My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Electro Giant Mega Knight Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Minion Horde Skeleton Army
Zap
Minion Horde Inferno Tower Skeleton Army
Barbarian Barrel
Inferno Tower Skeleton Army
The Log
Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Skeleton Army
Fireball
Minion Horde Inferno Tower Skeleton Army
Poison
Minion Horde Inferno Tower Skeleton Army
Lightning
Inferno Tower Archer Queen
Rocket
Minion Horde Inferno Tower Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Minion Horde Inferno Tower Archer Queen Lightning Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Skeleton Army Minion Horde Inferno Tower

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minion Horde Mega Knight
Minion Horde
Mega Knight Zap
Inferno Tower
Skeleton Army
Lightning
Electro Giant
Electro Giant
Lightning Archer Queen
Mega Knight
Minion Horde Zap Archer Queen
Archer Queen
Electro Giant Mega Knight

Defense Synergies 2 7

Zap
Mega Knight Minion Horde Inferno Tower Skeleton Army Archer Queen
Minion Horde
Zap Inferno Tower
Inferno Tower
Skeleton Army Zap Minion Horde Mega Knight
Skeleton Army
Inferno Tower Zap Archer Queen
Lightning
Electro Giant
Mega Knight
Zap Inferno Tower
Archer Queen
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minion Horde Inferno Tower
Minion Horde Inferno Tower Skeleton Army Zap Mega Knight
Minion Horde Inferno Tower Skeleton Army Mega Knight Lightning
Minion Horde Inferno Tower Skeleton Army Mega Knight
Lightning Skeleton Army Mega Knight
Skeleton Army Zap Mega Knight
Minion Horde Inferno Tower Lightning Zap
Lightning Zap Inferno Tower Electro Giant Mega Knight
Minion Horde Inferno Tower Skeleton Army Archer Queen
Skeleton Army Minion Horde Inferno Tower Mega Knight
Minion Horde Skeleton Army Zap Electro Giant Mega Knight
Minion Horde Inferno Tower Zap
Minion Horde Inferno Tower Skeleton Army Mega Knight Zap Lightning
Skeleton Army Mega Knight Zap Minion Horde
Inferno Tower Skeleton Army Minion Horde Mega Knight
Minion Horde Inferno Tower Skeleton Army Zap Lightning Electro Giant Mega Knight
Minion Horde Mega Knight Inferno Tower Skeleton Army
Mega Knight Zap Minion Horde Skeleton Army
Zap Mega Knight
Inferno Tower
Skeleton Army Mega Knight Minion Horde Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Inferno Tower Electro Giant
Zap Lightning Mega Knight
Skeleton Army Mega Knight Zap Minion Horde Inferno Tower Lightning
Skeleton Army Lightning Mega Knight Zap Minion Horde Inferno Tower
Inferno Tower Minion Horde Skeleton Army Mega Knight
Electro Giant Zap Minion Horde
Skeleton Army Minion Horde Inferno Tower Lightning
Inferno Tower Mega Knight Minion Horde Skeleton Army
Zap Minion Horde Lightning Mega Knight Inferno Tower Skeleton Army
Inferno Tower Minion Horde Skeleton Army
Mega Knight Minion Horde Inferno Tower
Skeleton Army Lightning Mega Knight Zap Electro Giant Archer Queen
Skeleton Army Lightning Mega Knight Minion Horde Inferno Tower
Minion Horde Skeleton Army Electro Giant Mega Knight
Inferno Tower Skeleton Army Electro Giant Zap Minion Horde Lightning Archer Queen
Mega Knight Zap Minion Horde Inferno Tower Electro Giant Archer Queen
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde
Zap
Lightning Minion Horde
Lightning
Zap Minion Horde Mega Knight
Electro Giant Zap Minion Horde
Minion Horde
Zap Lightning
Zap Lightning
Lightning Minion Horde
Lightning Zap Minion Horde
Lightning Zap Archer Queen
Lightning
Lightning Minion Horde
Lightning Zap
Lightning Zap Minion Horde
Lightning Minion Horde Mega Knight
Lightning
Minion Horde Lightning
Lightning Zap Mega Knight
Lightning Zap Electro Giant Mega Knight
Lightning Minion Horde Mega Knight
Lightning
Lightning
Lightning Zap Minion Horde
Zap Electro Giant Mega Knight
Minion Horde
Zap Lightning
Lightning Zap Mega Knight
Lightning Zap
Lightning Zap Minion Horde Electro Giant
Zap Lightning Minion Horde Electro Giant
Lightning Minion Horde
Lightning Zap Minion Horde Mega Knight
Zap Lightning Minion Horde
Minion Horde Mega Knight
Lightning
Zap Minion Horde Lightning Skeleton Army
Lightning Zap Archer Queen
Lightning Minion Horde Mega Knight
Zap Lightning
Lightning Zap Electro Giant Archer Queen
Minion Horde Mega Knight Archer Queen
Zap Electro Giant Minion Horde Lightning Archer Queen
Zap Lightning Archer Queen
Lightning Zap Electro Giant Mega Knight Archer Queen
Lightning Mega Knight

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