My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Hog Rider Little Prince
Zap
Spear Goblins Inferno Tower Little Prince
Barbarian Barrel
Spear Goblins Valkyrie Inferno Tower Electro Wizard Little Prince
The Log
Spear Goblins Hog Rider Little Prince
Earthquake
Spear Goblins Hog Rider Inferno Tower
Arrows
Spear Goblins Little Prince
Royal Delivery
Spear Goblins Valkyrie Hog Rider Electro Wizard Little Prince
Fireball
Hog Rider Inferno Tower Electro Wizard Little Prince
Poison
Spear Goblins Inferno Tower Electro Wizard Little Prince
Lightning
Valkyrie Inferno Tower Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Little Prince Fireball Valkyrie Hog Rider Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Little Prince Fireball

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider
Arrows
Fireball Hog Rider
Fireball
Arrows Hog Rider Electro Wizard Little Prince
Valkyrie
Spear Goblins Hog Rider Electro Wizard Little Prince
Hog Rider
Spear Goblins Arrows Fireball Valkyrie Electro Wizard Little Prince
Inferno Tower
Electro Wizard
Fireball Valkyrie Hog Rider
Little Prince
Fireball Valkyrie Hog Rider

Defense Synergies 1 17

Spear Goblins
Arrows Valkyrie Inferno Tower Electro Wizard Little Prince
Arrows
Spear Goblins Fireball Valkyrie Inferno Tower Little Prince
Fireball
Arrows Valkyrie Inferno Tower Electro Wizard Little Prince
Valkyrie
Spear Goblins Arrows Fireball Inferno Tower Electro Wizard Little Prince
Hog Rider
Inferno Tower
Electro Wizard Spear Goblins Arrows Fireball Valkyrie
Electro Wizard
Inferno Tower Spear Goblins Fireball Valkyrie Little Prince
Little Prince
Spear Goblins Arrows Fireball Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Arrows Fireball Valkyrie
Arrows Fireball Spear Goblins Valkyrie Electro Wizard
Inferno Tower Electro Wizard Spear Goblins Arrows Fireball Little Prince
Arrows Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower
Spear Goblins Valkyrie Inferno Tower Electro Wizard Little Prince
Valkyrie Electro Wizard Spear Goblins Arrows Fireball
Arrows Inferno Tower Spear Goblins Fireball Electro Wizard
Inferno Tower Fireball Valkyrie Electro Wizard
Fireball Valkyrie Arrows Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Fireball Electro Wizard
Arrows Fireball Valkyrie Inferno Tower Electro Wizard
Arrows Fireball Valkyrie Spear Goblins Electro Wizard Little Prince
Arrows Valkyrie Spear Goblins Fireball Electro Wizard Little Prince
Inferno Tower Electro Wizard
Valkyrie Spear Goblins Arrows Fireball Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Arrows Valkyrie
Spear Goblins Valkyrie Inferno Tower Electro Wizard
Valkyrie Fireball Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Arrows Fireball Electro Wizard
Spear Goblins Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Spear Goblins Fireball Valkyrie Inferno Tower
Inferno Tower
Valkyrie Inferno Tower
Arrows Fireball Valkyrie Electro Wizard
Fireball Valkyrie Inferno Tower
Fireball Valkyrie
Inferno Tower Electro Wizard Spear Goblins Fireball Valkyrie Little Prince
Arrows Valkyrie Fireball Inferno Tower Electro Wizard
Arrows Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Electro Wizard
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins
Arrows
Arrows Fireball
Arrows Fireball
Fireball Electro Wizard
Arrows Fireball Valkyrie Electro Wizard
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball Valkyrie Little Prince
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Little Prince
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Arrows
Arrows Fireball Electro Wizard Little Prince
Electro Wizard Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Spear Goblins Fireball
Fireball Arrows Electro Wizard
Arrows Fireball
Fireball Valkyrie Electro Wizard
Arrows Fireball
Arrows Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard Little Prince
Fireball

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