My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel
Giant Snowball
Minion Horde Goblin Barrel Witch
Zap
Firecracker Minion Horde Goblin Barrel Witch
Barbarian Barrel
Firecracker Wizard Goblin Barrel Witch
The Log
Firecracker Goblin Barrel Witch
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Minion Horde Goblin Barrel Witch
Royal Delivery
Firecracker Minion Horde Wizard Goblin Barrel Witch P.E.K.K.A
Fireball
Firecracker Minion Horde Wizard Goblin Barrel Witch
Poison
Firecracker Minion Horde Wizard Witch
Lightning
Wizard Witch Monk
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Fireball Minion Horde Wizard Witch Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Goblin Barrel Fireball Minion Horde

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel P.E.K.K.A Monk
Minion Horde
Fireball
Wizard
P.E.K.K.A
Goblin Barrel
Firecracker P.E.K.K.A
Witch
P.E.K.K.A
P.E.K.K.A
Firecracker Wizard Goblin Barrel Witch
Monk
Firecracker

Defense Synergies 0 2

Firecracker
P.E.K.K.A
Minion Horde
Fireball
Wizard
P.E.K.K.A
Goblin Barrel
Witch
P.E.K.K.A
Firecracker Wizard
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Wizard
Minion Horde P.E.K.K.A Firecracker Witch Monk
Minion Horde Witch P.E.K.K.A
Minion Horde Witch P.E.K.K.A Firecracker Monk
Firecracker Fireball P.E.K.K.A Monk
Fireball Firecracker
Minion Horde Firecracker Fireball Wizard Witch
Fireball P.E.K.K.A Monk
Minion Horde Witch P.E.K.K.A
Firecracker Minion Horde
Minion Horde Witch Firecracker Fireball Wizard
Minion Horde Firecracker Fireball Wizard Witch
Minion Horde P.E.K.K.A Fireball Wizard Witch
Fireball Wizard Firecracker Minion Horde Witch P.E.K.K.A
P.E.K.K.A Minion Horde
Minion Horde Monk Fireball P.E.K.K.A
Minion Horde Wizard Firecracker Fireball Witch P.E.K.K.A
Fireball Firecracker Minion Horde Wizard Witch
Wizard Witch Firecracker Fireball
P.E.K.K.A
Wizard Firecracker Minion Horde Fireball Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch P.E.K.K.A
Fireball Firecracker Wizard Monk
P.E.K.K.A Minion Horde Witch
P.E.K.K.A Minion Horde Fireball Monk
P.E.K.K.A Minion Horde Witch
Firecracker Fireball Wizard Minion Horde Witch Monk
P.E.K.K.A Minion Horde Fireball Witch
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Firecracker Fireball Witch Monk
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Witch
P.E.K.K.A Monk Fireball
P.E.K.K.A Minion Horde Fireball Wizard Witch
Wizard Firecracker Minion Horde Fireball Witch
Witch Firecracker Minion Horde Fireball P.E.K.K.A Monk
Firecracker Minion Horde Fireball Wizard Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Minion Horde Monk
Firecracker Fireball Monk
Minion Horde Fireball
Firecracker Fireball
Fireball Wizard Firecracker Minion Horde
Firecracker Fireball Wizard Minion Horde Witch Monk
Firecracker Minion Horde Wizard Witch
Fireball Firecracker Wizard
Fireball Monk Firecracker Wizard
Minion Horde Fireball
Firecracker Monk Minion Horde Fireball Wizard
Fireball Monk Firecracker Wizard
Firecracker Fireball
Firecracker Minion Horde Fireball Monk
Firecracker Fireball
Firecracker Minion Horde Fireball Wizard Witch
Firecracker Minion Horde Fireball Wizard
Monk Fireball
Minion Horde
Firecracker Fireball Wizard Monk
Firecracker Fireball Wizard Witch Monk
Minion Horde Fireball Monk
Fireball Wizard
Monk
Minion Horde Fireball Monk
Firecracker Fireball Wizard Witch
Minion Horde Witch
Firecracker Fireball Wizard Witch Monk
Fireball Wizard Witch Monk
Fireball Firecracker
Firecracker Minion Horde Fireball Wizard Witch
Firecracker Minion Horde Fireball Wizard Witch
Minion Horde Fireball
Minion Horde Fireball Wizard
Firecracker Minion Horde Fireball Monk
P.E.K.K.A Minion Horde
Firecracker Fireball Wizard Monk
Minion Horde Fireball Witch
Fireball Firecracker Wizard Witch Monk
Fireball
Fireball Firecracker Minion Horde Wizard
Firecracker Fireball Wizard
Monk Fireball
Firecracker Minion Horde P.E.K.K.A
Firecracker Minion Horde Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Monk
P.E.K.K.A
Fireball Firecracker Wizard Monk

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