My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Dobré
Synergie
RIP
Versatility
Dobré
F2P skóre
RIP

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Suspicious Bush Balloon Mother Witch Mighty Miner

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Balloon

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Balloon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Goblin Machine Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Balloon Mighty Miner
Giant Snowball
Skeletons Guards Balloon Mighty Miner
Zap
Skeletons Guards Balloon Mighty Miner
Barbarian Barrel
Skeletons Guards
The Log
Skeletons Suspicious Bush Guards
Earthquake
Skeletons Guards
Arrows
Skeletons Suspicious Bush Guards
Royal Delivery
Skeletons Guards Balloon Mother Witch
Fireball
Suspicious Bush Balloon Mother Witch Mighty Miner
Poison
Suspicious Bush Guards Balloon Mother Witch
Lightning
Balloon Mother Witch Mighty Miner
Rocket
Balloon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Goblin Machine

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Suspicious Bush Guards Mother Witch Goblin Machine Mighty Miner

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Earthquake Guards Mother Witch Mighty Miner Balloon Goblin Machine

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Suspicious Bush Earthquake Guards

Attack Synergies 0 2

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Suspicious Bush
Earthquake
Balloon Mother Witch
Guards
Balloon
Earthquake
Mother Witch
Earthquake
Goblin Machine
Mighty Miner

Defense Synergies 0 2

Skeletons
Earthquake
Suspicious Bush
Earthquake
Skeletons
Guards
Mother Witch
Balloon
Mother Witch
Guards
Goblin Machine
Mighty Miner

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake
Skeletons
Skeletons
Skeletons Guards
Earthquake
Skeletons Earthquake Guards Mother Witch
Earthquake
Mighty Miner Skeletons
Guards Skeletons
Guards Mother Witch Skeletons Earthquake
Skeletons Earthquake Guards
Earthquake Guards
Skeletons
Guards
Earthquake Guards Mother Witch
Earthquake Guards Mother Witch
Guards Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons
Guards Skeletons
Guards
Skeletons Guards Mighty Miner
Mother Witch Skeletons
Guards Skeletons
Mighty Miner
Skeletons
Skeletons Guards
Guards
Guards
Skeletons Guards
Guards Skeletons Mighty Miner
Earthquake Mother Witch Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Guards
Earthquake
Earthquake Guards
Earthquake
Mother Witch Goblin Machine
Earthquake
Earthquake
Guards
Earthquake Goblin Machine
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake Goblin Machine
Earthquake Mother Witch Goblin Machine
Earthquake
Earthquake
Earthquake Mother Witch Goblin Machine
Earthquake
Mother Witch
Guards
Earthquake
Mighty Miner
Earthquake
Earthquake Guards
Earthquake
Guards

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