My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Valkyrie Baby Dragon Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton
Giant Snowball
Skeletons Baby Dragon
Zap
Skeletons
Barbarian Barrel
Skeletons Knight Valkyrie Giant Skeleton Magic Archer
The Log
Skeletons Giant Skeleton
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Knight Valkyrie Baby Dragon Giant Skeleton Magic Archer
Fireball
Baby Dragon Magic Archer
Poison
Magic Archer
Lightning
Knight Valkyrie Baby Dragon Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Baby Dragon Freeze Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Valkyrie Baby Dragon Freeze Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Knight Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight Freeze Giant Skeleton
Knight
Baby Dragon Arrows Magic Archer
Valkyrie
Baby Dragon Giant Skeleton Magic Archer
Baby Dragon
Knight Valkyrie Giant Skeleton
Freeze
Arrows
Giant Skeleton
Arrows Valkyrie Baby Dragon Magic Archer
Magic Archer
Knight Valkyrie Giant Skeleton

Defense Synergies 1 13

Skeletons
Knight Baby Dragon Giant Skeleton Magic Archer
Arrows
Knight Valkyrie Giant Skeleton
Knight
Magic Archer Skeletons Arrows Baby Dragon
Valkyrie
Arrows Baby Dragon Freeze Magic Archer
Baby Dragon
Skeletons Knight Valkyrie Giant Skeleton
Freeze
Valkyrie
Giant Skeleton
Skeletons Arrows Baby Dragon Magic Archer
Magic Archer
Knight Skeletons Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon Magic Archer
Skeletons Knight Valkyrie
Skeletons Knight Valkyrie Freeze Giant Skeleton
Skeletons Knight Valkyrie
Arrows Valkyrie Giant Skeleton
Arrows Freeze Skeletons Valkyrie Baby Dragon Magic Archer
Arrows Baby Dragon Freeze Magic Archer
Arrows Valkyrie Baby Dragon Giant Skeleton Magic Archer
Skeletons
Knight Skeletons Valkyrie Giant Skeleton
Valkyrie Skeletons Arrows Knight Baby Dragon Freeze Giant Skeleton Magic Archer
Arrows Baby Dragon Magic Archer
Skeletons Knight Valkyrie Freeze Giant Skeleton
Valkyrie Arrows Baby Dragon Freeze Magic Archer
Knight
Freeze
Skeletons Arrows Knight Valkyrie
Arrows Valkyrie Knight Baby Dragon Magic Archer
Arrows Valkyrie Baby Dragon Freeze Knight Giant Skeleton Magic Archer
Valkyrie Arrows Knight Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Giant Skeleton
Arrows Knight Valkyrie Baby Dragon Magic Archer
Giant Skeleton Skeletons Knight Valkyrie
Valkyrie Giant Skeleton Knight
Giant Skeleton Skeletons Knight Valkyrie
Arrows Skeletons Baby Dragon Freeze Magic Archer
Skeletons Knight Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie
Freeze Giant Skeleton Skeletons Knight Valkyrie Baby Dragon Magic Archer
Skeletons
Knight Valkyrie Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Skeletons Knight Valkyrie
Valkyrie Baby Dragon Magic Archer
Skeletons Knight Valkyrie Baby Dragon Freeze Giant Skeleton Magic Archer
Arrows Valkyrie Baby Dragon Freeze Giant Skeleton Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Valkyrie Baby Dragon Freeze Giant Skeleton
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Giant Skeleton Magic Archer
Arrows Knight Valkyrie Freeze Giant Skeleton
Arrows Valkyrie Baby Dragon Magic Archer
Arrows Baby Dragon Freeze Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Freeze Magic Archer
Arrows
Arrows Knight Valkyrie Magic Archer
Arrows Baby Dragon Magic Archer
Knight Baby Dragon Magic Archer
Arrows Baby Dragon Freeze Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Magic Archer Arrows Baby Dragon
Arrows Freeze
Arrows Baby Dragon Magic Archer
Arrows Valkyrie Baby Dragon Magic Archer
Baby Dragon Giant Skeleton Magic Archer
Arrows
Arrows Baby Dragon
Arrows Freeze Valkyrie Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Freeze
Arrows Magic Archer
Arrows Freeze Magic Archer
Giant Skeleton
Arrows Magic Archer
Freeze Magic Archer
Arrows Baby Dragon Magic Archer
Freeze
Arrows
Knight Valkyrie Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Giant Skeleton
Baby Dragon Freeze Giant Skeleton Magic Archer
Magic Archer
Baby Dragon Freeze Giant Skeleton Magic Archer

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