My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Skvelé!
Synergie
Dobré
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Three Musketeers Goblin Giant Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Three Musketeers Goblin Giant Royal Ghost Night Witch Mother Witch

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Three Musketeers Goblin Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Giant Royal Ghost

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Night Witch
Giant Snowball
Three Musketeers Night Witch
Zap
Three Musketeers Goblin Giant Night Witch
Barbarian Barrel
Ice Spirit Three Musketeers Royal Ghost Night Witch
The Log
Ice Spirit Three Musketeers
Earthquake
Arrows
Ice Spirit Night Witch
Royal Delivery
Ice Spirit Three Musketeers Royal Ghost Night Witch Mother Witch
Fireball
Three Musketeers Night Witch Mother Witch
Poison
Three Musketeers Night Witch Mother Witch
Lightning
Three Musketeers Night Witch Mother Witch
Rocket
Three Musketeers Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Fireball Royal Ghost

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Royal Ghost Night Witch Mother Witch

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Fireball Three Musketeers

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Earthquake Royal Ghost Fireball Night Witch Mother Witch Goblin Giant Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Earthquake Royal Ghost Fireball

Attack Synergies 1 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Three Musketeers Goblin Giant Royal Ghost Night Witch
Earthquake
Fireball Goblin Giant Mother Witch
Fireball
Goblin Giant Earthquake
Three Musketeers
Ice Spirit Royal Ghost
Goblin Giant
Fireball Ice Spirit Earthquake Night Witch Mother Witch
Royal Ghost
Ice Spirit Three Musketeers Mother Witch
Night Witch
Ice Spirit Goblin Giant
Mother Witch
Earthquake Goblin Giant Royal Ghost

Defense Synergies 1 9

Ice Spirit
Earthquake Fireball Three Musketeers Goblin Giant Royal Ghost Night Witch
Earthquake
Ice Spirit Fireball
Fireball
Goblin Giant Ice Spirit Earthquake
Three Musketeers
Ice Spirit
Goblin Giant
Fireball Ice Spirit
Royal Ghost
Ice Spirit Mother Witch
Night Witch
Ice Spirit Mother Witch
Mother Witch
Royal Ghost Night Witch

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Fireball Goblin Giant
Ice Spirit Three Musketeers Night Witch
Three Musketeers Night Witch
Three Musketeers Night Witch
Earthquake Fireball
Fireball Earthquake Royal Ghost Night Witch Mother Witch
Three Musketeers Ice Spirit Fireball Night Witch
Earthquake Fireball Goblin Giant
Three Musketeers Night Witch
Ice Spirit Royal Ghost Night Witch
Mother Witch Earthquake Fireball Goblin Giant Royal Ghost Night Witch
Three Musketeers Fireball Night Witch
Night Witch Ice Spirit Earthquake Fireball Three Musketeers
Fireball Three Musketeers Ice Spirit Earthquake Royal Ghost Night Witch
Three Musketeers
Ice Spirit Fireball Three Musketeers
Three Musketeers Fireball Night Witch
Ice Spirit Fireball Three Musketeers Royal Ghost Night Witch
Earthquake Ice Spirit Fireball Royal Ghost Mother Witch
Three Musketeers
Royal Ghost Earthquake Fireball Goblin Giant Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost
Fireball Royal Ghost
Ice Spirit Goblin Giant
Fireball Goblin Giant Night Witch
Three Musketeers Goblin Giant Night Witch
Fireball Mother Witch Ice Spirit Three Musketeers Goblin Giant
Fireball Goblin Giant Night Witch
Goblin Giant
Ice Spirit Fireball
Three Musketeers Goblin Giant
Fireball Goblin Giant
Fireball Three Musketeers Goblin Giant Night Witch
Fireball Three Musketeers
Ice Spirit Fireball Three Musketeers Goblin Giant Night Witch
Earthquake Fireball Royal Ghost Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Royal Ghost
Fireball Royal Ghost
Earthquake Fireball Goblin Giant
Earthquake Fireball
Fireball Earthquake
Fireball Mother Witch Ice Spirit Goblin Giant
Earthquake
Earthquake Fireball Ice Spirit
Fireball
Fireball Three Musketeers Night Witch
Earthquake Fireball
Fireball
Earthquake Fireball Three Musketeers
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball Three Musketeers
Earthquake Fireball Three Musketeers
Earthquake Fireball Three Musketeers
Night Witch
Earthquake Fireball Three Musketeers
Earthquake Fireball Mother Witch
Earthquake Fireball Night Witch
Fireball
Earthquake Fireball
Earthquake Mother Witch Ice Spirit Fireball
Fireball Earthquake Royal Ghost
Fireball
Fireball
Fireball Night Witch Mother Witch
Ice Spirit Fireball
Fireball Night Witch
Earthquake Fireball Night Witch
Ice Spirit Fireball
Earthquake Fireball
Earthquake Ice Spirit Fireball Night Witch
Fireball Three Musketeers
Fireball
Fireball Three Musketeers
Earthquake Fireball
Fireball
Three Musketeers
Ice Spirit Fireball
Fireball
Fireball Goblin Giant Royal Ghost
Fireball

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