My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Cage Goblin Demolisher Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Curse
Giant Snowball
Dart Goblin Goblin Curse
Zap
Dart Goblin Goblin Curse Goblin Giant
Barbarian Barrel
Dart Goblin Goblin Cage Goblin Curse
The Log
Suspicious Bush Dart Goblin Goblin Cage Goblin Demolisher Goblin Curse
Earthquake
Goblin Cage
Arrows
Suspicious Bush Dart Goblin Goblin Curse
Royal Delivery
Dart Goblin Goblin Cage Goblin Demolisher
Fireball
Suspicious Bush Dart Goblin Goblin Cage
Poison
Suspicious Bush Dart Goblin Goblin Cage Goblin Curse
Lightning
Goblin Cage Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Demolisher Goblin Curse Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Goblin Curse Dart Goblin Goblin Cage Goblin Demolisher Goblin Machine Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Suspicious Bush Goblin Curse Dart Goblin Goblin Cage

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Goblin Demolisher
Dart Goblin
Goblin Cage Goblin Giant
Goblin Cage
Dart Goblin
Goblin Demolisher
Goblin Giant Suspicious Bush Goblin Curse Goblin Machine
Goblin Curse
Goblin Machine Goblin Demolisher
Goblin Giant
Goblin Demolisher Dart Goblin Goblin Machine
Goblin Machine
Goblin Curse Goblin Demolisher Goblin Giant
Goblinstein

Defense Synergies 1 4

Suspicious Bush
Dart Goblin
Goblin Cage Goblin Giant
Goblin Cage
Goblin Demolisher Dart Goblin
Goblin Demolisher
Goblin Cage Goblin Machine
Goblin Curse
Goblin Machine
Goblin Giant
Dart Goblin
Goblin Machine
Goblin Demolisher Goblin Curse
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Cage Goblin Demolisher Goblin Giant
Dart Goblin Goblin Cage Goblin Curse
Goblin Cage Dart Goblin Goblin Curse
Goblin Cage Dart Goblin Goblin Curse
Goblin Cage Goblin Demolisher
Dart Goblin Goblin Demolisher
Dart Goblin Goblin Cage Goblin Curse
Dart Goblin Goblin Cage Goblin Giant
Goblin Cage Goblin Curse
Dart Goblin
Dart Goblin Goblin Curse Goblin Demolisher Goblin Giant
Dart Goblin Goblin Curse
Goblin Cage Goblin Curse
Dart Goblin Goblin Cage Goblin Demolisher Goblin Curse
Goblin Cage Goblin Curse
Goblin Cage Goblin Curse
Goblin Cage
Goblin Cage Dart Goblin Goblin Demolisher
Goblin Cage Dart Goblin Goblin Demolisher Goblin Curse
Dart Goblin Goblin Cage Goblin Curse
Goblin Demolisher Dart Goblin Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage
Goblin Cage Goblin Giant
Goblin Cage Goblin Giant
Goblin Cage Goblin Curse Goblin Giant
Dart Goblin Goblin Demolisher Goblin Curse Goblin Giant
Dart Goblin Goblin Cage Goblin Giant
Goblin Cage Goblin Curse Goblin Giant
Goblin Cage
Dart Goblin Goblin Cage Goblin Curse Goblin Giant
Dart Goblin Goblin Cage
Goblin Cage Goblin Giant
Goblin Cage Goblin Curse Goblin Giant
Dart Goblin Goblin Cage Goblin Demolisher Goblin Curse
Dart Goblin Goblin Cage Goblin Giant
Dart Goblin Goblin Cage Goblin Curse
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Goblin Curse
Dart Goblin Goblin Giant
Dart Goblin
Goblin Demolisher Goblin Curse
Dart Goblin Goblin Curse Goblin Giant Goblin Machine
Dart Goblin Goblin Demolisher
Dart Goblin Goblin Demolisher Goblin Curse
Dart Goblin
Dart Goblin Goblin Machine
Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Goblin Demolisher
Dart Goblin Goblin Demolisher
Dart Goblin Goblin Demolisher Goblin Machine
Dart Goblin Goblin Demolisher Goblin Curse Goblin Machine
Goblin Demolisher Goblin Curse Goblin Machine
Dart Goblin
Dart Goblin Goblin Curse
Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Goblin Curse
Dart Goblin
Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin

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