My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Executioner
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Executioner
Fireball
Firecracker Executioner
Poison
Firecracker Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Firecracker Mini P.E.K.K.A Executioner Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Arrows Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mini P.E.K.K.A Lightning Mega Knight
Firecracker
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Rage Lightning Mega Knight
Rage
Mini P.E.K.K.A
Executioner
Mega Knight
Lightning
Arrows Mini P.E.K.K.A
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Executioner

Defense Synergies 1 9

Skeletons
Firecracker Mini P.E.K.K.A Executioner
Arrows
Mega Knight Mini P.E.K.K.A Lightning
Firecracker
Skeletons Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Skeletons Arrows Firecracker Executioner
Rage
Executioner
Skeletons Mini P.E.K.K.A Mega Knight
Lightning
Arrows
Mega Knight
Arrows Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Executioner
Mini P.E.K.K.A Skeletons Firecracker Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Executioner Lightning
Mini P.E.K.K.A Skeletons Firecracker Mega Knight
Lightning Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Skeletons Firecracker Executioner Mega Knight
Lightning Arrows Firecracker Executioner
Lightning Arrows Mega Knight
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Mega Knight
Executioner Skeletons Arrows Firecracker Mega Knight
Arrows Executioner Firecracker
Mini P.E.K.K.A Mega Knight Skeletons Lightning
Executioner Mega Knight Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Lightning Mega Knight
Mega Knight Skeletons Arrows Firecracker Mini P.E.K.K.A Executioner
Arrows Mega Knight Firecracker Executioner
Arrows Executioner Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Arrows Firecracker Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons
Arrows Firecracker Mini P.E.K.K.A Executioner Lightning Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Mega Knight
Skeletons Mini P.E.K.K.A Executioner Mega Knight
Arrows Firecracker Executioner Skeletons
Mini P.E.K.K.A Skeletons Lightning
Mini P.E.K.K.A Mega Knight
Lightning Mega Knight Skeletons Firecracker Mini P.E.K.K.A
Skeletons
Mega Knight Mini P.E.K.K.A
Lightning Mega Knight Arrows
Mini P.E.K.K.A Lightning Mega Knight Skeletons Executioner
Firecracker Executioner Mega Knight
Skeletons Firecracker Mini P.E.K.K.A Executioner Lightning
Arrows Executioner Mega Knight Firecracker Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker Executioner
Lightning Arrows
Lightning Arrows Firecracker
Executioner Arrows Firecracker Mega Knight
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker Executioner Lightning
Arrows Firecracker Lightning
Lightning Mini P.E.K.K.A
Firecracker Lightning Arrows
Lightning Arrows Firecracker Executioner
Lightning Firecracker Executioner
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Executioner
Lightning Arrows Firecracker Executioner Mega Knight
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Firecracker Mini P.E.K.K.A Executioner Mega Knight
Lightning Arrows Firecracker Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Executioner Mega Knight
Arrows Firecracker Executioner Lightning
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Lightning Arrows Firecracker Executioner
Lightning Firecracker
Lightning Mini P.E.K.K.A
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Mega Knight
Arrows Firecracker Lightning
Lightning
Lightning Arrows Firecracker Executioner
Arrows
Lightning Firecracker Mini P.E.K.K.A Executioner Mega Knight
Arrows Firecracker Executioner Lightning
Lightning Arrows
Firecracker Executioner Mega Knight
Firecracker Lightning
Firecracker Executioner Lightning
Lightning Firecracker Executioner Mega Knight
Lightning Firecracker Mega Knight

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