My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Dragon Ice Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Drill Electro Dragon Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Drill Prince Mighty Miner
Giant Snowball
Goblin Drill Electro Dragon Mighty Miner
Zap
Goblin Drill Prince Mighty Miner
Barbarian Barrel
Elite Barbarians Goblin Drill Ice Wizard
The Log
Elite Barbarians Goblin Drill Prince
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Elite Barbarians Goblin Drill Prince Electro Dragon Ice Wizard
Fireball
Elite Barbarians Goblin Drill Electro Dragon Ice Wizard Mighty Miner
Poison
Goblin Drill Electro Dragon Ice Wizard
Lightning
Elite Barbarians Prince Electro Dragon Ice Wizard Mighty Miner
Rocket
Elite Barbarians Prince Electro Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Goblin Drill Prince Ice Wizard Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Tornado Ice Wizard Goblin Drill Mighty Miner Prince Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Tornado Ice Wizard Goblin Drill

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Earthquake
Tornado Prince
Tornado
Earthquake Electro Dragon Ice Wizard
Goblin Drill
Prince
Earthquake Ice Wizard
Electro Dragon
Tornado Ice Wizard
Ice Wizard
Tornado Prince Electro Dragon
Mighty Miner

Defense Synergies 1 9

Elite Barbarians
Earthquake
Tornado Ice Wizard
Tornado
Ice Wizard Earthquake Goblin Drill Prince Electro Dragon
Goblin Drill
Tornado Electro Dragon Ice Wizard
Prince
Tornado Ice Wizard
Electro Dragon
Tornado Goblin Drill Ice Wizard
Ice Wizard
Tornado Earthquake Goblin Drill Prince Electro Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Electro Dragon
Elite Barbarians Goblin Drill Prince Electro Dragon Ice Wizard
Tornado Prince Elite Barbarians Goblin Drill Electro Dragon Ice Wizard
Elite Barbarians Prince Goblin Drill Electro Dragon Ice Wizard
Elite Barbarians Earthquake Tornado Prince
Tornado Earthquake Electro Dragon Ice Wizard
Tornado Electro Dragon Ice Wizard
Earthquake Electro Dragon
Mighty Miner Elite Barbarians Tornado Goblin Drill Prince Ice Wizard
Elite Barbarians Tornado Prince Ice Wizard
Ice Wizard Earthquake Tornado Goblin Drill Electro Dragon
Tornado Electro Dragon Ice Wizard
Goblin Drill Prince Elite Barbarians Earthquake Electro Dragon Ice Wizard
Earthquake Tornado Goblin Drill Prince Electro Dragon
Elite Barbarians Goblin Drill Prince
Tornado Elite Barbarians Goblin Drill Prince
Elite Barbarians Tornado Goblin Drill Prince Electro Dragon
Elite Barbarians Tornado Goblin Drill Prince Electro Dragon Ice Wizard
Earthquake Tornado Goblin Drill Electro Dragon Ice Wizard
Elite Barbarians Tornado Goblin Drill Prince
Elite Barbarians Earthquake Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Prince
Elite Barbarians Prince Electro Dragon
Elite Barbarians Prince Electro Dragon
Prince Elite Barbarians Tornado
Elite Barbarians Goblin Drill Prince Mighty Miner
Tornado Electro Dragon Ice Wizard
Prince Elite Barbarians Ice Wizard
Mighty Miner Elite Barbarians Prince
Electro Dragon Elite Barbarians Tornado Prince
Goblin Drill
Elite Barbarians Prince Electro Dragon
Elite Barbarians Tornado Prince
Elite Barbarians Prince
Electro Dragon
Elite Barbarians Electro Dragon Tornado Goblin Drill Prince Mighty Miner
Elite Barbarians Earthquake Electro Dragon Ice Wizard Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Goblin Drill Electro Dragon
Tornado Electro Dragon Ice Wizard
Earthquake Goblin Drill Electro Dragon
Earthquake Prince
Earthquake
Tornado Electro Dragon Ice Wizard
Earthquake Tornado
Earthquake Tornado Electro Dragon Ice Wizard
Tornado Electro Dragon
Elite Barbarians Tornado Prince Electro Dragon
Earthquake Tornado Prince Electro Dragon
Tornado Electro Dragon
Earthquake Elite Barbarians
Earthquake Electro Dragon
Earthquake Elite Barbarians Prince
Earthquake Goblin Drill Electro Dragon
Earthquake Electro Dragon
Earthquake Tornado
Earthquake Prince Electro Dragon
Earthquake Tornado Electro Dragon
Earthquake Prince
Tornado
Tornado Prince
Earthquake Goblin Drill Electro Dragon
Earthquake Tornado Electro Dragon Ice Wizard
Earthquake Tornado Electro Dragon Ice Wizard
Tornado Prince Electro Dragon
Tornado
Elite Barbarians Tornado Electro Dragon Ice Wizard
Electro Dragon
Elite Barbarians
Earthquake Electro Dragon
Electro Dragon
Mighty Miner Prince
Earthquake
Earthquake Prince Electro Dragon
Tornado Electro Dragon Ice Wizard
Prince Electro Dragon
Earthquake Electro Dragon
Tornado
Elite Barbarians Prince Electro Dragon
Electro Dragon Elite Barbarians Tornado
Tornado Electro Dragon
Electro Dragon Tornado Prince

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