My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Night Witch
Giant Snowball
Bats Witch Lumberjack Night Witch
Zap
Bats Witch Night Witch
Barbarian Barrel
Valkyrie Witch Lumberjack Night Witch
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Bats Witch Night Witch
Royal Delivery
Bats Valkyrie Witch Lumberjack Night Witch
Fireball
Witch Lumberjack Night Witch
Poison
Bats Witch Night Witch
Lightning
Valkyrie Witch Lumberjack Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Valkyrie Lumberjack Night Witch Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Valkyrie

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Golem Lumberjack
Zap
Arrows Bats Valkyrie Witch Golem Lumberjack Night Witch
Arrows
Zap Golem Lumberjack Night Witch
Valkyrie
Bats Lumberjack Zap Witch
Witch
Zap Valkyrie Golem Lumberjack
Golem
Arrows Night Witch Bats Zap Witch Lumberjack
Lumberjack
Valkyrie Bats Zap Arrows Witch Golem Night Witch
Night Witch
Golem Zap Arrows Lumberjack

Defense Synergies 0 14

Bats
Zap Valkyrie Lumberjack
Zap
Bats Arrows Valkyrie Witch Lumberjack Night Witch
Arrows
Zap Valkyrie Lumberjack
Valkyrie
Bats Zap Arrows Witch Lumberjack Night Witch
Witch
Zap Valkyrie Lumberjack
Golem
Lumberjack
Bats Zap Arrows Valkyrie Witch
Night Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Lumberjack Bats Zap Valkyrie Witch Night Witch
Witch Lumberjack Bats Valkyrie Night Witch
Witch Lumberjack Night Witch Bats Valkyrie
Arrows Valkyrie Lumberjack
Arrows Bats Zap Valkyrie Lumberjack Night Witch
Bats Zap Arrows Witch Night Witch
Zap Arrows Valkyrie
Witch Lumberjack Night Witch
Valkyrie Lumberjack Night Witch
Bats Valkyrie Witch Zap Arrows Lumberjack Night Witch
Arrows Bats Zap Witch Night Witch
Lumberjack Night Witch Bats Zap Valkyrie Witch
Valkyrie Bats Zap Arrows Witch Lumberjack Night Witch
Lumberjack
Zap Lumberjack
Bats Arrows Valkyrie Witch Lumberjack Night Witch
Arrows Valkyrie Bats Zap Witch Lumberjack Night Witch
Zap Arrows Valkyrie Witch Bats Lumberjack
Lumberjack
Valkyrie Bats Arrows Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Witch
Zap Arrows Valkyrie Lumberjack
Lumberjack Bats Zap Valkyrie Witch
Valkyrie Lumberjack Bats Zap Night Witch
Valkyrie Witch Lumberjack Night Witch
Arrows Bats Zap Witch
Bats Valkyrie Witch Lumberjack Night Witch
Valkyrie Lumberjack
Zap Bats Valkyrie Witch
Witch
Bats Valkyrie Witch Lumberjack
Zap Arrows Valkyrie
Valkyrie Witch Lumberjack Night Witch
Valkyrie Witch
Witch Bats Zap Valkyrie Lumberjack Night Witch
Bats Arrows Valkyrie Zap Witch
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Bats Zap Witch
Arrows Witch
Arrows Zap
Arrows Zap
Bats Lumberjack Night Witch
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Bats Night Witch
Zap Arrows
Zap Arrows Valkyrie Witch
Night Witch
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch
Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Bats Zap Arrows Witch Night Witch
Zap Bats Witch
Night Witch
Zap Arrows Night Witch
Zap Arrows
Arrows
Zap Bats Witch Night Witch
Zap Arrows Witch
Arrows
Valkyrie Lumberjack
Arrows Zap
Zap Arrows
Zap Bats Witch
Bats Zap Witch
Zap Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: