My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Dobré

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Musketeer Battle Ram Baby Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mini P.E.K.K.A Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Mini P.E.K.K.A Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram Guards
Giant Snowball
Skeletons Musketeer Battle Ram Guards Baby Dragon
Zap
Skeletons Battle Ram Guards
Barbarian Barrel
Skeletons Electro Spirit Musketeer Battle Ram Guards
The Log
Skeletons Electro Spirit Mini P.E.K.K.A Musketeer Battle Ram Guards
Earthquake
Skeletons Guards
Arrows
Skeletons Electro Spirit Guards
Royal Delivery
Skeletons Electro Spirit Mini P.E.K.K.A Musketeer Battle Ram Guards Baby Dragon
Fireball
Musketeer Battle Ram Baby Dragon
Poison
Musketeer Guards
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Baby Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Mini P.E.K.K.A Battle Ram Guards Baby Dragon

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Arrows Guards Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Arrows Guards

Attack Synergies 0 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Electro Spirit
Battle Ram
Arrows
Mini P.E.K.K.A Battle Ram
Mini P.E.K.K.A
Arrows Musketeer Baby Dragon
Musketeer
Mini P.E.K.K.A Battle Ram Baby Dragon
Battle Ram
Electro Spirit Arrows Musketeer Baby Dragon
Guards
Baby Dragon
Mini P.E.K.K.A Musketeer Battle Ram

Defense Synergies 2 10

Skeletons
Musketeer Electro Spirit Mini P.E.K.K.A Baby Dragon
Electro Spirit
Skeletons Baby Dragon
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Arrows Musketeer Guards Baby Dragon
Musketeer
Skeletons Guards Mini P.E.K.K.A Baby Dragon
Battle Ram
Guards
Musketeer Mini P.E.K.K.A Baby Dragon
Baby Dragon
Skeletons Electro Spirit Mini P.E.K.K.A Musketeer Guards

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon
Mini P.E.K.K.A Skeletons Musketeer
Mini P.E.K.K.A Skeletons Musketeer
Mini P.E.K.K.A Skeletons Musketeer Guards
Arrows Mini P.E.K.K.A
Arrows Skeletons Electro Spirit Musketeer Guards Baby Dragon
Musketeer Electro Spirit Arrows Baby Dragon
Electro Spirit Arrows Musketeer Baby Dragon
Mini P.E.K.K.A Skeletons Musketeer
Guards Skeletons Mini P.E.K.K.A Musketeer
Guards Skeletons Electro Spirit Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Mini P.E.K.K.A Skeletons Musketeer Guards
Electro Spirit Arrows Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Arrows Mini P.E.K.K.A Musketeer
Arrows Electro Spirit Musketeer Guards Baby Dragon
Arrows Baby Dragon Electro Spirit Musketeer Guards
Mini P.E.K.K.A Musketeer
Electro Spirit Arrows Mini P.E.K.K.A Musketeer Guards Baby Dragon
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeletons
Arrows Mini P.E.K.K.A Musketeer Baby Dragon
Guards Skeletons Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Guards Musketeer
Skeletons Mini P.E.K.K.A Musketeer Guards
Arrows Skeletons Electro Spirit Musketeer Baby Dragon
Mini P.E.K.K.A Guards Skeletons Musketeer
Mini P.E.K.K.A
Skeletons Electro Spirit Mini P.E.K.K.A Baby Dragon
Skeletons Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Arrows Guards
Mini P.E.K.K.A Skeletons Guards
Musketeer Baby Dragon
Guards Skeletons Electro Spirit Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Electro Spirit Mini P.E.K.K.A Musketeer Baby Dragon
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Guards Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Musketeer Guards
Arrows Baby Dragon
Arrows Electro Spirit Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows
Mini P.E.K.K.A Musketeer Guards
Arrows Musketeer
Arrows Musketeer Baby Dragon
Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Baby Dragon
Musketeer Baby Dragon
Arrows
Musketeer
Arrows Musketeer Baby Dragon
Arrows Electro Spirit Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Electro Spirit Musketeer Guards
Mini P.E.K.K.A
Arrows Musketeer
Electro Spirit Arrows
Arrows
Electro Spirit Musketeer Guards
Arrows Musketeer Baby Dragon
Arrows
Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Musketeer
Electro Spirit Musketeer Guards Baby Dragon
Musketeer
Musketeer Baby Dragon

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