My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Minions Barbarians Goblin Barrel Skeleton Army
Zap
Spear Goblins Minions Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Barbarians Inferno Tower Goblin Barrel Skeleton Army
The Log
Spear Goblins Barbarians Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Barbarians Inferno Tower Goblin Barrel Skeleton Army
Arrows
Spear Goblins Minions Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Minions Barbarians Goblin Barrel Skeleton Army
Fireball
Minions Barbarians Inferno Tower Goblin Barrel Skeleton Army
Poison
Spear Goblins Minions Barbarians Inferno Tower Skeleton Army
Lightning
Inferno Tower
Rocket
Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Goblin Barrel Skeleton Army Fireball Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Minions Goblin Barrel

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel
Arrows
Fireball Goblin Barrel
Minions
Barbarians
Fireball
Arrows
Inferno Tower
Goblin Barrel
Spear Goblins Arrows Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 11

Spear Goblins
Arrows Minions Barbarians Inferno Tower Skeleton Army
Arrows
Spear Goblins Barbarians Fireball Inferno Tower
Minions
Spear Goblins Inferno Tower
Barbarians
Spear Goblins Arrows Skeleton Army
Fireball
Arrows Inferno Tower
Inferno Tower
Skeleton Army Spear Goblins Arrows Minions Fireball
Goblin Barrel
Skeleton Army
Inferno Tower Spear Goblins Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Fireball Inferno Tower
Barbarians Inferno Tower Skeleton Army Minions
Barbarians Inferno Tower Skeleton Army Minions
Barbarians Inferno Tower Skeleton Army Minions
Arrows Barbarians Fireball Skeleton Army
Arrows Fireball Skeleton Army Spear Goblins Minions
Minions Inferno Tower Spear Goblins Arrows Fireball
Arrows Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Minions Skeleton Army
Skeleton Army Spear Goblins Barbarians Inferno Tower
Minions Barbarians Skeleton Army Spear Goblins Arrows Fireball
Arrows Minions Inferno Tower Spear Goblins Fireball
Barbarians Inferno Tower Skeleton Army Minions Fireball
Fireball Skeleton Army Arrows Minions Barbarians
Barbarians Inferno Tower Skeleton Army
Barbarians Inferno Tower Skeleton Army Fireball
Barbarians Arrows Minions Fireball Inferno Tower Skeleton Army
Arrows Fireball Spear Goblins Minions Barbarians Skeleton Army
Arrows Spear Goblins Minions Barbarians Fireball
Barbarians Inferno Tower
Skeleton Army Spear Goblins Arrows Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Spear Goblins Fireball Inferno Tower
Fireball Arrows
Barbarians Skeleton Army Spear Goblins Minions Inferno Tower
Skeleton Army Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Skeleton Army
Arrows Fireball Minions
Skeleton Army Spear Goblins Minions Barbarians Fireball Inferno Tower
Inferno Tower Barbarians Skeleton Army
Spear Goblins Minions Barbarians Fireball Inferno Tower Skeleton Army
Inferno Tower Barbarians Skeleton Army
Minions Barbarians Inferno Tower
Skeleton Army Arrows Barbarians Fireball
Barbarians Skeleton Army Fireball Inferno Tower
Barbarians Fireball Skeleton Army
Barbarians Inferno Tower Skeleton Army Spear Goblins Minions Fireball
Arrows Minions Barbarians Fireball Inferno Tower
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Barbarians Fireball
Fireball Arrows
Arrows Fireball Spear Goblins Minions
Arrows
Arrows Fireball
Arrows Fireball
Minions Fireball
Arrows Fireball
Fireball Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball
Spear Goblins Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions
Arrows Fireball
Arrows Fireball
Minions Fireball
Arrows Fireball
Arrows Barbarians Fireball
Arrows Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Minions Barbarians Fireball Skeleton Army
Fireball Arrows
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Minions Fireball
Fireball
Fireball
Fireball

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