My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Zlé
Versatility
Skvelé!
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Wall Breakers Goblin Barrel

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Wall Breakers Goblin Barrel

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball Goblin Barrel

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Wall Breakers Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Goblin Barrel Giant Skeleton
Giant Snowball
Archers Wall Breakers Goblin Barrel Witch
Zap
Archers Wall Breakers Goblin Barrel Witch
Barbarian Barrel
Archers Wall Breakers Goblin Barrel Witch Giant Skeleton Electro Wizard
The Log
Archers Wall Breakers Goblin Barrel Witch Giant Skeleton
Earthquake
Archers Goblin Barrel Witch
Arrows
Archers Wall Breakers Goblin Barrel Witch
Royal Delivery
Archers Wall Breakers Goblin Barrel Witch Giant Skeleton Electro Wizard
Fireball
Archers Wall Breakers Goblin Barrel Witch Electro Wizard
Poison
Archers Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Giant Skeleton

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball Goblin Barrel

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Goblin Barrel Witch Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Archers Goblin Barrel Fireball Electro Wizard Witch Giant Skeleton

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Archers Goblin Barrel

Attack Synergies 0 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Archers
Wall Breakers Giant Skeleton
Fireball
Wall Breakers The Log Electro Wizard
Wall Breakers
Archers Fireball The Log Electro Wizard
Goblin Barrel
Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Archers Goblin Barrel Witch The Log Electro Wizard
The Log
Fireball Wall Breakers Giant Skeleton
Electro Wizard
Fireball Wall Breakers Giant Skeleton

Defense Synergies 1 11

Archers
Witch Giant Skeleton The Log Electro Wizard
Fireball
The Log Electro Wizard
Wall Breakers
Goblin Barrel
Witch
Archers Giant Skeleton The Log Electro Wizard
Giant Skeleton
Archers Witch The Log Electro Wizard
The Log
Fireball Archers Witch Giant Skeleton Electro Wizard
Electro Wizard
Archers Fireball Witch Giant Skeleton The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Witch The Log Electro Wizard
Witch Archers Giant Skeleton Electro Wizard
Witch Electro Wizard
Fireball Giant Skeleton The Log
Fireball The Log Archers Electro Wizard
Electro Wizard Archers Fireball Witch
Fireball Giant Skeleton The Log Electro Wizard
Witch
Archers Giant Skeleton Electro Wizard
Archers Witch Electro Wizard Fireball Giant Skeleton The Log
Archers Fireball Witch Electro Wizard
Fireball Witch Giant Skeleton The Log Electro Wizard
Fireball Witch The Log Electro Wizard
Electro Wizard
Fireball The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Archers Witch The Log Electro Wizard
Witch The Log Archers Fireball Giant Skeleton Electro Wizard
Electro Wizard
Archers Fireball Witch Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard Archers The Log
Giant Skeleton Witch The Log Electro Wizard
Giant Skeleton Fireball The Log Electro Wizard
Giant Skeleton Witch
Fireball Archers Witch Electro Wizard
Archers Fireball Witch Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Fireball Witch The Log
Witch
Witch Giant Skeleton
Fireball Giant Skeleton The Log Electro Wizard
Giant Skeleton Fireball Witch
Archers Fireball Witch
Witch Electro Wizard Archers Fireball Giant Skeleton The Log
Archers Fireball Witch Giant Skeleton The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball The Log Electro Wizard
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log
Fireball The Log
Fireball Witch
Archers Witch The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Fireball The Log Electro Wizard
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Archers Fireball The Log Electro Wizard
Fireball Witch The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch Electro Wizard
Fireball Witch The Log
Fireball The Log
Archers Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log
Fireball Electro Wizard
Giant Skeleton
Fireball The Log
Electro Wizard Archers Fireball Witch
Fireball Archers Witch Electro Wizard
The Log Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Giant Skeleton
Fireball Witch Giant Skeleton The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Giant Skeleton The Log Electro Wizard
Fireball

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