My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Witch Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner Fisherman
Giant Snowball
Bats Wall Breakers Witch Miner Fisherman
Zap
Bats Wall Breakers Witch Fisherman
Barbarian Barrel
Wall Breakers Hunter Witch
The Log
Wall Breakers Hunter Witch Fisherman
Earthquake
Witch
Arrows
Bats Wall Breakers Witch
Royal Delivery
Bats Wall Breakers Hunter Witch Miner Fisherman
Fireball
Wall Breakers Hunter Witch Fisherman
Poison
Bats Hunter Witch Fisherman
Lightning
Hunter Witch Fisherman
Rocket
Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Miner Fisherman Hunter Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Wall Breakers Fisherman
Arrows
Wall Breakers Miner Mega Knight
Wall Breakers
Miner Bats Arrows Mega Knight
Hunter
Fisherman Mega Knight
Witch
Miner Mega Knight
Miner
Bats Wall Breakers Arrows Witch Mega Knight
Fisherman
Hunter Bats Mega Knight
Mega Knight
Bats Arrows Wall Breakers Hunter Witch Miner Fisherman

Defense Synergies 2 8

Bats
Hunter Fisherman Mega Knight
Arrows
Mega Knight
Wall Breakers
Hunter
Fisherman Bats Mega Knight
Witch
Fisherman Mega Knight
Miner
Mega Knight
Fisherman
Hunter Bats Witch Mega Knight
Mega Knight
Arrows Bats Hunter Witch Miner Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Hunter Bats Witch Fisherman Mega Knight
Hunter Witch Fisherman Mega Knight Bats
Hunter Witch Bats Fisherman Mega Knight
Arrows Mega Knight
Arrows Bats Hunter Mega Knight
Bats Hunter Arrows Witch
Arrows Mega Knight
Hunter Witch Fisherman
Hunter Miner Fisherman Mega Knight
Bats Witch Arrows Hunter Fisherman Mega Knight
Arrows Hunter Bats Witch
Hunter Mega Knight Bats Witch
Mega Knight Bats Arrows Hunter Witch
Hunter Mega Knight
Hunter Fisherman Mega Knight
Mega Knight Bats Arrows Hunter Witch Fisherman
Arrows Mega Knight Bats Hunter Witch Fisherman
Arrows Hunter Witch Bats Fisherman Mega Knight
Hunter Fisherman
Mega Knight Bats Arrows Hunter Witch Fisherman
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Fisherman
Arrows Hunter Miner Fisherman Mega Knight
Mega Knight Bats Hunter Witch Fisherman
Hunter Mega Knight Bats Fisherman
Hunter Witch Fisherman Mega Knight
Arrows Bats Hunter Witch
Bats Hunter Witch
Mega Knight Hunter Fisherman
Mega Knight Bats Witch
Witch
Mega Knight Bats Hunter Witch
Mega Knight Arrows
Mega Knight Hunter Witch
Witch Mega Knight
Witch Bats Hunter Fisherman
Bats Arrows Mega Knight Hunter Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Miner Fisherman
Arrows Miner
Arrows
Arrows Mega Knight
Arrows Bats Hunter Witch
Arrows Witch
Arrows Hunter
Arrows Miner Fisherman
Bats Fisherman
Miner Arrows Fisherman
Arrows
Hunter Miner Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Hunter Witch
Arrows Mega Knight
Arrows
Bats Fisherman
Arrows Hunter Fisherman Mega Knight
Arrows Witch Miner Mega Knight
Mega Knight
Arrows
Fisherman
Arrows
Arrows Hunter Witch Mega Knight
Witch Fisherman
Arrows Miner Hunter Witch Fisherman
Arrows Witch Miner Fisherman Mega Knight
Miner Arrows Fisherman
Bats Arrows Hunter Witch
Bats Witch
Arrows Hunter Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats Witch
Arrows Hunter Witch
Arrows
Miner Hunter Mega Knight
Arrows
Arrows
Mega Knight
Bats Witch
Bats Witch
Witch Miner Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: