My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
Dobré

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Knight Battle Ram Furnace Bowler Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Battle Ram Furnace
Zap
Archers Battle Ram Furnace
Barbarian Barrel
Archers Knight Battle Ram Furnace Electro Wizard
The Log
Archers Battle Ram Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Knight Battle Ram Bowler Electro Wizard
Fireball
Archers Battle Ram Furnace Bowler Electro Wizard
Poison
Archers Furnace Electro Wizard
Lightning
Knight Battle Ram Furnace Bowler Electro Wizard
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Bowler The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Knight Battle Ram Bowler

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Furnace Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Knight Battle Ram Furnace Electro Wizard Bowler

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Knight

Attack Synergies 3 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Archers
Knight Arrows Battle Ram Bowler
Arrows
Archers Knight Battle Ram Bowler
Knight
Archers Battle Ram Arrows Furnace The Log Electro Wizard
Battle Ram
Knight The Log Archers Arrows Furnace Electro Wizard
Furnace
Knight Battle Ram Bowler
Bowler
Archers Arrows Furnace The Log Electro Wizard
The Log
Battle Ram Knight Bowler
Electro Wizard
Knight Battle Ram Bowler

Defense Synergies 3 14

Archers
Knight Furnace Bowler The Log Electro Wizard
Arrows
Knight Furnace Bowler
Knight
Archers Electro Wizard Arrows Furnace Bowler The Log
Battle Ram
Furnace
Archers Arrows Knight Bowler Electro Wizard
Bowler
The Log Archers Arrows Knight Furnace Electro Wizard
The Log
Bowler Archers Knight Electro Wizard
Electro Wizard
Knight Archers Furnace Bowler The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight The Log Electro Wizard
Knight Furnace The Log Electro Wizard
Furnace Bowler Archers Knight Electro Wizard
Knight Furnace Bowler Electro Wizard
Arrows Bowler The Log
Arrows Bowler The Log Archers Furnace Electro Wizard
Furnace Electro Wizard Archers Arrows
Bowler Arrows The Log Electro Wizard
Furnace
Knight Archers Bowler Electro Wizard
Archers Electro Wizard Arrows Knight Furnace Bowler The Log
Arrows Archers Furnace Electro Wizard
Furnace Bowler Knight The Log Electro Wizard
Bowler Arrows Furnace The Log Electro Wizard
Knight Furnace Electro Wizard
Furnace Bowler The Log Electro Wizard
Arrows Knight Furnace Bowler Electro Wizard
Arrows Archers Knight Furnace Bowler The Log Electro Wizard
Arrows Furnace The Log Archers Knight Bowler Electro Wizard
Electro Wizard
Bowler Archers Arrows Knight Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Furnace Bowler Electro Wizard
Electro Wizard Archers Arrows Knight Bowler The Log
Knight Furnace Bowler The Log Electro Wizard
Bowler Knight The Log Electro Wizard
Knight Bowler
Arrows Furnace Archers Electro Wizard
Archers Knight Furnace Bowler Electro Wizard
Knight
Electro Wizard Knight The Log
Knight Bowler
Arrows Bowler The Log Electro Wizard
Bowler Knight
Archers Furnace Bowler
Electro Wizard Archers Knight Furnace Bowler The Log
Arrows Bowler Archers The Log Electro Wizard
Arrows Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight The Log
Arrows Bowler The Log Electro Wizard
Arrows The Log
Arrows Knight The Log
Arrows Furnace Bowler The Log
Arrows Furnace
Archers Arrows Furnace Bowler The Log
Arrows The Log Bowler
Arrows The Log
Bowler Electro Wizard
Arrows Knight Bowler The Log Electro Wizard
Archers Arrows
Knight Bowler The Log
Arrows
Arrows Furnace The Log
Arrows Furnace Bowler The Log
Arrows Furnace Bowler The Log
Arrows
Archers Arrows Bowler The Log Electro Wizard
Arrows Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows The Log
Arrows The Log Furnace Bowler
Arrows The Log Bowler Electro Wizard
Arrows Bowler The Log
Arrows The Log
Archers Arrows Furnace Electro Wizard
Electro Wizard
Bowler
Arrows The Log
Arrows Electro Wizard
Arrows Bowler The Log
Electro Wizard Archers
Archers Arrows Electro Wizard
Arrows The Log
Knight Bowler Electro Wizard
Arrows The Log Bowler
Arrows
Bowler The Log Electro Wizard
Electro Wizard
Bowler The Log Electro Wizard
Bowler

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