My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Demolisher Hunter P.E.K.K.A Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Demolisher Wall Breakers Goblin Curse Mighty Miner
Giant Snowball
Archers Wall Breakers Goblin Curse Mighty Miner
Zap
Archers Wall Breakers Goblin Curse Mighty Miner
Barbarian Barrel
Archers Wall Breakers Goblin Curse Hunter
The Log
Archers Goblin Demolisher Wall Breakers Goblin Curse Hunter
Earthquake
Archers
Arrows
Archers Wall Breakers Goblin Curse
Royal Delivery
Archers Goblin Demolisher Wall Breakers Hunter P.E.K.K.A
Fireball
Archers Wall Breakers Hunter Mighty Miner
Poison
Archers Goblin Curse Hunter
Lightning
Hunter Mighty Miner
Rocket
Hunter Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse P.E.K.K.A Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Curse Archers Void Goblin Demolisher Hunter Mighty Miner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Goblin Curse Archers Void

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Wall Breakers P.E.K.K.A
Goblin Demolisher
Goblin Curse P.E.K.K.A
Wall Breakers
Archers
Goblin Curse
Goblin Demolisher
Void
Hunter
P.E.K.K.A
P.E.K.K.A
Archers Goblin Demolisher Hunter
Mighty Miner

Defense Synergies 0 3

Archers
P.E.K.K.A
Goblin Demolisher
P.E.K.K.A
Wall Breakers
Goblin Curse
Void
Hunter
P.E.K.K.A
P.E.K.K.A
Archers Goblin Demolisher Hunter
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Void
Hunter P.E.K.K.A Goblin Curse
Hunter P.E.K.K.A Archers Goblin Curse Void
Hunter P.E.K.K.A Goblin Curse
Goblin Demolisher P.E.K.K.A
Archers Goblin Demolisher Hunter
Hunter Archers Goblin Curse Void
Void P.E.K.K.A
Hunter P.E.K.K.A Mighty Miner Goblin Curse
Archers Hunter
Archers Goblin Curse Goblin Demolisher Hunter
Hunter Archers Goblin Curse
Hunter P.E.K.K.A Goblin Curse
Goblin Demolisher Goblin Curse Hunter P.E.K.K.A
P.E.K.K.A Goblin Curse Hunter
Goblin Curse Hunter P.E.K.K.A
Hunter P.E.K.K.A
Archers Goblin Demolisher Hunter
Hunter Archers Goblin Demolisher Goblin Curse
P.E.K.K.A Goblin Curse Hunter
Goblin Demolisher Archers Goblin Curse Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Void P.E.K.K.A
Void Archers Hunter
P.E.K.K.A Hunter
Hunter P.E.K.K.A
P.E.K.K.A Goblin Curse Hunter Mighty Miner
Archers Goblin Demolisher Goblin Curse Hunter
P.E.K.K.A Archers Void Hunter
P.E.K.K.A Mighty Miner Goblin Curse Hunter
Void P.E.K.K.A
P.E.K.K.A Goblin Curse
P.E.K.K.A Hunter
P.E.K.K.A Void
P.E.K.K.A Goblin Curse Hunter
Archers Goblin Demolisher Goblin Curse
Archers Hunter P.E.K.K.A Mighty Miner
Archers Goblin Curse Hunter P.E.K.K.A Mighty Miner
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Goblin Curse
Void
Void
Goblin Demolisher Goblin Curse
Goblin Curse Hunter
Archers Goblin Demolisher
Goblin Demolisher Goblin Curse Hunter
Void
Void
Void
Void Archers Goblin Curse
Void Hunter
Void
Goblin Demolisher Hunter
Goblin Demolisher
Void Archers Goblin Demolisher Hunter
Goblin Demolisher Goblin Curse Void
Void
Void
Void
Void
Goblin Demolisher Goblin Curse Hunter
Void Hunter
Void
Void Goblin Curse
Archers Goblin Curse Void Hunter
Void
Void
Void Hunter
Void
P.E.K.K.A Mighty Miner
Goblin Curse
Archers Void
Archers Goblin Curse Hunter
Void Hunter
Void
P.E.K.K.A
Void
Void
P.E.K.K.A
Void
Void

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