My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Electro Dragon P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch Electro Dragon
Zap
Witch
Barbarian Barrel
Knight Witch Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Witch Electro Dragon P.E.K.K.A Ice Wizard
Fireball
Hog Rider Witch Electro Dragon Ice Wizard
Poison
Witch Electro Dragon Ice Wizard
Lightning
Knight Mini P.E.K.K.A Witch Electro Dragon Ice Wizard
Rocket
Hog Rider Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Ice Wizard Fireball Mini P.E.K.K.A Hog Rider Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Ice Wizard Fireball Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Fireball Witch Electro Dragon Ice Wizard
Fireball
Hog Rider Knight
Mini P.E.K.K.A
Hog Rider Ice Wizard
Hog Rider
Knight Fireball Mini P.E.K.K.A Witch
Witch
Knight Hog Rider P.E.K.K.A
Electro Dragon
Knight P.E.K.K.A Ice Wizard
P.E.K.K.A
Witch Electro Dragon Ice Wizard
Ice Wizard
Knight Mini P.E.K.K.A Electro Dragon P.E.K.K.A

Defense Synergies 2 12

Knight
Electro Dragon Ice Wizard Fireball Mini P.E.K.K.A Witch
Fireball
Knight Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Knight Fireball Witch Electro Dragon Ice Wizard
Hog Rider
Witch
Knight Mini P.E.K.K.A Electro Dragon Ice Wizard
Electro Dragon
Knight Mini P.E.K.K.A Witch Ice Wizard
P.E.K.K.A
Ice Wizard
Ice Wizard
Knight Fireball Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Knight Witch Electro Dragon Ice Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Knight Electro Dragon Ice Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Knight Electro Dragon Ice Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Electro Dragon Ice Wizard
Fireball Witch Electro Dragon Ice Wizard
Fireball Electro Dragon P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Ice Wizard
Knight Mini P.E.K.K.A Ice Wizard
Witch Ice Wizard Knight Fireball Electro Dragon
Fireball Witch Electro Dragon Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Witch Electro Dragon Ice Wizard
Fireball Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight
Fireball Mini P.E.K.K.A P.E.K.K.A
Knight Fireball Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A
Fireball Knight Witch Electro Dragon Ice Wizard
Witch Knight Fireball Electro Dragon Ice Wizard
Mini P.E.K.K.A P.E.K.K.A
Knight Fireball Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball Witch P.E.K.K.A
Fireball Knight Mini P.E.K.K.A Electro Dragon
P.E.K.K.A Knight Mini P.E.K.K.A Witch Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Mini P.E.K.K.A Witch
Fireball Witch Electro Dragon Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Witch Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
Electro Dragon P.E.K.K.A Knight Fireball Mini P.E.K.K.A Witch
Witch P.E.K.K.A
P.E.K.K.A Knight Mini P.E.K.K.A Witch Electro Dragon
P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Witch
Fireball Witch Electro Dragon
Witch Electro Dragon Knight Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Electro Dragon
Fireball Electro Dragon Ice Wizard
Fireball Electro Dragon
Knight Fireball
Fireball
Fireball Witch Electro Dragon Ice Wizard
Witch
Fireball Electro Dragon Ice Wizard
Fireball Electro Dragon
Fireball Mini P.E.K.K.A Electro Dragon
Knight Fireball Electro Dragon
Fireball Electro Dragon
Knight Fireball
Fireball Electro Dragon
Fireball
Fireball Witch Electro Dragon
Fireball Electro Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Dragon
Fireball Witch Electro Dragon
Fireball
Fireball
Fireball Electro Dragon
Fireball Witch Electro Dragon Ice Wizard
Witch
Fireball Witch Electro Dragon Ice Wizard
Fireball Witch Electro Dragon
Fireball
Fireball Witch Electro Dragon Ice Wizard
Electro Dragon Fireball Witch
Fireball Mini P.E.K.K.A
Fireball Electro Dragon
Fireball Electro Dragon
P.E.K.K.A
Fireball
Fireball Witch Electro Dragon
Fireball Witch Electro Dragon Ice Wizard
Fireball
Fireball Knight Mini P.E.K.K.A Electro Dragon
Fireball Electro Dragon
Fireball
Electro Dragon P.E.K.K.A
Electro Dragon Fireball Witch
Fireball Witch Electro Dragon
Electro Dragon Fireball Witch
P.E.K.K.A
Fireball Electro Dragon

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