arrows Bowler Barbarian Barrel Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Electro Dragon Bandit
Arrows Barbarian Barrel Tornado Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Electro Dragon Bandit
Arrows Barbarian Barrel
Arrows Barbarian Barrel Bowler
Arrows Bats Tornado Electro Dragon
Arrows Tornado Bowler
Arrows Barbarian Barrel Tornado Electro Dragon Bowler
Arrows Tornado Electro Dragon Bandit
Bats Tornado Electro Dragon Bowler
Arrows Barbarian Barrel Tornado Electro Dragon Bowler Bandit
Arrows Tornado Electro Dragon
Barbarian Barrel Bowler Bandit
Arrows Barbarian Barrel Electro Dragon Bandit
Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Tornado
Bats
Arrows Barbarian Barrel Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Tornado Electro Dragon Bowler
Bowler
Arrows Tornado
Tornado Bowler
Arrows Barbarian Barrel Electro Dragon
Arrows Tornado Barbarian Barrel Electro Dragon Bowler
Arrows Barbarian Barrel Tornado Electro Dragon Bowler Bandit
Arrows Tornado Electro Dragon Bowler Bandit
Arrows Barbarian Barrel Tornado Bandit
Bats Arrows Tornado Electro Dragon
Electro Dragon Bats
Bowler
Arrows Electro Dragon Bandit
Arrows Electro Dragon
Arrows Bowler
Bats Barbarian Barrel Electro Dragon Bandit
Arrows Tornado Electro Dragon
Arrows Barbarian Barrel
Electro Dragon Bowler
Arrows Electro Dragon Bowler
Arrows Tornado
Electro Dragon
Electro Dragon Bats Tornado Bowler
Bats Tornado Electro Dragon
Electro Dragon Barbarian Barrel Tornado Bowler Bandit
Electro Dragon Bowler

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