My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Three Musketeers Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers Skeleton Army Dark Prince
Giant Snowball
Cannon Musketeer Three Musketeers Skeleton Army
Zap
Cannon Three Musketeers Skeleton Army Dark Prince
Barbarian Barrel
Cannon Musketeer Three Musketeers Skeleton Army Dark Prince
The Log
Cannon Musketeer Three Musketeers Skeleton Army Dark Prince
Earthquake
Cannon Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Three Musketeers Skeleton Army Dark Prince
Fireball
Cannon Musketeer Three Musketeers Skeleton Army
Poison
Cannon Musketeer Three Musketeers Skeleton Army
Lightning
Cannon Musketeer Three Musketeers Dark Prince
Rocket
Musketeer Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Skeleton Army Tornado Fireball Musketeer Dark Prince Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Skeleton Army Tornado Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Fireball
Tornado Giant Dark Prince
Musketeer
Giant Dark Prince
Giant
Musketeer Dark Prince Fireball Three Musketeers Tornado
Three Musketeers
Giant Tornado Dark Prince
Skeleton Army
Tornado
Fireball Giant Three Musketeers Dark Prince
Dark Prince
Giant Fireball Musketeer Three Musketeers Tornado

Defense Synergies 2 10

Cannon
Musketeer Fireball Skeleton Army Dark Prince
Fireball
Tornado Cannon Musketeer Dark Prince
Musketeer
Cannon Fireball Skeleton Army Tornado Dark Prince
Giant
Three Musketeers
Tornado
Skeleton Army
Cannon Musketeer
Tornado
Fireball Musketeer Three Musketeers Dark Prince
Dark Prince
Cannon Fireball Musketeer Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Musketeer
Skeleton Army Cannon Musketeer Three Musketeers Dark Prince
Cannon Three Musketeers Skeleton Army Tornado Musketeer Dark Prince
Cannon Three Musketeers Skeleton Army Musketeer Dark Prince
Fireball Skeleton Army Tornado Dark Prince
Fireball Skeleton Army Tornado Cannon Musketeer Dark Prince
Musketeer Three Musketeers Tornado Cannon Fireball
Cannon Fireball Musketeer
Cannon Three Musketeers Musketeer Skeleton Army Tornado
Skeleton Army Tornado Cannon Musketeer Dark Prince
Skeleton Army Cannon Fireball Musketeer Tornado Dark Prince
Musketeer Three Musketeers Fireball Tornado
Cannon Skeleton Army Fireball Musketeer Three Musketeers Dark Prince
Fireball Three Musketeers Skeleton Army Cannon Tornado Dark Prince
Skeleton Army Cannon Three Musketeers
Skeleton Army Tornado Cannon Fireball Three Musketeers
Three Musketeers Cannon Fireball Musketeer Skeleton Army Tornado Dark Prince
Cannon Fireball Musketeer Three Musketeers Skeleton Army Tornado Dark Prince
Tornado Cannon Fireball Musketeer Dark Prince
Cannon Musketeer Three Musketeers Tornado
Skeleton Army Dark Prince Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Dark Prince
Fireball Musketeer
Skeleton Army Musketeer Dark Prince
Skeleton Army Dark Prince Fireball Musketeer Tornado
Cannon Musketeer Three Musketeers Skeleton Army Dark Prince
Fireball Musketeer Three Musketeers Tornado
Skeleton Army Dark Prince Fireball Musketeer
Skeleton Army Dark Prince
Fireball Skeleton Army Tornado Dark Prince
Cannon Musketeer Three Musketeers Skeleton Army
Musketeer Dark Prince
Skeleton Army Fireball Tornado Dark Prince
Skeleton Army Dark Prince Cannon Fireball Three Musketeers
Cannon Fireball Musketeer Three Musketeers Skeleton Army
Skeleton Army Fireball Musketeer Three Musketeers Tornado Dark Prince
Cannon Fireball Musketeer Dark Prince
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer Tornado
Fireball
Fireball Musketeer Dark Prince
Fireball Dark Prince
Fireball Musketeer Tornado
Musketeer Tornado
Fireball Tornado
Fireball Tornado
Fireball Musketeer Three Musketeers Tornado
Fireball Musketeer Tornado Dark Prince
Fireball Musketeer Tornado
Fireball Musketeer Three Musketeers
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Three Musketeers
Fireball Musketeer Three Musketeers
Fireball Three Musketeers Tornado
Fireball Musketeer Three Musketeers Dark Prince
Fireball Tornado
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Fireball Musketeer
Tornado Fireball Dark Prince
Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Skeleton Army Dark Prince
Fireball Musketeer Three Musketeers Tornado
Fireball
Fireball Musketeer Three Musketeers Dark Prince
Fireball Musketeer
Fireball Tornado
Musketeer Three Musketeers Dark Prince
Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer Tornado Dark Prince
Fireball

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