My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Executioner Royal Ghost Lumberjack Night Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Night Witch
Giant Snowball
Clone Balloon Lumberjack Night Witch
Zap
Firecracker Clone Balloon Night Witch
Barbarian Barrel
Firecracker Clone Executioner Royal Ghost Lumberjack Night Witch
The Log
Firecracker Clone Lumberjack
Earthquake
Firecracker Clone
Arrows
Firecracker Clone Night Witch
Royal Delivery
Firecracker Clone Balloon Executioner Royal Ghost Lumberjack Night Witch Mother Witch
Fireball
Firecracker Clone Balloon Executioner Lumberjack Night Witch Mother Witch
Poison
Firecracker Clone Balloon Executioner Night Witch Mother Witch
Lightning
Balloon Executioner Lumberjack Night Witch Mother Witch
Rocket
Balloon Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Executioner Royal Ghost Night Witch Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Clone Royal Ghost Lumberjack Night Witch Mother Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Clone Royal Ghost Lumberjack

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Balloon Lumberjack
Clone
Balloon Night Witch Lumberjack
Balloon
Clone Lumberjack Firecracker Executioner Royal Ghost
Executioner
Balloon
Royal Ghost
Balloon Lumberjack Mother Witch
Lumberjack
Balloon Firecracker Clone Royal Ghost Night Witch
Night Witch
Clone Lumberjack
Mother Witch
Royal Ghost

Defense Synergies 0 6

Firecracker
Lumberjack Night Witch
Clone
Balloon
Executioner
Lumberjack
Royal Ghost
Mother Witch
Lumberjack
Firecracker Executioner Mother Witch
Night Witch
Firecracker Mother Witch
Mother Witch
Royal Ghost Lumberjack Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner
Lumberjack Firecracker Executioner Night Witch
Lumberjack Executioner Night Witch
Lumberjack Night Witch Firecracker
Firecracker Lumberjack
Firecracker Executioner Royal Ghost Lumberjack Night Witch Mother Witch
Firecracker Executioner Night Witch
Lumberjack Night Witch
Firecracker Royal Ghost Lumberjack Night Witch
Executioner Mother Witch Firecracker Royal Ghost Lumberjack Night Witch
Executioner Firecracker Night Witch
Lumberjack Night Witch
Executioner Firecracker Royal Ghost Lumberjack Night Witch
Lumberjack
Lumberjack
Firecracker Executioner Lumberjack Night Witch
Firecracker Executioner Royal Ghost Lumberjack Night Witch
Executioner Firecracker Royal Ghost Lumberjack Mother Witch
Lumberjack
Royal Ghost Firecracker Executioner Lumberjack Night Witch Mother Witch
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Ghost
Firecracker Executioner Royal Ghost Lumberjack
Lumberjack
Lumberjack Night Witch
Executioner Lumberjack Night Witch
Firecracker Executioner Mother Witch
Lumberjack Night Witch
Lumberjack
Firecracker
Lumberjack
Executioner Lumberjack Night Witch
Firecracker Executioner
Firecracker Executioner Lumberjack Night Witch
Executioner Firecracker Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Ghost
Firecracker Executioner Royal Ghost
Firecracker
Executioner Firecracker
Firecracker Executioner Mother Witch
Firecracker Executioner
Firecracker Executioner
Firecracker
Lumberjack Night Witch
Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Night Witch
Firecracker Executioner
Firecracker Mother Witch
Night Witch
Firecracker Mother Witch Executioner
Firecracker Executioner Royal Ghost
Firecracker
Firecracker Executioner Night Witch Mother Witch
Firecracker
Night Witch
Night Witch
Firecracker
Firecracker
Night Witch
Firecracker Executioner
Firecracker Executioner Lumberjack
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner Royal Ghost
Firecracker

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