My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Goblin Hut Witch Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Hog Rider Miner Inferno Dragon Mighty Miner
Giant Snowball
Skeletons Spear Goblins Hog Rider Goblin Hut Witch Miner Inferno Dragon Mighty Miner
Zap
Skeletons Spear Goblins Goblin Hut Witch Inferno Dragon Mighty Miner
Barbarian Barrel
Skeletons Spear Goblins Goblin Hut Witch
The Log
Skeletons Spear Goblins Hog Rider Goblin Hut Witch
Earthquake
Skeletons Spear Goblins Hog Rider Goblin Hut Witch
Arrows
Skeletons Spear Goblins Goblin Hut Witch
Royal Delivery
Skeletons Spear Goblins Hog Rider Goblin Hut Witch Miner Inferno Dragon
Fireball
Hog Rider Goblin Hut Witch Inferno Dragon Mighty Miner
Poison
Spear Goblins Goblin Hut Witch
Lightning
Goblin Hut Witch Inferno Dragon Mighty Miner
Rocket
Hog Rider Goblin Hut Witch Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Miner Inferno Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Miner Hog Rider Inferno Dragon Mighty Miner Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Miner Hog Rider

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Hog Rider Miner Goblin Hut Inferno Dragon
Hog Rider
Spear Goblins Goblin Hut Witch
Goblin Hut
Spear Goblins Hog Rider Miner
Witch
Hog Rider Miner
Miner
Spear Goblins Goblin Hut Witch Inferno Dragon
Inferno Dragon
Spear Goblins Miner
Mighty Miner

Defense Synergies 0 6

Skeletons
Spear Goblins Goblin Hut Witch Inferno Dragon
Spear Goblins
Skeletons Goblin Hut Inferno Dragon
Hog Rider
Goblin Hut
Skeletons Spear Goblins
Witch
Skeletons
Miner
Inferno Dragon
Skeletons Spear Goblins
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Hut
Inferno Dragon Skeletons Goblin Hut Witch
Goblin Hut Witch Skeletons Inferno Dragon
Goblin Hut Witch Inferno Dragon Skeletons
Skeletons Spear Goblins
Inferno Dragon Spear Goblins Goblin Hut Witch
Witch Inferno Dragon Mighty Miner Skeletons Goblin Hut
Skeletons Spear Goblins Miner
Witch Skeletons Spear Goblins Goblin Hut
Inferno Dragon Spear Goblins Goblin Hut Witch
Goblin Hut Skeletons Witch
Goblin Hut Witch
Inferno Dragon Goblin Hut
Goblin Hut Inferno Dragon
Skeletons Goblin Hut Witch
Spear Goblins Goblin Hut Witch
Witch Spear Goblins Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Spear Goblins Witch
Inferno Dragon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Goblin Hut Witch
Miner Inferno Dragon
Skeletons Spear Goblins Goblin Hut Witch
Skeletons Goblin Hut Witch Inferno Dragon Mighty Miner
Skeletons Goblin Hut Witch
Skeletons Spear Goblins Goblin Hut Witch
Mighty Miner Inferno Dragon
Skeletons Spear Goblins Goblin Hut Witch Inferno Dragon
Witch Skeletons Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Witch
Skeletons Witch
Witch
Goblin Hut Witch Skeletons Spear Goblins Inferno Dragon Mighty Miner
Goblin Hut Witch Inferno Dragon Mighty Miner
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner
Goblin Hut Miner
Spear Goblins Witch
Witch
Miner
Miner
Goblin Hut Miner
Goblin Hut
Spear Goblins Goblin Hut Witch
Goblin Hut
Witch Miner
Witch
Witch Inferno Dragon
Miner Witch
Witch Miner
Miner
Witch
Goblin Hut Witch
Miner
Mighty Miner
Spear Goblins Goblin Hut Witch
Witch
Miner
Witch
Witch
Witch Miner
Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: