My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Electro Dragon
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Skeleton Army
The Log
Firecracker Elite Barbarians Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Skeleton Army Electro Dragon Bowler
Fireball
Firecracker Elite Barbarians Skeleton Army Electro Dragon Bowler
Poison
Firecracker Skeleton Army Electro Dragon
Lightning
Elite Barbarians Electro Dragon Bowler
Rocket
Elite Barbarians Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Bowler Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Bowler Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Electro Dragon Bowler Elite Barbarians Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Skeleton Army Electro Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Bowler Lightning Mega Knight
Firecracker
Elite Barbarians Bowler Mega Knight
Elite Barbarians
Arrows Firecracker Mega Knight
Skeleton Army
Electro Dragon
Bowler Mega Knight
Bowler
Arrows Firecracker Electro Dragon Lightning
Lightning
Arrows Bowler
Mega Knight
Arrows Firecracker Elite Barbarians Electro Dragon

Defense Synergies 1 8

Arrows
Mega Knight Bowler Lightning
Firecracker
Skeleton Army Electro Dragon Mega Knight
Elite Barbarians
Mega Knight
Skeleton Army
Firecracker Electro Dragon
Electro Dragon
Firecracker Skeleton Army Bowler
Bowler
Arrows Electro Dragon
Lightning
Arrows
Mega Knight
Arrows Firecracker Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Electro Dragon
Elite Barbarians Skeleton Army Firecracker Electro Dragon Mega Knight
Skeleton Army Bowler Mega Knight Elite Barbarians Electro Dragon Lightning
Elite Barbarians Skeleton Army Firecracker Electro Dragon Bowler Mega Knight
Lightning Arrows Firecracker Elite Barbarians Skeleton Army Bowler Mega Knight
Arrows Skeleton Army Bowler Firecracker Electro Dragon Mega Knight
Lightning Arrows Firecracker Electro Dragon
Bowler Lightning Arrows Electro Dragon Mega Knight
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Bowler Mega Knight
Skeleton Army Arrows Firecracker Electro Dragon Bowler Mega Knight
Arrows Firecracker Electro Dragon
Skeleton Army Bowler Mega Knight Elite Barbarians Electro Dragon Lightning
Skeleton Army Bowler Mega Knight Arrows Firecracker Electro Dragon
Elite Barbarians Skeleton Army Mega Knight
Skeleton Army Elite Barbarians Bowler Lightning Mega Knight
Mega Knight Arrows Firecracker Elite Barbarians Skeleton Army Electro Dragon Bowler
Arrows Mega Knight Firecracker Elite Barbarians Skeleton Army Electro Dragon Bowler
Arrows Firecracker Electro Dragon Bowler Mega Knight
Elite Barbarians
Skeleton Army Bowler Mega Knight Arrows Firecracker Elite Barbarians Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Elite Barbarians Bowler
Arrows Firecracker Elite Barbarians Electro Dragon Bowler Lightning Mega Knight
Skeleton Army Mega Knight Elite Barbarians Electro Dragon Bowler Lightning
Skeleton Army Bowler Lightning Mega Knight Elite Barbarians
Elite Barbarians Skeleton Army Bowler Mega Knight
Arrows Firecracker Electro Dragon
Skeleton Army Elite Barbarians Bowler Lightning
Mega Knight Elite Barbarians Skeleton Army
Electro Dragon Lightning Mega Knight Firecracker Elite Barbarians Skeleton Army
Skeleton Army
Mega Knight Elite Barbarians Electro Dragon Bowler
Skeleton Army Lightning Mega Knight Arrows Elite Barbarians Bowler
Elite Barbarians Skeleton Army Bowler Lightning Mega Knight
Firecracker Skeleton Army Electro Dragon Bowler Mega Knight
Elite Barbarians Skeleton Army Electro Dragon Firecracker Bowler Lightning
Arrows Bowler Mega Knight Firecracker Elite Barbarians Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Bowler
Lightning Arrows Electro Dragon
Lightning Arrows Firecracker
Arrows Firecracker Bowler Mega Knight
Arrows Firecracker Electro Dragon
Arrows Firecracker Bowler
Arrows Firecracker Electro Dragon Bowler Lightning
Arrows Firecracker Electro Dragon Lightning
Lightning Elite Barbarians Electro Dragon Bowler
Firecracker Lightning Arrows Electro Dragon Bowler
Lightning Arrows Firecracker Electro Dragon
Lightning Firecracker Elite Barbarians Bowler
Lightning Arrows Firecracker Electro Dragon
Lightning Arrows Firecracker Elite Barbarians
Lightning Arrows Firecracker Electro Dragon Bowler
Lightning Arrows Firecracker Electro Dragon Bowler Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Firecracker Electro Dragon Bowler Mega Knight
Lightning Arrows Firecracker Electro Dragon Bowler Mega Knight
Lightning Bowler Mega Knight
Lightning Arrows
Bowler Lightning
Lightning Arrows Electro Dragon
Arrows Firecracker Electro Dragon Bowler Mega Knight
Arrows Firecracker Electro Dragon Bowler Lightning
Lightning Arrows Electro Dragon Bowler Mega Knight
Lightning Arrows Firecracker
Elite Barbarians Lightning Arrows Firecracker Electro Dragon
Electro Dragon Lightning Firecracker
Lightning Elite Barbarians Bowler
Lightning Arrows Electro Dragon Mega Knight
Lightning Arrows Firecracker Electro Dragon
Mega Knight
Arrows Firecracker Bowler Lightning
Lightning Skeleton Army Electro Dragon
Lightning Arrows Firecracker Electro Dragon
Arrows
Lightning Firecracker Electro Dragon Bowler Mega Knight
Arrows Firecracker Electro Dragon Bowler Lightning
Lightning Arrows
Firecracker Elite Barbarians Electro Dragon Mega Knight
Electro Dragon Firecracker Elite Barbarians Bowler Lightning
Firecracker Electro Dragon Lightning
Electro Dragon Lightning Firecracker Bowler Mega Knight
Lightning Firecracker Electro Dragon Bowler Mega Knight

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