My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Executioner P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Tesla Executioner Electro Wizard
The Log
Royal Giant
Earthquake
Tesla
Arrows
Royal Delivery
Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Tesla Electro Wizard Executioner Royal Giant P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Tesla Electro Wizard

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant P.E.K.K.A Mega Knight
Tesla
Royal Giant
Arrows Tornado Executioner Electro Wizard
Tornado
Executioner P.E.K.K.A Royal Giant Mega Knight
Executioner
Tornado Royal Giant P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Tornado Electro Wizard Executioner
Electro Wizard
P.E.K.K.A Royal Giant Mega Knight
Mega Knight
Arrows Tornado Executioner Electro Wizard

Defense Synergies 3 10

Arrows
Mega Knight Tesla Tornado P.E.K.K.A
Tesla
Arrows Tornado Electro Wizard
Royal Giant
Tornado
Executioner P.E.K.K.A Arrows Tesla Electro Wizard Mega Knight
Executioner
Tornado Mega Knight
P.E.K.K.A
Tornado Arrows Electro Wizard
Electro Wizard
Tesla Tornado P.E.K.K.A Mega Knight
Mega Knight
Arrows Tornado Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner Electro Wizard
P.E.K.K.A Tesla Executioner Electro Wizard Mega Knight
Tesla Tornado P.E.K.K.A Mega Knight Executioner Electro Wizard
Tesla P.E.K.K.A Electro Wizard Mega Knight
Arrows Tornado P.E.K.K.A Mega Knight
Arrows Tornado Tesla Executioner Electro Wizard Mega Knight
Tesla Tornado Electro Wizard Arrows Executioner
Arrows Tesla P.E.K.K.A Electro Wizard Mega Knight
Tesla P.E.K.K.A Tornado
Tornado Tesla Electro Wizard Mega Knight
Executioner Electro Wizard Arrows Tesla Tornado Mega Knight
Arrows Tesla Executioner Tornado Electro Wizard
Tesla P.E.K.K.A Mega Knight Electro Wizard
Executioner Mega Knight Arrows Tesla Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard Mega Knight
Tornado Tesla P.E.K.K.A Electro Wizard Mega Knight
Tesla Mega Knight Arrows Tornado Executioner P.E.K.K.A Electro Wizard
Arrows Tesla Mega Knight Tornado Executioner Electro Wizard
Arrows Tornado Executioner Tesla Electro Wizard Mega Knight
P.E.K.K.A Tesla Tornado Electro Wizard
Mega Knight Arrows Tesla Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Tesla Executioner Mega Knight
P.E.K.K.A Mega Knight Electro Wizard
P.E.K.K.A Mega Knight Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Executioner Mega Knight
Arrows Executioner Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Electro Wizard Mega Knight Tornado
P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Arrows Tornado Electro Wizard
P.E.K.K.A Mega Knight Tesla Executioner
Tesla Executioner Mega Knight
Tesla Electro Wizard Tornado Executioner P.E.K.K.A
Arrows Executioner Mega Knight Tesla P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Executioner Electro Wizard
Arrows
Arrows
Executioner Arrows Mega Knight
Arrows Executioner Tornado
Arrows Tornado Executioner
Arrows Tornado Executioner
Arrows Tornado
Tornado Electro Wizard
Arrows Tornado Electro Wizard
Arrows Tornado Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner Mega Knight
Arrows Tornado
Arrows Executioner Electro Wizard Mega Knight
Arrows Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows
Arrows Tornado Executioner Mega Knight
Arrows Tornado Executioner Electro Wizard
Arrows Tornado Mega Knight
Arrows Tornado
Arrows Tornado Executioner Electro Wizard
Electro Wizard
Arrows Mega Knight
Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Electro Wizard
Arrows Tornado Executioner Electro Wizard
Arrows
Executioner Electro Wizard Mega Knight
Arrows Executioner
Arrows Tornado
Executioner P.E.K.K.A Mega Knight
Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Executioner Electro Wizard Mega Knight

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