My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Tombstone Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Dart Goblin Hog Rider
Zap
Tombstone Dart Goblin
Barbarian Barrel
Knight Tombstone Dart Goblin Electro Wizard
The Log
Tombstone Dart Goblin Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Tombstone Dart Goblin
Royal Delivery
Knight Dart Goblin Hog Rider Electro Wizard
Fireball
Tombstone Dart Goblin Hog Rider Electro Wizard
Poison
Tombstone Dart Goblin Electro Wizard
Lightning
Knight Ice Golem Tombstone Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem Tombstone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Knight Tombstone Dart Goblin Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Knight Tombstone

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Mega Knight
Knight
Dart Goblin Hog Rider Arrows Electro Wizard
Ice Golem
Hog Rider Dart Goblin Electro Wizard
Tombstone
Dart Goblin
Knight Ice Golem Hog Rider Mega Knight
Hog Rider
Arrows Knight Ice Golem Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Knight Ice Golem Hog Rider Mega Knight
Mega Knight
Arrows Dart Goblin Hog Rider Electro Wizard

Defense Synergies 4 10

Arrows
Mega Knight Knight Ice Golem Tombstone
Knight
Dart Goblin Electro Wizard Arrows
Ice Golem
Arrows Dart Goblin Electro Wizard Mega Knight
Tombstone
Dart Goblin Arrows Electro Wizard
Dart Goblin
Knight Tombstone Ice Golem Electro Wizard Mega Knight
Hog Rider
Electro Wizard
Knight Ice Golem Tombstone Dart Goblin Mega Knight
Mega Knight
Arrows Ice Golem Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Tombstone Dart Goblin Electro Wizard
Knight Tombstone Dart Goblin Electro Wizard Mega Knight
Mega Knight Knight Tombstone Dart Goblin Electro Wizard
Knight Tombstone Dart Goblin Electro Wizard Mega Knight
Arrows Tombstone Mega Knight
Arrows Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Arrows Tombstone
Arrows Ice Golem Dart Goblin Electro Wizard Mega Knight
Tombstone
Knight Ice Golem Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Arrows Knight Ice Golem Tombstone Mega Knight
Arrows Dart Goblin Electro Wizard
Tombstone Mega Knight Knight Electro Wizard
Mega Knight Arrows Tombstone Dart Goblin Electro Wizard
Knight Tombstone Electro Wizard Mega Knight
Electro Wizard Mega Knight
Mega Knight Arrows Knight Tombstone Electro Wizard
Arrows Tombstone Mega Knight Knight Dart Goblin Electro Wizard
Arrows Knight Ice Golem Tombstone Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Mega Knight Arrows Knight Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Ice Golem Tombstone Electro Wizard
Electro Wizard Arrows Knight Ice Golem Mega Knight
Tombstone Mega Knight Knight Ice Golem Electro Wizard
Mega Knight Knight Ice Golem Electro Wizard
Knight Tombstone Mega Knight
Arrows Ice Golem Dart Goblin Electro Wizard
Knight Ice Golem Tombstone Dart Goblin Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Ice Golem Tombstone
Tombstone Dart Goblin
Mega Knight Knight Tombstone Dart Goblin
Mega Knight Arrows Electro Wizard
Mega Knight Knight Ice Golem Tombstone
Dart Goblin Mega Knight
Tombstone Electro Wizard Knight Ice Golem Dart Goblin
Arrows Mega Knight Ice Golem Dart Goblin Electro Wizard
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Ice Golem Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Knight Ice Golem Dart Goblin
Arrows Mega Knight
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Electro Wizard
Arrows Knight Dart Goblin Electro Wizard
Arrows Dart Goblin
Knight Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Ice Golem Mega Knight
Arrows Dart Goblin Electro Wizard
Arrows Mega Knight
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Tombstone Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows
Knight Dart Goblin Electro Wizard Mega Knight
Arrows Ice Golem Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Mega Knight

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