My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Fisherman Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Prince Fisherman Inferno Dragon
Giant Snowball
Wall Breakers Goblin Barrel Fisherman Inferno Dragon
Zap
Wall Breakers Goblin Barrel Prince Fisherman Inferno Dragon
Barbarian Barrel
Wall Breakers Goblin Barrel
The Log
Mini P.E.K.K.A Wall Breakers Goblin Barrel Prince Fisherman
Earthquake
Goblin Barrel
Arrows
Wall Breakers Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Wall Breakers Goblin Barrel Prince Fisherman Inferno Dragon
Fireball
Wall Breakers Goblin Barrel Fisherman Inferno Dragon
Poison
Fisherman
Lightning
Mini P.E.K.K.A Prince Fisherman Inferno Dragon Goblinstein
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Goblin Barrel Fisherman Mini P.E.K.K.A Inferno Dragon Prince Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Goblin Barrel Fisherman

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
The Log
Wall Breakers
The Log
Goblin Barrel
Prince
Prince
Goblin Barrel The Log
The Log
Mini P.E.K.K.A Wall Breakers Prince Fisherman
Fisherman
The Log
Inferno Dragon
Goblinstein

Defense Synergies 2 4

Mini P.E.K.K.A
The Log Fisherman
Wall Breakers
Goblin Barrel
Prince
The Log Fisherman
The Log
Mini P.E.K.K.A Prince Fisherman Inferno Dragon
Fisherman
Mini P.E.K.K.A Prince The Log
Inferno Dragon
The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A Inferno Dragon Prince The Log Fisherman
Mini P.E.K.K.A Prince Fisherman Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon Fisherman
Mini P.E.K.K.A Prince The Log
The Log
Inferno Dragon
The Log
Mini P.E.K.K.A Inferno Dragon Prince Fisherman
Mini P.E.K.K.A Prince Fisherman
The Log Fisherman
Inferno Dragon
Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Inferno Dragon Prince
Mini P.E.K.K.A Prince The Log Fisherman Inferno Dragon
Mini P.E.K.K.A Prince Fisherman
Prince The Log Fisherman
The Log Fisherman Inferno Dragon
Mini P.E.K.K.A Prince Fisherman Inferno Dragon
Mini P.E.K.K.A Prince The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Prince Fisherman
Mini P.E.K.K.A Prince The Log Fisherman Inferno Dragon
Mini P.E.K.K.A Prince The Log Fisherman
Mini P.E.K.K.A Prince The Log Fisherman
Mini P.E.K.K.A Prince Fisherman Inferno Dragon
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Fisherman Inferno Dragon
Mini P.E.K.K.A Prince The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Prince
Prince The Log
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log Fisherman Inferno Dragon
Mini P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Fisherman
The Log
Prince The Log
The Log
The Log
The Log
The Log Fisherman
Mini P.E.K.K.A Prince Fisherman
Prince The Log Fisherman
The Log Fisherman
Fisherman
Prince The Log Fisherman
The Log
The Log
Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Prince The Log Fisherman
The Log
Prince The Log
Prince The Log Fisherman
The Log
The Log
Fisherman Inferno Dragon
The Log Fisherman
Prince The Log Fisherman
The Log Fisherman
Mini P.E.K.K.A
The Log
Prince
The Log
Prince
The Log
Mini P.E.K.K.A Prince
The Log
Prince
The Log
Prince The Log
Prince Inferno Dragon

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